2026-05-11 23:06:39 +03:00
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/*
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* InfiniPaint
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* Copyright (C) 2025-2026 Yousef Khadadeh
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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2026-04-24 11:07:15 +03:00
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#pragma once
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#include <Helpers/BezierEasing.hpp>
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namespace GUIStuff {
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class GUIManager;
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struct GUIFloatAnimationData {
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float startVal = 0.0f;
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float endVal = 1.0f;
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float duration = 1.0f;
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BezierEasing easing = BezierEasing::linear;
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};
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class GUIFloatAnimation {
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public:
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GUIFloatAnimation(const GUIFloatAnimationData& animData);
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void update(GUIManager& gui);
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void animation_trigger();
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void animation_trigger_reverse();
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float get_val() const;
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bool is_at_start();
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bool is_at_end();
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bool is_done();
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bool isUsedThisFrame;
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private:
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void calculate_anim_val();
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enum class State {
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RUN,
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RUN_REVERSE,
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DONE
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} state = State::DONE;
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float currentTime = 0.0f;
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GUIFloatAnimationData anim;
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float animVal;
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};
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}
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