2026-03-27 09:51:53 +03:00
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#include "LayoutElement.hpp"
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2026-03-31 17:33:09 +03:00
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#include "Helpers/ConvertVec.hpp"
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2026-03-27 09:51:53 +03:00
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namespace GUIStuff {
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LayoutElement::LayoutElement(GUIManager& gui): Element(gui) {}
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2026-03-31 17:33:09 +03:00
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void LayoutElement::layout(const Clay_ElementId& id, const std::function<void(const Clay_ElementId&)>& layout, const Callbacks& c) {
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this->c = c;
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2026-03-31 17:33:09 +03:00
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layout(id);
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2026-03-27 09:51:53 +03:00
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}
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2026-04-02 12:46:16 +03:00
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void LayoutElement::input_mouse_button_callback(const InputManager::MouseButtonCallbackArgs& button, bool mouseHovering) {
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if(c.mouseButton) c.mouseButton(button, mouseHovering);
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2026-03-27 09:51:53 +03:00
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return Element::input_mouse_button_callback(button, mouseHovering);
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}
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2026-04-02 12:46:16 +03:00
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void LayoutElement::input_mouse_motion_callback(const InputManager::MouseMotionCallbackArgs& motion, bool mouseHovering) {
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if(c.mouseMotion) c.mouseMotion(motion, mouseHovering);
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2026-03-27 09:51:53 +03:00
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return Element::input_mouse_motion_callback(motion, mouseHovering);
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}
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2026-04-02 12:46:16 +03:00
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void LayoutElement::input_mouse_wheel_callback(const InputManager::MouseWheelCallbackArgs& wheel, bool mouseHovering) {
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if(c.mouseWheel) c.mouseWheel(wheel, mouseHovering);
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2026-03-27 09:51:53 +03:00
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return Element::input_mouse_wheel_callback(wheel, mouseHovering);
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}
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void LayoutElement::input_key_callback(const InputManager::KeyCallbackArgs& key) {
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if(c.key) c.key(key);
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}
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}
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