infinipaint/FORK.md
copilot 8ac02f1b7b
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Windows Release / windows-x86_64 (push) Has been cancelled
Add continuous Windows release workflow and runner docs
Public repo already; workflow builds portable zip on windows-release
and publishes windows-continuous. Bump linux Conan profile to gcc 16.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-09-21 16:36:16 +02:00

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# Fork features (copilot/infinipaint)
Upstream: [ErrorAtLine0/infinipaint](https://github.com/ErrorAtLine0/infinipaint)
Forgejo: https://forgejo.fsociety00.cc/copilot/infinipaint (public)
Save format: `INFPNT000007` / version `0.7.0-fork` (not network-compatible with stock 0.6.x peers).
## CI
| Workflow | Trigger | Runner | Output |
|----------|---------|--------|--------|
| `.forgejo/workflows/windows_release.yml` | every push to `main` | **`windows-release`** (Windows + MSVC) | prerelease tag `windows-continuous` |
Register a Windows self-hosted runner: [docs/windows-runner.md](docs/windows-runner.md).
Jobs queue until that runner is online (Tower dual-boots Windows).
## Bring Everyone Here (host)
In the player list, the lobby host gets **Bring Everyone Here**. Clients receive `CLIENT_FORCE_CAMERA_JUMP` and run the same `smooth_move_to` path as **Jump To**.
## Group / Ungroup (canvas objects)
With a multi-selection (images, brush strokes, text boxes, shapes, …), use **Group** / **Ungroup** in the selection panel. Grouped objects auto-expand into the selection so they transform together. Not related to players.
## Image compression
Settings → **Images**: compress on insert (WebP/PNG/Keep). Selection: **Compress Images**.
## Freistellen
Settings → **Images**: white-key and optional rembg (Tower `silueta` / `bria-rmbg`). Selection: **Freistellen**.