Houses ~8.5 m; chimps capped ~0.85 m with safer axis fitting. Large GLB/PBR packs stay local until Git LFS (Forgejo HTTP 413). Co-authored-by: Cursor <cursoragent@cursor.com>
181 lines
9.8 KiB
JSON
181 lines
9.8 KiB
JSON
{
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"menu_start": "Start",
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"menu_continue": "Continue",
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"menu_settings": "Settings",
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"menu_shop": "Pay-to-Win Shop",
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"menu_inventory": "Inventory",
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"menu_language": "Language",
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"menu_sfx": "SFX Volume",
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"menu_music": "Music (locked loud)",
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"menu_quit": "Quit",
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"menu_resume": "Resume",
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"menu_buy_point": "1€ = 1 Dressler Point (Mock)",
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"menu_points": "Dressler Points: %s",
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"title_subtitle": "Pay2Win – to attract rich people",
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"title_bubble": "Oh my god, it will get so crazy. Hongkong is a wise man.",
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"death_title": "YOU DIED",
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"death_continue": "Want to die again?",
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"interact_hint": "[E] Interact",
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"exit_hint": "Leave level",
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"lang_voice_de": "Am deutschen Wesen soll die Welt genesen",
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"lang_voice_en": "I drink my garden in the cinema",
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"lang_voice_by": "Schulz",
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"dialog_reif": "Wenn du noch nicht reif bist, muss ich dir einen Schuh schenken!",
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"dialog_snake": "I am very tense, oh everything hurts",
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"dialog_bear": "Hongkong turned the lawnmower into snakes",
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"dialog_hongkong_npc": "Hongkong, Hongkong is he!",
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"dialog_cow": "Masseur-Kuh: Massiere die Schlange jetzt – oder soll ich erst viel trinken?",
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"dialog_farmer": "Howdy! Pigs need quests and the Ur-rooster pecks.",
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"dialog_mage": "Right path leads to the farm. Left is fake open world.",
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"dialog_cheese": "Verschimmelter Käse! Nicht den Mund treffen lassen – stech den KÄSE, nicht den Verkäufer!",
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"dialog_bowser": "Fake Bowser hält das Huhn! Rate den richtigen Hammer – sonst frisst er dich.",
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"dialog_hongkong_boss": "Ich werde wiederkommen!",
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"dialog_bear_end": "Gut, dass du unsere Welt gerettet hast. Aber ich bin wütend – die Zahnarztkosten sind nicht günstiger geworden. Schlechtes Gewissen inklusive.",
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"dialog_dressler": "Dresslauf die Eins!",
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"dialog_intro_1": "Du sitzt an deinem Tisch und spielst dein Lieblingsspiel…",
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"dialog_intro_2": "Du musst es schaffen. Du musst es schaffen – sonst kommt der Hongkong.",
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"death_shoe": "Da hat dir wohl wer 'nen Schuh geschenkt.",
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"death_mower": "Du wurdest von einem Mähdrescher gebissen. Dass sowas mal passiert, hätte ich jetzt nicht gedacht.",
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"death_rooster": "Vom Urhahn totgepickt. 10 Sekunden Schock.",
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"death_quirxel": "Von einem Quirxel gequadratet.",
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"death_default": "Zu Tode gestorben.",
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"item_tooth": "Tooth",
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"item_snake": "Snake",
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"item_milk": "Self-reported milk",
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"item_banana": "Banana",
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"item_wartchen": "Wartchen",
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"item_sunglasses": "Cool sunglasses",
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"item_death_ticket": "Schein der Uralten",
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"item_moon_sword": "Moon sword",
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"item_chicken": "Chicken",
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"item_cheese": "Moldy cheese",
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"item_tiramisu": "Tiramisu (kg)",
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"shop_sunglasses": "Sunglasses (5 points)",
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"shop_ticket": "Eaten-to-death ticket (3 points)",
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"shop_milk": "Milk skip (10 points)",
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"shop_tiramisu": "1kg tiramisu (1 point)",
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"toast_achievement": "Achievement: %s",
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"build_house": "Build house",
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"ach_died_100_title": "Died to death",
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"ach_died_100_desc": "Die 100 times",
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"ach_tiramisu_title": "Time to lose weight",
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"ach_tiramisu_desc": "Eat 1 ton of tiramisu",
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"ach_snake_massage_title": "Snake massage",
