Right click popups working

This commit is contained in:
Yousef Khadadeh 2026-04-02 12:46:16 +03:00
parent d89aabff81
commit 2eb2672329
29 changed files with 198 additions and 177 deletions

View file

@ -91,30 +91,33 @@ void DrawingProgram::input_mouse_button_callback(const InputManager::MouseButton
if(button.down) {
if(button.button == InputManager::MouseButton::RIGHT) {
if(!controls.middleClickHeld && !controls.leftClickHeld) {
if(world.main.toolbar.rightClickPopupLocation)
world.main.toolbar.rightClickPopupLocation = std::nullopt;
if(rightClickPopupLocation.has_value())
clear_right_click_popup();
else
world.main.toolbar.rightClickPopupLocation = world.main.input.mouse.pos / world.main.g.final_gui_scale();
set_right_click_popup_location(world.main.input.mouse.pos / world.main.g.final_gui_scale());
}
}
else {
world.main.toolbar.rightClickPopupLocation = std::nullopt;
if(button.button == InputManager::MouseButton::LEFT && !controls.middleClickHeld) {
controls.leftClickHeld = true;
buttonCallbacks(button);
}
else if(button.button == InputManager::MouseButton::MIDDLE) {
if(controls.leftClickHeld) {
controls.leftClickHeld = false;
InputManager::MouseButtonCallbackArgs leftReleaseCallback;
leftReleaseCallback.clicks = 0;
leftReleaseCallback.down = false;
leftReleaseCallback.pos = button.pos;
leftReleaseCallback.button = InputManager::MouseButton::LEFT;
buttonCallbacks(leftReleaseCallback);
if(!rightClickPopupHoverOnClick)
clear_right_click_popup();
if(!world.main.g.gui.cursor_obstructed()) {
if(button.button == InputManager::MouseButton::LEFT && !controls.middleClickHeld) {
controls.leftClickHeld = true;
buttonCallbacks(button);
}
else if(button.button == InputManager::MouseButton::MIDDLE) {
if(controls.leftClickHeld) {
controls.leftClickHeld = false;
InputManager::MouseButtonCallbackArgs leftReleaseCallback;
leftReleaseCallback.clicks = 0;
leftReleaseCallback.down = false;
leftReleaseCallback.pos = button.pos;
leftReleaseCallback.button = InputManager::MouseButton::LEFT;
buttonCallbacks(leftReleaseCallback);
}
controls.middleClickHeld = true;
buttonCallbacks(button);
}
controls.middleClickHeld = true;
buttonCallbacks(button);
}
}
}
@ -378,12 +381,34 @@ void DrawingProgram::toolbar_gui() {
});
}
void DrawingProgram::right_click_popup_gui() {
if(rightClickPopupLocation.has_value())
drawTool->right_click_popup_gui(rightClickPopupLocation.value());
}
void DrawingProgram::set_right_click_popup_location(const Vector2f& newLoc) {
if(!rightClickPopupLocation.has_value() || rightClickPopupLocation.value() != newLoc) {
rightClickPopupLocation = newLoc;
rightClickPopupHoverOnClick = false;
world.main.g.gui.set_to_layout();
}
}
void DrawingProgram::clear_right_click_popup() {
if(rightClickPopupLocation.has_value()) {
rightClickPopupLocation = std::nullopt;
world.main.g.gui.set_to_layout();
rightClickPopupHoverOnClick = false;
}
}
void DrawingProgram::popup_menu_action_button(const char* id, const char* text, const std::function<void()>& onClick) {
GUIStuff::GUIManager& gui = world.main.g.gui;
GUIStuff::ElementHelpers::text_button(gui, id, text, {
.drawType = GUIStuff::SelectableButton::DrawType::TRANSPARENT_ALL,
.wide = true,
.centered = false,
.onClick = onClick
});
}
@ -393,45 +418,43 @@ void DrawingProgram::selection_action_menu(Vector2f popupPos) {
using namespace GUIStuff;
using namespace ElementHelpers;
Toolbar& t = world.main.toolbar;
GUIStuff::GUIManager& gui = world.main.g.gui;
auto& io = gui.io;
gui.element<PositionAdjustingPopupMenu>("Selection popup menu", popupPos, [&, popupPos] {
text_label_light(gui, "Selection menu");
popup_menu_action_button("Paste", "Paste", [&] {
selection.deselect_all();
selection.paste_clipboard(popupPos * world.main.g.final_gui_scale());
gui.set_z_index(-1, [&] {
gui.element<PositionAdjustingPopupMenu>("Selection popup menu", popupPos, [&] {
text_label_light(gui, "Selection menu");
popup_menu_action_button("Paste", "Paste", [&, popupPos] {
selection.deselect_all();
selection.paste_clipboard(popupPos * world.main.g.final_gui_scale());
});
popup_menu_action_button("Paste Image", "Paste Image", [&, popupPos] {
selection.deselect_all();
selection.paste_image(popupPos * world.main.g.final_gui_scale());
});
if(selection.is_something_selected()) {
popup_menu_action_button("Copy", "Copy", [&] {
selection.selection_to_clipboard();
});
popup_menu_action_button("Cut", "Cut", [&] {
selection.selection_to_clipboard();
selection.delete_all();
});
popup_menu_action_button("Delete", "Delete", [&] {
selection.delete_all();
});
popup_menu_action_button("Bring to front of layer", "Bring to front of layer", [&] {
selection.push_selection_to_front();
});
popup_menu_action_button("Send to back of layer", "Send to back of layer", [&] {
selection.push_selection_to_back();
});
}
});
popup_menu_action_button("Paste Image", "Paste Image", [&] {
selection.deselect_all();
selection.paste_image(popupPos * world.main.g.final_gui_scale());
});
if(selection.is_something_selected()) {
popup_menu_action_button("Copy", "Copy", [&] {
selection.selection_to_clipboard();
});
popup_menu_action_button("Cut", "Cut", [&] {
selection.selection_to_clipboard();
selection.delete_all();
});
popup_menu_action_button("Delete", "Delete", [&] {
selection.delete_all();
});
popup_menu_action_button("Bring to front of layer", "Bring to front of layer", [&] {
selection.push_selection_to_front();
});
popup_menu_action_button("Send to back of layer", "Send to back of layer", [&] {
selection.push_selection_to_back();
});
}
});
}
void DrawingProgram::right_click_popup_gui(Vector2f popupPos) {
Toolbar& t = world.main.toolbar;
GUIStuff::GUIManager& gui = world.main.g.gui;
auto& io = gui.io;
gui.new_id("Drawing Program right click GUI", [&] {
drawTool->right_click_popup_gui(popupPos);
@ -441,7 +464,6 @@ void DrawingProgram::right_click_popup_gui(Vector2f popupPos) {
void DrawingProgram::tool_options_gui() {
using namespace GUIStuff;
Toolbar& t = world.main.toolbar;
GUIStuff::GUIManager& gui = world.main.g.gui;
auto& io = gui.io;
@ -524,7 +546,7 @@ bool DrawingProgram::is_selection_allowing_tool(DrawingProgramToolType typeToChe
void DrawingProgram::switch_to_tool_ptr(std::unique_ptr<DrawingProgramToolBase> newTool) {
drawTool->switch_tool(newTool->get_type());
drawTool = std::move(newTool);
world.main.toolbar.rightClickPopupLocation = std::nullopt;
clear_right_click_popup();
world.main.g.gui.set_to_layout();
}
@ -532,7 +554,7 @@ void DrawingProgram::switch_to_tool(DrawingProgramToolType newToolType, bool for
if(newToolType != drawTool->get_type() || force) {
drawTool->switch_tool(newToolType);
drawTool = DrawingProgramToolBase::allocate_tool_type(*this, newToolType);
world.main.toolbar.rightClickPopupLocation = std::nullopt;
clear_right_click_popup();
world.main.g.gui.set_to_layout();
}
}

