35 lines
1.2 KiB
C++
35 lines
1.2 KiB
C++
/*
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* InfiniPaint
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* Copyright (C) 2025-2026 Yousef Khadadeh
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "Element.hpp"
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namespace GUIStuff {
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class SVGIcon : public Element {
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public:
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SVGIcon(GUIManager& gui);
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void layout(const Clay_ElementId& id, const std::string& newSvgPath, bool newIsHighlighted = false, bool newInverse = false);
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virtual void clay_draw(SkCanvas* canvas, UpdateInputData& io, Clay_RenderCommand* command, bool skiaAA) override;
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private:
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bool inverse;
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bool highlighted;
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sk_sp<SkSVGDOM> svgDom;
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};
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}
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