Fixed ellipse and rectangle colliders

This commit is contained in:
Yousef Khadadeh 2026-05-25 16:53:42 +03:00
parent c12cd14f6e
commit abfc259bc9
6 changed files with 91 additions and 13 deletions

View file

@ -22,6 +22,7 @@
#include "Helpers/SCollision.hpp"
#include <include/core/SkPathBuilder.h>
#include "../DrawCollision.hpp"
#include <include/core/SkPathTypes.h>
#include <include/pathops/SkPathOps.h>
CanvasComponentType EllipseCanvasComponent::get_type() const {
@ -77,6 +78,43 @@ void EllipseCanvasComponent::create_draw_data() {
void EllipseCanvasComponent::initialize_draw_data(DrawingProgram& drawP) {
create_draw_data();
create_collider();
}
void EllipseCanvasComponent::create_collider() {
switch(d.fillStrokeMode) {
case 0: {
colliderPath = ellipsePath;
break;
}
case 1: {
float radiusX = d.p2.x() - d.p1.x();
float radiusY = d.p2.y() - d.p1.y();
if(radiusX < d.strokeWidth || radiusY < d.strokeWidth) {
SkRect largeRect = SkRect::MakeLTRB(d.p1.x() - d.strokeWidth * 0.5f, d.p1.y() - d.strokeWidth * 0.5f, d.p2.x() + d.strokeWidth * 0.5f, d.p2.y() + d.strokeWidth * 0.5f);
SkPathBuilder ellipsePathBuilder;
ellipsePathBuilder.addOval(largeRect);
colliderPath = ellipsePathBuilder.detach();
}
else {
SkRect smallRect = SkRect::MakeLTRB(d.p1.x() + d.strokeWidth * 0.5f, d.p1.y() + d.strokeWidth * 0.5f, d.p2.x() - d.strokeWidth * 0.5f, d.p2.y() - d.strokeWidth * 0.5f);
SkRect largeRect = SkRect::MakeLTRB(d.p1.x() - d.strokeWidth * 0.5f, d.p1.y() - d.strokeWidth * 0.5f, d.p2.x() + d.strokeWidth * 0.5f, d.p2.y() + d.strokeWidth * 0.5f);
SkPathBuilder ellipsePathBuilder;
ellipsePathBuilder.addOval(largeRect);
ellipsePathBuilder.addOval(smallRect);
ellipsePathBuilder.setFillType(SkPathFillType::kEvenOdd);
colliderPath = ellipsePathBuilder.detach();
}
break;
}
case 2: {
SkRect largeRect = SkRect::MakeLTRB(d.p1.x() - d.strokeWidth * 0.5f, d.p1.y() - d.strokeWidth * 0.5f, d.p2.x() + d.strokeWidth * 0.5f, d.p2.y() + d.strokeWidth * 0.5f);
SkPathBuilder ellipsePathBuilder;
ellipsePathBuilder.addOval(largeRect);
colliderPath = ellipsePathBuilder.detach();
break;
}
}
}
std::unique_ptr<CanvasComponent> EllipseCanvasComponent::get_data_copy() const {
@ -91,20 +129,20 @@ void EllipseCanvasComponent::set_data_from(const CanvasComponent& other) {
}
bool EllipseCanvasComponent::collides_within_coords_point(const Vector2f& checkAgainst) const {
bool intersectsAABB = ellipsePath.getBounds().contains(checkAgainst.x(), checkAgainst.y());
bool intersectsAABB = colliderPath.getBounds().contains(checkAgainst.x(), checkAgainst.y());
if(!intersectsAABB)
return false;
return ellipsePath.contains(checkAgainst.x(), checkAgainst.y());
return colliderPath.contains(checkAgainst.x(), checkAgainst.y());
}
bool EllipseCanvasComponent::collides_within_coords_skpath(const SkPath& checkAgainst) const {
bool intersectsAABB = ellipsePath.getBounds().intersects(checkAgainst.getBounds());
bool intersectsAABB = colliderPath.getBounds().intersects(checkAgainst.getBounds());
if(!intersectsAABB)
return false;
std::optional<SkPath> pathIntersectCheck = Op(checkAgainst, ellipsePath, SkPathOp::kIntersect_SkPathOp);
std::optional<SkPath> pathIntersectCheck = Op(checkAgainst, colliderPath, SkPathOp::kIntersect_SkPathOp);
return pathIntersectCheck.has_value() && !pathIntersectCheck.value().isEmpty();
}
SCollision::AABB<float> EllipseCanvasComponent::get_obj_coord_bounds() const {
return ellipsePath.getBounds();
return colliderPath.getBounds();
}

View file

@ -51,6 +51,8 @@ class EllipseCanvasComponent : public CanvasComponent {
virtual bool collides_within_coords_point(const Vector2f& checkAgainst) const override;
virtual bool collides_within_coords_skpath(const SkPath& checkAgainst) const override;
virtual SCollision::AABB<float> get_obj_coord_bounds() const override;
void create_collider();
void create_triangles(const std::function<bool(Vector2f, Vector2f, Vector2f)>& passTriangleFunc);
SkPath colliderPath;
SkPath ellipsePath;
};