View file

@ -26,6 +26,7 @@ class DrawingProgram {
DrawingProgram(World& initWorld);
void server_init_no_file();
void toolbar_gui();
void right_click_popup_gui();
void tool_options_gui();
void right_click_popup_gui(Vector2f popupPos);
void update();
@ -69,6 +70,7 @@ class DrawingProgram {
void input_pen_touch_callback(const InputManager::PenTouchCallbackArgs& touch);
void input_pen_motion_callback(const InputManager::PenMotionCallbackArgs& motion);
void input_pen_axis_callback(const InputManager::PenAxisCallbackArgs& axis);
bool rightClickPopupHoverOnClick = false;
private:
void process_transform_message(const std::vector<std::pair<NetworkingObjects::NetObjID, CoordSpaceHelper>>& transforms);
@ -125,6 +127,11 @@ class DrawingProgram {
std::unique_ptr<DrawingProgramToolBase> drawTool;
std::optional<Vector2f> rightClickPopupLocation;
void set_right_click_popup_location(const Vector2f& newLoc);
void clear_right_click_popup();
uint32_t nextID = 0;
friend class EyeDropperTool;

View file

@ -20,14 +20,14 @@ void CheckBox::layout(const Clay_ElementId& id, const std::function<bool()>& isT
}) {}
}
bool CheckBox::input_mouse_button_callback(const InputManager::MouseButtonCallbackArgs& button, bool mouseHovering) {
void CheckBox::input_mouse_button_callback(const InputManager::MouseButtonCallbackArgs& button, bool mouseHovering) {
isHovering = mouseHovering;
if(isHovering && button.button == InputManager::MouseButton::LEFT && button.down)
gui.set_post_callback_func([&](){if(onClick) onClick();});
return Element::input_mouse_button_callback(button, mouseHovering);
}
bool CheckBox::input_mouse_motion_callback(const InputManager::MouseMotionCallbackArgs& motion, bool mouseHovering) {
void CheckBox::input_mouse_motion_callback(const InputManager::MouseMotionCallbackArgs& motion, bool mouseHovering) {
isHovering = mouseHovering;
return Element::input_mouse_motion_callback(motion, mouseHovering);
}

View file

@ -8,8 +8,8 @@ class CheckBox : public Element {
CheckBox(GUIManager& gui);
virtual void clay_draw(SkCanvas* canvas, UpdateInputData& io, Clay_RenderCommand* command, bool skiaAA) override;
virtual bool input_mouse_button_callback(const InputManager::MouseButtonCallbackArgs& button, bool mouseHovering) override;
virtual bool input_mouse_motion_callback(const InputManager::MouseMotionCallbackArgs& motion, bool mouseHovering) override;
virtual void input_mouse_button_callback(const InputManager::MouseButtonCallbackArgs& button, bool mouseHovering) override;
virtual void input_mouse_motion_callback(const InputManager::MouseMotionCallbackArgs& motion, bool mouseHovering) override;
void layout(const Clay_ElementId& id, const std::function<bool()>& isTicked, const std::function<void()>& onClick);
private:

