/* * InfiniPaint * Copyright (C) 2025-2026 Yousef Khadadeh * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #pragma once #include "Element.hpp" namespace GUIStuff { class SVGIcon : public Element { public: SVGIcon(GUIManager& gui); void layout(const Clay_ElementId& id, const std::string& newSvgPath, bool newIsHighlighted = false, bool newInverse = false); virtual void clay_draw(SkCanvas* canvas, UpdateInputData& io, Clay_RenderCommand* command, bool skiaAA) override; private: bool inverse; bool highlighted; sk_sp svgDom; }; }