9 lines
245 B
GDScript3
9 lines
245 B
GDScript3
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extends Node3D
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## End village with house-build stub.
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func _ready() -> void:
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GameState.current_scene_id = "end_screen"
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GameState.heal_full()
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if GameState.get_flag("house_built", false) or GameState.house_built:
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GameState.house_built = true
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