Explosion_der_Spiele/scenes/prefabs/billboard_sprite.tscn
copilot 938cc4bc82 Initial scaffold: Godot 4.3 scenes, systems, and placeholders.
Wire all twelve levels with billboard prefabs, autoload systems (inventory, achievements, mock shop, DE/EN/BY), and satire audio locks so the Title→End flow is playable with placeholder assets.
2026-09-14 18:36:02 +02:00

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Text

[gd_scene load_steps=2 format=3]
[ext_resource type="Script" path="res://scripts/billboard/billboard_sprite.gd" id="1"]
[node name="BillboardSprite" type="Node3D"]
script = ExtResource("1")
[node name="MeshInstance3D" type="MeshInstance3D" parent="."]