Explosion_der_Spiele/scenes/prefabs/shoe_projectile.tscn
copilot 1cc8aa9b9d Add village 3D wiring, voice lines, and 1.74 m world scale.
Houses ~8.5 m; chimps capped ~0.85 m with safer axis fitting. Large GLB/PBR packs stay local until Git LFS (Forgejo HTTP 413).

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-09-15 12:02:57 +02:00

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580 B
Text

[gd_scene load_steps=4 format=3]
[ext_resource type="Script" path="res://scripts/combat/shoe_projectile.gd" id="1"]
[ext_resource type="PackedScene" path="res://scenes/prefabs/billboard_sprite.tscn" id="2"]
[sub_resource type="SphereShape3D" id="SphereShape3D_1"]
radius = 0.4
[node name="ShoeProjectile" type="Area3D"]
collision_layer = 4
collision_mask = 2
monitoring = true
script = ExtResource("1")
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
shape = SubResource("SphereShape3D_1")
[node name="BillboardSprite" parent="." instance=ExtResource("2")]