View file

@ -63,8 +63,8 @@ template <typename T> class ColorPicker : public Element {
ColorPicker(GUIManager& gui);
void layout(const Clay_ElementId& id, T* data, bool selectAlpha, const std::function<void()>& onChange);
virtual void clay_draw(SkCanvas* canvas, UpdateInputData& io, Clay_RenderCommand* command, bool skiaAA);
bool input_mouse_button_callback(const InputManager::MouseButtonCallbackArgs& button, bool mouseHovering) override;
bool input_mouse_motion_callback(const InputManager::MouseMotionCallbackArgs& motion, bool mouseHovering) override;
void input_mouse_button_callback(const InputManager::MouseButtonCallbackArgs& button, bool mouseHovering) override;
void input_mouse_motion_callback(const InputManager::MouseMotionCallbackArgs& motion, bool mouseHovering) override;
private:
void update_color_picker_pos(const Vector2f& p);
float get_sv_selection_area_size();

View file

@ -82,7 +82,7 @@ template <typename T> void ColorPicker<T>::clay_draw(SkCanvas* canvas, UpdateInp
canvas->restore();
}
template <typename T> bool ColorPicker<T>::input_mouse_button_callback(const InputManager::MouseButtonCallbackArgs& button, bool mouseHovering) {
template <typename T> void ColorPicker<T>::input_mouse_button_callback(const InputManager::MouseButtonCallbackArgs& button, bool mouseHovering) {
held = HeldBar::NONE;
if(mouseHovering && button.button == InputManager::MouseButton::LEFT && button.down && boundingBox.has_value()) {
auto& bb = boundingBox.value();
@ -103,12 +103,12 @@ template <typename T> bool ColorPicker<T>::input_mouse_button_callback(const Inp
}
}
update_color_picker_pos(button.pos);
return Element::input_mouse_button_callback(button, mouseHovering);
Element::input_mouse_button_callback(button, mouseHovering);
}
template <typename T> bool ColorPicker<T>::input_mouse_motion_callback(const InputManager::MouseMotionCallbackArgs& motion, bool mouseHovering) {
template <typename T> void ColorPicker<T>::input_mouse_motion_callback(const InputManager::MouseMotionCallbackArgs& motion, bool mouseHovering) {
update_color_picker_pos(motion.pos);
return Element::input_mouse_motion_callback(motion, mouseHovering);
Element::input_mouse_motion_callback(motion, mouseHovering);
}
template <typename T> void ColorPicker<T>::update_color_picker_pos(const Vector2f& p) {

View file

@ -6,9 +6,9 @@ namespace GUIStuff {
void Element::tick_update() {}
bool Element::input_mouse_button_callback(const InputManager::MouseButtonCallbackArgs& button, bool mouseHovering) { return mouseHovering; }
bool Element::input_mouse_motion_callback(const InputManager::MouseMotionCallbackArgs& motion, bool mouseHovering) { return mouseHovering; }
bool Element::input_mouse_wheel_callback(const InputManager::MouseWheelCallbackArgs& wheel, bool mouseHovering) { return mouseHovering; }
void Element::input_mouse_button_callback(const InputManager::MouseButtonCallbackArgs& button, bool mouseHovering) { }
void Element::input_mouse_motion_callback(const InputManager::MouseMotionCallbackArgs& motion, bool mouseHovering) { }
void Element::input_mouse_wheel_callback(const InputManager::MouseWheelCallbackArgs& wheel, bool mouseHovering) { }
void Element::input_key_callback(const InputManager::KeyCallbackArgs& key) {}
void Element::clay_draw(SkCanvas* canvas, UpdateInputData& io, Clay_RenderCommand* command, bool skiaAA) {}

View file

@ -21,9 +21,9 @@ namespace GUIStuff {
virtual void tick_update();
// Return true when mouse obstructs what's behind it
virtual bool input_mouse_button_callback(const InputManager::MouseButtonCallbackArgs& button, bool mouseHovering);
virtual bool input_mouse_motion_callback(const InputManager::MouseMotionCallbackArgs& motion, bool mouseHovering);
virtual bool input_mouse_wheel_callback(const InputManager::MouseWheelCallbackArgs& wheel, bool mouseHovering);
virtual void input_mouse_button_callback(const InputManager::MouseButtonCallbackArgs& button, bool mouseHovering);
virtual void input_mouse_motion_callback(const InputManager::MouseMotionCallbackArgs& motion, bool mouseHovering);
virtual void input_mouse_wheel_callback(const InputManager::MouseWheelCallbackArgs& wheel, bool mouseHovering);
virtual void input_key_callback(const InputManager::KeyCallbackArgs& key);
protected:
static SCollision::AABB<float> get_bb_from_command(Clay_RenderCommand* command);