View file

@ -85,6 +85,7 @@ void RectangleCanvasComponent::set_data_from(const CanvasComponent& other) {
void RectangleCanvasComponent::initialize_draw_data(DrawingProgram& drawP) {
create_draw_data();
create_collider();
}
void RectangleCanvasComponent::create_draw_data() {
@ -101,21 +102,57 @@ void RectangleCanvasComponent::create_draw_data() {
}
}
void RectangleCanvasComponent::create_collider() {
switch(d.fillStrokeMode) {
case 0: {
colliderPath = rectPath;
break;
}
case 1: {
float radiusX = d.p2.x() - d.p1.x();
float radiusY = d.p2.y() - d.p1.y();
if(radiusX < d.strokeWidth || radiusY < d.strokeWidth) {
SkRect largeRect = SkRect::MakeLTRB(d.p1.x() - d.strokeWidth * 0.5f, d.p1.y() - d.strokeWidth * 0.5f, d.p2.x() + d.strokeWidth * 0.5f, d.p2.y() + d.strokeWidth * 0.5f);
SkPathBuilder rectPathBuilder;
rectPathBuilder.addRect(largeRect);
colliderPath = rectPathBuilder.detach();
}
else {
SkRect smallRect = SkRect::MakeLTRB(d.p1.x() + d.strokeWidth * 0.5f, d.p1.y() + d.strokeWidth * 0.5f, d.p2.x() - d.strokeWidth * 0.5f, d.p2.y() - d.strokeWidth * 0.5f);
SkRect largeRect = SkRect::MakeLTRB(d.p1.x() - d.strokeWidth * 0.5f, d.p1.y() - d.strokeWidth * 0.5f, d.p2.x() + d.strokeWidth * 0.5f, d.p2.y() + d.strokeWidth * 0.5f);
SkPathBuilder rectPathBuilder;
rectPathBuilder.addRect(largeRect);
rectPathBuilder.addRect(smallRect);
rectPathBuilder.setFillType(SkPathFillType::kEvenOdd);
colliderPath = rectPathBuilder.detach();
}
break;
}
case 2: {
SkRect largeRect = SkRect::MakeLTRB(d.p1.x() - d.strokeWidth * 0.5f, d.p1.y() - d.strokeWidth * 0.5f, d.p2.x() + d.strokeWidth * 0.5f, d.p2.y() + d.strokeWidth * 0.5f);
SkPathBuilder rectPathBuilder;
rectPathBuilder.addRect(largeRect);
colliderPath = rectPathBuilder.detach();
break;
}
}
}
bool RectangleCanvasComponent::collides_within_coords_point(const Vector2f& checkAgainst) const {
bool intersectsAABB = rectPath.getBounds().contains(checkAgainst.x(), checkAgainst.y());
bool intersectsAABB = colliderPath.getBounds().contains(checkAgainst.x(), checkAgainst.y());
if(!intersectsAABB)
return false;
return rectPath.contains(checkAgainst.x(), checkAgainst.y());
return colliderPath.contains(checkAgainst.x(), checkAgainst.y());
}
bool RectangleCanvasComponent::collides_within_coords_skpath(const SkPath& checkAgainst) const {
bool intersectsAABB = rectPath.getBounds().intersects(checkAgainst.getBounds());
bool intersectsAABB = colliderPath.getBounds().intersects(checkAgainst.getBounds());
if(!intersectsAABB)
return false;
std::optional<SkPath> pathIntersectCheck = Op(checkAgainst, rectPath, SkPathOp::kIntersect_SkPathOp);
std::optional<SkPath> pathIntersectCheck = Op(checkAgainst, colliderPath, SkPathOp::kIntersect_SkPathOp);
return pathIntersectCheck.has_value() && !pathIntersectCheck.value().isEmpty();
}
SCollision::AABB<float> RectangleCanvasComponent::get_obj_coord_bounds() const {
return rectPath.getBounds();
return colliderPath.getBounds();
}

View file

@ -52,8 +52,9 @@ class RectangleCanvasComponent : public CanvasComponent {
virtual bool collides_within_coords_point(const Vector2f& checkAgainst) const override;
virtual bool collides_within_coords_skpath(const SkPath& checkAgainst) const override;
void create_draw_data();
void create_collider();
virtual SCollision::AABB<float> get_obj_coord_bounds() const override;
SkPath rectPath;
SkPath colliderPath;
};

View file

@ -39,7 +39,7 @@ class ToolConfiguration {
struct EllipseDrawToolConfig {
float relativeWidth = 15.0f;
int fillStrokeMode = 1;
unsigned fillStrokeMode = 1;
NLOHMANN_DEFINE_TYPE_INTRUSIVE_WITH_DEFAULT(EllipseDrawToolConfig, relativeWidth, fillStrokeMode)
} ellipseDraw;

View file

@ -255,7 +255,7 @@ bool EraserTool::prevent_undo_or_redo() {
}
void EraserTool::draw(SkCanvas* canvas, const DrawData& drawData) {
if(!drawP.world.main.input.isTouchDevice && !drawData.main->g.gui.cursor_obstructed() && !erasePath.isEmpty()) {
if(!drawP.world.main.input.isTouchDevice && (!drawData.main->g.gui.cursor_obstructed() || isErasing) && !erasePath.isEmpty()) {
SkPaint linePaint;
linePaint.setAntiAlias(drawData.skiaAA);
linePaint.setColor4f({0.0f, 0.0f, 0.0f, 0.4f});