Explosion_der_Spiele/scenes/prefabs
copilot 1cc8aa9b9d Add village 3D wiring, voice lines, and 1.74 m world scale.
Houses ~8.5 m; chimps capped ~0.85 m with safer axis fitting. Large GLB/PBR packs stay local until Git LFS (Forgejo HTTP 413).

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-09-15 12:02:57 +02:00
..
billboard_sprite.tscn Initial scaffold: Godot 4.3 scenes, systems, and placeholders. 2026-09-14 18:36:02 +02:00
cheese_projectile.tscn Wire quest flow and combat across all levels. 2026-09-14 19:08:00 +02:00
cheese_seller.tscn Wire quest flow and combat across all levels. 2026-09-14 19:08:00 +02:00
enemy.tscn Wire quest flow and combat across all levels. 2026-09-14 19:08:00 +02:00
exit_trigger.tscn Initial scaffold: Godot 4.3 scenes, systems, and placeholders. 2026-09-14 18:36:02 +02:00
hazard.tscn Initial scaffold: Godot 4.3 scenes, systems, and placeholders. 2026-09-14 18:36:02 +02:00
model_prop.tscn Add village 3D wiring, voice lines, and 1.74 m world scale. 2026-09-15 12:02:57 +02:00
npc.tscn Wire quest flow and combat across all levels. 2026-09-14 19:08:00 +02:00
player.tscn Add village 3D wiring, voice lines, and 1.74 m world scale. 2026-09-15 12:02:57 +02:00
quirxel_projectile.tscn Add village 3D wiring, voice lines, and 1.74 m world scale. 2026-09-15 12:02:57 +02:00
shoe_projectile.tscn Add village 3D wiring, voice lines, and 1.74 m world scale. 2026-09-15 12:02:57 +02:00