View file

@ -10,21 +10,18 @@ void LayoutElement::layout(const Clay_ElementId& id, const std::function<void(co
layout(id);
}
bool LayoutElement::input_mouse_button_callback(const InputManager::MouseButtonCallbackArgs& button, bool mouseHovering) {
if(c.mouseButton)
return c.mouseButton(button, mouseHovering);
void LayoutElement::input_mouse_button_callback(const InputManager::MouseButtonCallbackArgs& button, bool mouseHovering) {
if(c.mouseButton) c.mouseButton(button, mouseHovering);
return Element::input_mouse_button_callback(button, mouseHovering);
}
bool LayoutElement::input_mouse_motion_callback(const InputManager::MouseMotionCallbackArgs& motion, bool mouseHovering) {
if(c.mouseMotion)
return c.mouseMotion(motion, mouseHovering);
void LayoutElement::input_mouse_motion_callback(const InputManager::MouseMotionCallbackArgs& motion, bool mouseHovering) {
if(c.mouseMotion) c.mouseMotion(motion, mouseHovering);
return Element::input_mouse_motion_callback(motion, mouseHovering);
}
bool LayoutElement::input_mouse_wheel_callback(const InputManager::MouseWheelCallbackArgs& wheel, bool mouseHovering) {
if(c.mouseWheel)
return c.mouseWheel(wheel, mouseHovering);
void LayoutElement::input_mouse_wheel_callback(const InputManager::MouseWheelCallbackArgs& wheel, bool mouseHovering) {
if(c.mouseWheel) c.mouseWheel(wheel, mouseHovering);
return Element::input_mouse_wheel_callback(wheel, mouseHovering);
}

View file

@ -7,15 +7,15 @@ class LayoutElement : public Element {
public:
LayoutElement(GUIManager& gui);
struct Callbacks {
std::function<bool(const InputManager::MouseButtonCallbackArgs& button, bool mouseHovering)> mouseButton;
std::function<bool(const InputManager::MouseMotionCallbackArgs& motion, bool mouseHovering)> mouseMotion;
std::function<bool(const InputManager::MouseWheelCallbackArgs& wheel, bool mouseHovering)> mouseWheel;
std::function<void(const InputManager::MouseButtonCallbackArgs& button, bool mouseHovering)> mouseButton;
std::function<void(const InputManager::MouseMotionCallbackArgs& motion, bool mouseHovering)> mouseMotion;
std::function<void(const InputManager::MouseWheelCallbackArgs& wheel, bool mouseHovering)> mouseWheel;
std::function<void(const InputManager::KeyCallbackArgs& key)> key;
};
void layout(const Clay_ElementId& id, const std::function<void(const Clay_ElementId&)>& layout, const Callbacks& c = {});
virtual bool input_mouse_button_callback(const InputManager::MouseButtonCallbackArgs& button, bool mouseHovering) override;
virtual bool input_mouse_motion_callback(const InputManager::MouseMotionCallbackArgs& motion, bool mouseHovering) override;
virtual bool input_mouse_wheel_callback(const InputManager::MouseWheelCallbackArgs& wheel, bool mouseHovering) override;
virtual void input_mouse_button_callback(const InputManager::MouseButtonCallbackArgs& button, bool mouseHovering) override;
virtual void input_mouse_motion_callback(const InputManager::MouseMotionCallbackArgs& motion, bool mouseHovering) override;
virtual void input_mouse_wheel_callback(const InputManager::MouseWheelCallbackArgs& wheel, bool mouseHovering) override;
virtual void input_key_callback(const InputManager::KeyCallbackArgs& key) override;
private:
Callbacks c;

View file

@ -73,19 +73,19 @@ template <typename T> class NumberSlider : public Element {
canvas->restore();
}
virtual bool input_mouse_button_callback(const InputManager::MouseButtonCallbackArgs& button, bool mouseHovering) override {
virtual void input_mouse_button_callback(const InputManager::MouseButtonCallbackArgs& button, bool mouseHovering) override {
isHovering = mouseHovering;
isHeld = isHovering && button.button == InputManager::MouseButton::LEFT && button.down;
if(isHeld && boundingBox.has_value())
update_slider_pos(button.pos);
return Element::input_mouse_button_callback(button, mouseHovering);
Element::input_mouse_button_callback(button, mouseHovering);
}
virtual bool input_mouse_motion_callback(const InputManager::MouseMotionCallbackArgs& motion, bool mouseHovering) override {
virtual void input_mouse_motion_callback(const InputManager::MouseMotionCallbackArgs& motion, bool mouseHovering) override {
isHovering = mouseHovering;
if(isHeld && boundingBox.has_value())
update_slider_pos(motion.pos);
return Element::input_mouse_motion_callback(motion, mouseHovering);
Element::input_mouse_motion_callback(motion, mouseHovering);
}
private:

View file

@ -30,26 +30,33 @@ bool PaintCircleMenu::collides_with_point(const Vector2f& p) const {
return boundingBox.has_value() && SCollision::collide(SCollision::Circle<float>(boundingBox.value().center(), CIRCLE_END), p);
}
bool PaintCircleMenu::input_mouse_button_callback(const InputManager::MouseButtonCallbackArgs& button, bool mouseHovering) {
void PaintCircleMenu::input_mouse_button_callback(const InputManager::MouseButtonCallbackArgs& button, bool mouseHovering) {
if(d.mouseButton) d.mouseButton(button, mouseHovering);
isHovering = mouseHovering;
isHeld = isHovering && button.button == InputManager::MouseButton::LEFT && button.down;
update_paint_circle_menu_mouse_hover(button.pos);
isRotateBarHeld = isRotateBarHovered && isHeld;
update_paint_circle_menu_mouse(button.pos, button.button == InputManager::MouseButton::LEFT && button.down);
return mouseHovering && collides_with_point(button.pos);
Element::input_mouse_button_callback(button, mouseHovering);
}
bool PaintCircleMenu::input_mouse_motion_callback(const InputManager::MouseMotionCallbackArgs& motion, bool mouseHovering) {
void PaintCircleMenu::input_mouse_motion_callback(const InputManager::MouseMotionCallbackArgs& motion, bool mouseHovering) {
isHovering = mouseHovering;
update_paint_circle_menu_mouse_hover(motion.pos);
update_paint_circle_menu_mouse(motion.pos, false);
return mouseHovering && collides_with_point(motion.pos);
Element::input_mouse_motion_callback(motion, mouseHovering);
}
void PaintCircleMenu::update_paint_circle_menu_mouse_hover(const Vector2f& p) {
float distFromCenter = vec_distance(p, boundingBox.value().center());
isRotateBarHovered = isHovering && distFromCenter > ROTATE_START && distFromCenter < CIRCLE_END;
isColorBarHovered = isHovering && distFromCenter > PALETTE_START && distFromCenter < ROTATE_START;
}
void PaintCircleMenu::update_paint_circle_menu_mouse(const Vector2f& p, bool leftClicked) {
if(boundingBox.has_value()) {
Vector2f vecFromCenter = (p - boundingBox.value().center()).normalized();
float distFromCenter = vec_distance(p, boundingBox.value().center());
isRotateBarHovered = isHovering && distFromCenter > ROTATE_START && distFromCenter < CIRCLE_END;
isRotateBarHeld = isRotateBarHovered && isHeld;
isColorBarHovered = isHovering && distFromCenter > PALETTE_START && distFromCenter < ROTATE_START;
Vector2f vecFromCenter = (p - boundingBox.value().center()).normalized();
if(isColorBarHovered) {
double selectionAngle = std::atan2(-vecFromCenter.y(), -vecFromCenter.x()) + std::numbers::pi;
colorSelectionIndex = (selectionAngle / (std::numbers::pi * 2.0)) * d.palette.size();
@ -69,8 +76,8 @@ void PaintCircleMenu::update_paint_circle_menu_mouse(const Vector2f& p, bool lef
break;
}
}
d.onRotate();
}
d.onRotate();
});
}
else if(isColorBarHovered && leftClicked) {

View file

@ -12,12 +12,13 @@ class PaintCircleMenu : public Element {
std::vector<Vector3f> palette;
std::function<void()> onRotate;
std::function<void()> onPaletteClick;
std::function<void(const InputManager::MouseButtonCallbackArgs& button, bool mouseHovering)> mouseButton;
};
void layout(const Clay_ElementId& id, const Data& data);
virtual bool collides_with_point(const Vector2f& p) const override;
virtual void clay_draw(SkCanvas* canvas, UpdateInputData& io, Clay_RenderCommand* command, bool skiaAA) override;
virtual bool input_mouse_button_callback(const InputManager::MouseButtonCallbackArgs& button, bool mouseHovering) override;
virtual bool input_mouse_motion_callback(const InputManager::MouseMotionCallbackArgs& motion, bool mouseHovering) override;
virtual void input_mouse_button_callback(const InputManager::MouseButtonCallbackArgs& button, bool mouseHovering) override;
virtual void input_mouse_motion_callback(const InputManager::MouseMotionCallbackArgs& motion, bool mouseHovering) override;
private:
void draw_rotate_bar(SkCanvas* canvas, UpdateInputData& io, bool skiaAA);
void draw_palette_bar(SkCanvas* canvas, UpdateInputData& io, bool skiaAA);
@ -29,6 +30,7 @@ class PaintCircleMenu : public Element {
bool isColorBarHovered = false;
bool isHeld = false;
void update_paint_circle_menu_mouse_hover(const Vector2f& p);
void update_paint_circle_menu_mouse(const Vector2f& p, bool leftClicked);
};

View file

@ -6,7 +6,7 @@ namespace GUIStuff {
PositionAdjustingPopupMenu::PositionAdjustingPopupMenu(GUIManager& gui): Element(gui) {}
void PositionAdjustingPopupMenu::layout(const Clay_ElementId& id, Vector2f popupPos, const std::function<void()>& innerContent) {
void PositionAdjustingPopupMenu::layout(const Clay_ElementId& id, Vector2f popupPos, const std::function<void()>& innerContent, const LayoutElement::Callbacks& callbacks) {
if(layoutElement && layoutElement->get_bb().has_value()) {
auto& bb = layoutElement->get_bb().value();
if((popupPos.y() + bb.height()) > gui.io.windowSize.y())
@ -34,7 +34,7 @@ void PositionAdjustingPopupMenu::layout(const Clay_ElementId& id, Vector2f popup
}) {
innerContent();
}
});
}, callbacks);
}
}

View file

@ -7,7 +7,7 @@ namespace GUIStuff {
class PositionAdjustingPopupMenu : public Element {
public:
PositionAdjustingPopupMenu(GUIManager& gui);
void layout(const Clay_ElementId& id, Vector2f popupPos, const std::function<void()>& innerContent);
void layout(const Clay_ElementId& id, Vector2f popupPos, const std::function<void()>& innerContent, const LayoutElement::Callbacks& callbacks = {});
private:
LayoutElement* layoutElement = nullptr;
};

View file

@ -18,16 +18,16 @@ void RadioButton::layout(const Clay_ElementId& id, const std::function<bool()>&
}) {}
}
bool RadioButton::input_mouse_button_callback(const InputManager::MouseButtonCallbackArgs& button, bool mouseHovering) {
void RadioButton::input_mouse_button_callback(const InputManager::MouseButtonCallbackArgs& button, bool mouseHovering) {
isHovering = mouseHovering;
if(isHovering && button.button == InputManager::MouseButton::LEFT && button.down)
gui.set_post_callback_func([&] { if(onClick) onClick(); });
return Element::input_mouse_button_callback(button, mouseHovering);
Element::input_mouse_button_callback(button, mouseHovering);
}
bool RadioButton::input_mouse_motion_callback(const InputManager::MouseMotionCallbackArgs& motion, bool mouseHovering) {
void RadioButton::input_mouse_motion_callback(const InputManager::MouseMotionCallbackArgs& motion, bool mouseHovering) {
isHovering = mouseHovering;
return Element::input_mouse_motion_callback(motion, mouseHovering);
Element::input_mouse_motion_callback(motion, mouseHovering);
}
void RadioButton::clay_draw(SkCanvas* canvas, UpdateInputData& io, Clay_RenderCommand* command, bool skiaAA) {