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"ach_snake_massage_desc": "Bring the snake to the masseur",
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"ach_milk_skip_title": "Self-reported milk",
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"ach_milk_skip_desc": "Drink milk and skip to final boss",
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"ach_first_glitzo_title": "So pixelly I might become a pixel",
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"ach_first_glitzo_desc": "Kill the first Glitzo",
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"ach_moon_cheese_title": "Now I know the moon is cheese",
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"ach_moon_cheese_desc": "Enter the moon level",
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"ach_eaten_title": "Eaten to death",
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"ach_eaten_desc": "Eat the eaten-to-death ticket",
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"ach_hour_title": "Thoughtful",
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"ach_hour_desc": "Play for 1 hour",
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"ach_sunglasses_title": "Cool sunglasses",
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"ach_sunglasses_desc": "Buy sunglasses on the moon",
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"ach_dressler_title": "The apples were dressed well today",
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"ach_dressler_desc": "Defeat Dresslermeister",
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"ach_bowser_title": "You simply beat Bowser",
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"ach_bowser_desc": "Defeat Bowser",
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"ach_hongkong_title": "You finally glitched it",
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"ach_hongkong_desc": "Defeat Hongkong",
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"ach_tooth_title": "You are now a toothionaire",
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"ach_tooth_desc": "Steal teeth at the dentist",
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"ach_all_title": "Burger, Burger, Burger. Today I eat all quests",
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"ach_all_desc": "Unlock all achievements",
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"burger_cham": "Burger! Beste Qualität von der Explosion der Spiele",
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"title_pay2win": "Pay2Win (to attract rich people, hihihihi)",
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"title_music_hint": "Hey, das hier ist so eine laute Musik extra. Damit du direkt auf Starten drückst…",
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"lang_pick_title": "Choose language",
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"lang_de": "Deutsch",
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"lang_en": "English",
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"lang_by": "Bayerisch",
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"dialog_villager_run": "Hongkong! Hongkong ist er! Er hat alles zerstört!",
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"dialog_table_hint": "Unter dem Tisch ist ein Knopf…",
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"dialog_tiramisu": "Eine Tonne Tiramisu! Du bist jetzt 10 Minuten zu fett. Stimulation: Subway Surf & Satisfying Shorts.",
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"dialog_bear_help": "Hilfe! Der Schlangenmähdrescher würgt mich!",
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"dialog_bear_saved": "Hongkong hat den Rasenmäher zu Schlangen verwandelt. Nimm meinen Zahn – und bring die Schlangen zur Massage!",
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"dialog_snake_pain": "Ich bin sehr verspannt, oh, mir tut alles so weh.",
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"dialog_villager_snake": "Der Schlange geht es nicht so gut, ich glaube, sie braucht eine Massage.",
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"dialog_cow_drink": "Gluck gluck… ich melk mich selbst. Hier, selbst gemelkte Milch.",
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"dialog_cow_massage": "Die Schlange schläft ein… Quest erledigt.",
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"dialog_catscene": "Du hast das Dorf verlassen. Nun könntest du in eine Open World… aber das wäre zu viel Arbeit. Keine Open World. Du bist traurig. Ist mir egal.",
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"dialog_catscene_skip": "Skip this exciting catscene? Are you nuts? Penalty: start over!",
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"dialog_mage_push": "Mit der Macht… zurück nach links!",
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"dialog_mage_angry": "Ich bin der dunkelgraue Magier – NICHT der schwarze! *explodiert den Planeten*",
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"dialog_farmer_direct": "Grrrrirstsel, du bist ja brav und bist gleich hierher gegangen!",
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"dialog_farmer_detour": "Grrrrirstsel, du bist also nicht gleich hierher gegangen – ich muss erst den Magier holen. Umtalentiert!",
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"dialog_farmer_quest": "Weißt du was? Wennst die Tierregie machst, kriegst von mir 1,99. Schweine füttern, Kühe melken, Hühner sneaken – Vorsicht Urhahn!",
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"dialog_urhahn": "KIKERIKIIII – der Urhahn pickt dich tot. 10 Sekunden Schock.",
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"dialog_paywall": "Du willst weiterspielen? Zahl jetzt 1,99… oder Dresslerpunkte im Shop.",
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"dialog_dressler_drop": "Auf dem Apfel steht: ESSEN NICHT – außer du willst das Spiel durchspielen.",
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"dialog_boss_unclever": "Ich weiß, wie du zu mir gelangt bist. Das ist sehr unkreativ, aber wir hatten keine Ideen mehr.",
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"dialog_sunglasses_free": "Sonnenbrille? Nein Spaß – gratis!",
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"dialog_reveal": "Übrigens: Hongkong war nur ein Prank – er heißt echt Glitschkönig! Hahaha! Du bist voll drauf reingefallen. Belohnung: Banane + Wartchen.",