View file

@ -7,8 +7,8 @@ class RadioButton : public Element {
public:
RadioButton(GUIManager& gui);
virtual void clay_draw(SkCanvas* canvas, UpdateInputData& io, Clay_RenderCommand* command, bool skiaAA) override;
virtual bool input_mouse_button_callback(const InputManager::MouseButtonCallbackArgs& button, bool mouseHovering) override;
virtual bool input_mouse_motion_callback(const InputManager::MouseMotionCallbackArgs& motion, bool mouseHovering) override;
virtual void input_mouse_button_callback(const InputManager::MouseButtonCallbackArgs& button, bool mouseHovering) override;
virtual void input_mouse_motion_callback(const InputManager::MouseMotionCallbackArgs& motion, bool mouseHovering) override;
void layout(const Clay_ElementId& id, const std::function<bool()>& isTicked, const std::function<void()>& onClick);
private:

View file

@ -34,26 +34,30 @@ float RotateWheel::wheel_end() {
return boundingBox.value().width() * 0.5f;
}
bool RotateWheel::input_mouse_button_callback(const InputManager::MouseButtonCallbackArgs& button, bool mouseHovering) {
void RotateWheel::input_mouse_button_callback(const InputManager::MouseButtonCallbackArgs& button, bool mouseHovering) {
isHovering = mouseHovering;
isHeld = isHovering && button.button == InputManager::MouseButton::LEFT && button.down;
update_rotate_wheel_mouse_hover(button.pos);
isRotateBarHeld = isRotateBarHovered && isHeld;
update_paint_circle_menu_mouse(button.pos);
return Element::input_mouse_button_callback(button, mouseHovering);
update_rotate_wheel_mouse(button.pos);
Element::input_mouse_button_callback(button, mouseHovering);
}
bool RotateWheel::input_mouse_motion_callback(const InputManager::MouseMotionCallbackArgs& motion, bool mouseHovering) {
void RotateWheel::input_mouse_motion_callback(const InputManager::MouseMotionCallbackArgs& motion, bool mouseHovering) {
isHovering = mouseHovering;
update_paint_circle_menu_mouse(motion.pos);
return Element::input_mouse_motion_callback(motion, mouseHovering);
update_rotate_wheel_mouse_hover(motion.pos);
update_rotate_wheel_mouse(motion.pos);
Element::input_mouse_motion_callback(motion, mouseHovering);
}
void RotateWheel::update_paint_circle_menu_mouse(const Vector2f& p) {
void RotateWheel::update_rotate_wheel_mouse_hover(const Vector2f& p) {
float distFromCenter = vec_distance(p, boundingBox.value().center());
isRotateBarHovered = isHovering && distFromCenter > wheel_start() && distFromCenter < wheel_end();
}
void RotateWheel::update_rotate_wheel_mouse(const Vector2f& p) {
if(boundingBox.has_value()) {
Vector2f vecFromCenter = (p - boundingBox.value().center()).normalized();
float distFromCenter = vec_distance(p, boundingBox.value().center());
isRotateBarHovered = isHovering && distFromCenter > wheel_start() && distFromCenter < wheel_end();
if(isRotateBarHeld) {
gui.set_post_callback_func([&, vecFromCenter] {
auto& rotationAngle = *rotateAngle;

View file

@ -8,8 +8,8 @@ class RotateWheel : public Element {
RotateWheel(GUIManager& gui);
void layout(const Clay_ElementId& id, double* rotateAngle, const std::function<void()>& onChange);
virtual void clay_draw(SkCanvas* canvas, UpdateInputData& io, Clay_RenderCommand* command, bool skiaAA) override;
virtual bool input_mouse_button_callback(const InputManager::MouseButtonCallbackArgs& button, bool mouseHovering) override;
virtual bool input_mouse_motion_callback(const InputManager::MouseMotionCallbackArgs& motion, bool mouseHovering) override;
virtual void input_mouse_button_callback(const InputManager::MouseButtonCallbackArgs& button, bool mouseHovering) override;
virtual void input_mouse_motion_callback(const InputManager::MouseMotionCallbackArgs& motion, bool mouseHovering) override;
private:
float wheel_start();
@ -23,7 +23,8 @@ class RotateWheel : public Element {
bool isRotateBarHovered = false;
std::function<void()> onChange;
void update_paint_circle_menu_mouse(const Vector2f& p);
void update_rotate_wheel_mouse_hover(const Vector2f& p);
void update_rotate_wheel_mouse(const Vector2f& p);
};
}

View file

@ -142,20 +142,12 @@ void ScrollArea::reset_scroll() {
scrollOffset = {0.0f, 0.0f};
}
bool ScrollArea::input_mouse_button_callback(const InputManager::MouseButtonCallbackArgs& button, bool mouseHovering) {
return Element::input_mouse_button_callback(button, mouseHovering);
}
bool ScrollArea::input_mouse_motion_callback(const InputManager::MouseMotionCallbackArgs& motion, bool mouseHovering) {
return Element::input_mouse_motion_callback(motion, mouseHovering);
}
void ScrollArea::clamp_scroll() {
scrollOffset.x() = std::clamp(scrollOffset.x(), -std::max(0.0f, contentDimensions.x() - containerDimensions.x()), 0.0f);
scrollOffset.y() = std::clamp(scrollOffset.y(), -std::max(0.0f, contentDimensions.y() - containerDimensions.y()), 0.0f);
}
bool ScrollArea::input_mouse_wheel_callback(const InputManager::MouseWheelCallbackArgs& wheel, bool mouseHovering) {
void ScrollArea::input_mouse_wheel_callback(const InputManager::MouseWheelCallbackArgs& wheel, bool mouseHovering) {
if(mouseHovering) {
Vector2f oldScrollOffset = scrollOffset;
@ -168,7 +160,7 @@ bool ScrollArea::input_mouse_wheel_callback(const InputManager::MouseWheelCallba
if(oldScrollOffset != scrollOffset)
gui.set_to_layout();
}
return Element::input_mouse_wheel_callback(wheel, mouseHovering);
Element::input_mouse_wheel_callback(wheel, mouseHovering);
}
}

View file

@ -28,9 +28,7 @@ class ScrollArea : public Element {
void layout(const Clay_ElementId& id, const Options& options);
void reset_scroll();
virtual bool input_mouse_button_callback(const InputManager::MouseButtonCallbackArgs& button, bool mouseHovering) override;
virtual bool input_mouse_motion_callback(const InputManager::MouseMotionCallbackArgs& motion, bool mouseHovering) override;
virtual bool input_mouse_wheel_callback(const InputManager::MouseWheelCallbackArgs& wheel, bool mouseHovering) override;
virtual void input_mouse_wheel_callback(const InputManager::MouseWheelCallbackArgs& wheel, bool mouseHovering) override;
private:
Options opts;
bool isScrollbarHeldY = false;

View file

@ -63,7 +63,7 @@ void SelectableButton::layout(const Clay_ElementId& id, const Data& d) {
}
}
bool SelectableButton::input_mouse_button_callback(const InputManager::MouseButtonCallbackArgs& button, bool mouseHovering) {
void SelectableButton::input_mouse_button_callback(const InputManager::MouseButtonCallbackArgs& button, bool mouseHovering) {
bool oldIsHovering = isHovering;
bool oldIsHeld = isHeld;
isHovering = mouseHovering;
@ -74,15 +74,15 @@ bool SelectableButton::input_mouse_button_callback(const InputManager::MouseButt
}
else if(isHovering != oldIsHovering || isHeld != oldIsHeld)
gui.set_to_layout();
return Element::input_mouse_button_callback(button, mouseHovering);
Element::input_mouse_button_callback(button, mouseHovering);
}
bool SelectableButton::input_mouse_motion_callback(const InputManager::MouseMotionCallbackArgs& motion, bool mouseHovering) {
void SelectableButton::input_mouse_motion_callback(const InputManager::MouseMotionCallbackArgs& motion, bool mouseHovering) {
bool oldIsHovering = isHovering;
isHovering = mouseHovering;
if(isHovering != oldIsHovering)
gui.set_to_layout();
return Element::input_mouse_motion_callback(motion, mouseHovering);
Element::input_mouse_motion_callback(motion, mouseHovering);
}
}

View file

@ -27,8 +27,8 @@ class SelectableButton : public Element {
SelectableButton(GUIManager& gui);
void layout(const Clay_ElementId& id, const Data& d);
virtual bool input_mouse_button_callback(const InputManager::MouseButtonCallbackArgs& button, bool mouseHovering) override;
virtual bool input_mouse_motion_callback(const InputManager::MouseMotionCallbackArgs& motion, bool mouseHovering) override;
virtual void input_mouse_button_callback(const InputManager::MouseButtonCallbackArgs& button, bool mouseHovering) override;
virtual void input_mouse_motion_callback(const InputManager::MouseMotionCallbackArgs& motion, bool mouseHovering) override;
private:
bool isHovering = false;

View file

@ -26,8 +26,8 @@ template <typename T> class TextBox : public Element {
void layout(const Clay_ElementId& id, const TextBoxData<T>& userInfo);
virtual void clay_draw(SkCanvas* canvas, UpdateInputData& io, Clay_RenderCommand* command, bool skiaAA) override;
virtual bool input_mouse_button_callback(const InputManager::MouseButtonCallbackArgs& button, bool mouseHovering) override;
virtual bool input_mouse_motion_callback(const InputManager::MouseMotionCallbackArgs& motion, bool mouseHovering) override;
virtual void input_mouse_button_callback(const InputManager::MouseButtonCallbackArgs& button, bool mouseHovering) override;
virtual void input_mouse_motion_callback(const InputManager::MouseMotionCallbackArgs& motion, bool mouseHovering) override;
virtual void input_key_callback(const InputManager::KeyCallbackArgs& key) override;
~TextBox();
private:

View file

@ -61,7 +61,7 @@ template <typename T> void TextBox<T>::clay_draw(SkCanvas* canvas, UpdateInputDa
canvas->restore();
}
template <typename T> bool TextBox<T>::input_mouse_button_callback(const InputManager::MouseButtonCallbackArgs& button, bool mouseHovering) {
template <typename T> void TextBox<T>::input_mouse_button_callback(const InputManager::MouseButtonCallbackArgs& button, bool mouseHovering) {
auto& io = gui.io;
if(button.button == InputManager::MouseButton::LEFT && boundingBox.has_value()) {
@ -84,13 +84,13 @@ template <typename T> bool TextBox<T>::input_mouse_button_callback(const InputMa
textbox->process_mouse_left_button(*cur, button.pos - boundingBox.value().min, 0, false, gui.io.input->key(InputManager::KEY_TEXT_SHIFT).held);
}
}
return Element::input_mouse_button_callback(button, mouseHovering);
Element::input_mouse_button_callback(button, mouseHovering);
}
template <typename T> bool TextBox<T>::input_mouse_motion_callback(const InputManager::MouseMotionCallbackArgs& motion, bool mouseHovering) {
template <typename T> void TextBox<T>::input_mouse_motion_callback(const InputManager::MouseMotionCallbackArgs& motion, bool mouseHovering) {
if(boundingBox.has_value())
textbox->process_mouse_left_button(*cur, motion.pos - boundingBox.value().min, 0, gui.io.input->mouse.leftDown, gui.io.input->key(InputManager::KEY_TEXT_SHIFT).held);
return Element::input_mouse_motion_callback(motion, mouseHovering);
Element::input_mouse_motion_callback(motion, mouseHovering);
}
template <typename T> void TextBox<T>::input_key_callback(const InputManager::KeyCallbackArgs& key) {

View file

@ -281,15 +281,4 @@ void TreeListing::select_and_unselect_parents(const std::vector<NetworkingObject
//selectionData.objsSelected.emplace(newSelectedObj);
}
bool TreeListing::input_mouse_button_callback(const InputManager::MouseButtonCallbackArgs& button, bool mouseHovering) {
return Element::input_mouse_button_callback(button, mouseHovering);
}
bool TreeListing::input_mouse_motion_callback(const InputManager::MouseMotionCallbackArgs& motion, bool mouseHovering) {
return Element::input_mouse_motion_callback(motion, mouseHovering);
}
void TreeListing::input_key_callback(const InputManager::KeyCallbackArgs& key) {
}
}

View file

@ -42,9 +42,6 @@ class TreeListing : public Element {
TreeListing(GUIManager& gui);
void layout(const Clay_ElementId& id, NetworkingObjects::NetObjID rootObjID, const DisplayData& displayData, SelectionData& selectionData);
virtual bool input_mouse_button_callback(const InputManager::MouseButtonCallbackArgs& button, bool mouseHovering) override;
virtual bool input_mouse_motion_callback(const InputManager::MouseMotionCallbackArgs& motion, bool mouseHovering) override;
virtual void input_key_callback(const InputManager::KeyCallbackArgs& key) override;
private:
bool dragHoldSelected = false;

View file

@ -406,20 +406,28 @@ void Toolbar::save_as_func() {
}
void Toolbar::paint_popup(Vector2f popupPos) {
using namespace GUIStuff;
auto& gui = main.g.gui;
auto& io = main.g.gui.io;
double newRotationAngle = 0.0;
paint_circle_popup_menu(gui, "paint circle popup", popupPos, {
.rotationAngle = &main.world->drawData.cam.c.rotation,
.selectedColor = main.world->drawProg.get_foreground_color_ptr(),
.palette = paletteData.palettes[paletteData.selectedPalette].colors,
.onRotate = [&] {
main.world->drawData.cam.c.rotate_about(main.world->drawData.cam.c.from_space(main.window.size.cast<float>() * 0.5f), newRotationAngle - main.world->drawData.cam.c.rotation);
},
.onPaletteClick = [&] {
gui.set_to_layout();
}
std::shared_ptr<double> newRotationAngle = std::make_shared<double>(main.world->drawData.cam.c.rotation);
gui.set_z_index(-1, [&] {
paint_circle_popup_menu(gui, "paint circle popup", popupPos, {
.rotationAngle = newRotationAngle.get(),
.selectedColor = main.world->drawProg.get_foreground_color_ptr(),
.palette = paletteData.palettes[paletteData.selectedPalette].colors,
.onRotate = [&, newRotationAngle] {
main.world->drawData.cam.c.rotate_about(main.world->drawData.cam.c.from_space(main.window.size.cast<float>() * 0.5f), *newRotationAngle - main.world->drawData.cam.c.rotation);
*newRotationAngle = main.world->drawData.cam.c.rotation;
gui.set_to_layout();
},
.onPaletteClick = [&] {
gui.set_to_layout();
},
.mouseButton = [&](const InputManager::MouseButtonCallbackArgs& button, bool mouseHovering) {
main.world->drawProg.rightClickPopupHoverOnClick = mouseHovering;
}
});
});
}
@ -636,7 +644,6 @@ void Toolbar::top_toolbar() {
menuPopupOpenFlipped = true;
gui.set_to_layout();
}
return mouseHovering;
}
});
}
@ -1225,6 +1232,7 @@ void Toolbar::drawing_program_gui() {
// }
//}
main.world->drawProg.tool_options_gui();
main.world->drawProg.right_click_popup_gui();
}
}
@ -2150,7 +2158,6 @@ void Toolbar::file_picker_gui() {
});
gui.set_to_layout();
}
return mouseHovering;
}
});
}

View file

@ -61,8 +61,6 @@ class Toolbar {
bool isUpdatingColorLeft = false;
bool isUpdatingColorRight = false;
std::optional<Vector2f> rightClickPopupLocation;
bool app_close_requested();
private:
static void sdl_open_file_dialog_callback(void* userData, const char * const * fileList, int filter);