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"dialog_end_angry": "Die Dorfbewohner sind wütend wegen der Zahnarztkosten. Bau trotzdem dein Haus.",
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"dialog_toothionaire": "Brich beim Zahnarzt ein und klaue die Zähne – werde Zahnionär!",
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"death_glitzo": "⬜",
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"death_bowser": "Fake Bowser hat dich aufgegessen.",
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"death_cheese": "Verschimmelter Käse im Mund. Pfui.",
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"death_ticket_eaten": "Schein der Uralten gegessen. Zu verrückt? Verstanden.",
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"death_revive": "Revive",
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"death_yes": "Yes",
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"death_no": "No",
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"death_yes_hint": "Ja = Spiel beenden (zur Title).",
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"death_no_hint": "Nein = trotzdem wiederbeleben. Satire.",
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"shop_joke_continue": "Kostet 10 Dresslerpunkte… Spaß, du darfst weiter! Pay2Win war nur für reiche Leute.",
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"shop_joke_free": "Nein Spaß, das bekommst du gratis.",
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"shop_continue_joke": "Weiter spielen (10 Punkte? Spaß)",
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"shop_next_level": "Nächstes Level freikaufen (1 Punkt)",
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"shop_burger": "Burger (1 Punkt)",
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"item_dressler_apple": "Zertresselter Apfel",
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"item_wedding_egg": "Hochzeitsei / Whiff",
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"item_lava_chicken": "Lava-Chicken",
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"status_fat": "ZU FETT (%s)",
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"status_shock": "URHAHN-SCHOCK",
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"status_glitch": "VERGLITSCHT",
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"choice_massage_now": "Schlange jetzt massieren",
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"choice_drink_first": "Erst viel trinken (Secret)",
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"choice_hammer_1": "Hammer 1",
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"choice_hammer_2": "Hammer 2",
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"choice_hammer_3": "Hammer 3",
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"prompt_talk": "[E] Talk",
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"prompt_enter": "[E] Open / Go",
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"prompt_build": "[E] Build",
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"prompt_use": "[E] Use",
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"prompt_attack": "[J] Attack",
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"prompt_exit": "[→] Exit",
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"prompt_miss": "Miss!",
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"prompt_eat_tiramisu": "[E] Eat the tiramisu barrel",
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"prompt_pick_up": "[E] Pick up",
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"prompt_press_button": "[E] Press the small button under the table",
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"prompt_masseur_house": "[E] Enter masseur house",
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"dialog_snake_picked": "Snake picked up — it's tense and hurting. Take it to the massage studio!",
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"dialog_continue": "[Enter] / [C] / [Space] Continue",
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"dialog_advance_btn": "Continue",
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"speaker_system": "Note",
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"speaker_narrator": "Narrator",
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"speaker_reif": "Shoemaker Reif",
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"speaker_snake": "Snake",
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"speaker_bear": "Polar bear",
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"speaker_villager": "Villager",
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"speaker_cow": "Cow masseur",
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"speaker_farmer": "Farmer",
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"speaker_mage": "Dark-grey mage",
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"speaker_cheese": "Cheese seller",
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"speaker_bowser": "Fake Bowser",
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"speaker_hongkong": "Glitch King",
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"speaker_dressler": "Dressler Meister",
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"speaker_urhahn": "Ur-rooster",
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"speaker_dentist": "Dentist",
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"speaker_lang_de": "German",
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"speaker_lang_en": "English",
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"speaker_lang_by": "Bavarian",
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"exit_locked": "Gate to the meadow still locked — beat Shoemaker Reif first.",
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"exit_after_reif": "The fence gate is open — walk to the meadow next door. Walk back to the cow in the village.",
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"hint_press_button_first": "Press the small button under the table first — beat Reif. Then the gate to the meadow opens.",
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"hint_go_meadow_gate": "Go through the open gate to the meadow (get the snake), then walk back to the masseur cow.",
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"gate_locked": "LOCKED",
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"gate_open": "OPEN"
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}
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