60 lines
2.5 KiB
C++
60 lines
2.5 KiB
C++
/*
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* InfiniPaint
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* Copyright (C) 2025-2026 Yousef Khadadeh
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "../SharedTypes.hpp"
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#include "CanvasComponent.hpp"
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#include "../CoordSpaceHelper.hpp"
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#include <include/core/SkPath.h>
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class RectangleCanvasComponent : public CanvasComponent {
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public:
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virtual void save(cereal::PortableBinaryOutputArchive& a) const override;
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virtual void load(cereal::PortableBinaryInputArchive& a) override;
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virtual void save_file(cereal::PortableBinaryOutputArchive& a) const override;
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virtual void load_file(cereal::PortableBinaryInputArchive& a, VersionNumber version) override;
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virtual void change_stroke_color(const Vector4f& newStrokeColor) override;
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virtual std::optional<Vector4f> get_stroke_color() const override;
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virtual CanvasComponentType get_type() const override;
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std::unique_ptr<CanvasComponent> get_data_copy() const override;
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virtual void set_data_from(const CanvasComponent& other) override;
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// User input data
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struct Data {
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Vector4f strokeColor;
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Vector4f fillColor;
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float cornerRadius;
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float strokeWidth;
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Vector2f p1;
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Vector2f p2;
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uint8_t fillStrokeMode;
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bool operator==(const Data& o) const = default;
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} d;
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private:
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virtual void draw(SkCanvas* canvas, const DrawData& drawData, const std::shared_ptr<void>& predrawData) const override;
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virtual void initialize_draw_data(DrawingProgram& drawP) override;
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virtual bool collides_within_coords_point(const Vector2f& checkAgainst) const override;
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virtual bool collides_within_coords_skpath(const SkPath& checkAgainst) const override;
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void create_draw_data();
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void create_collider();
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virtual SCollision::AABB<float> get_obj_coord_bounds() const override;
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SkPath rectPath;
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SkPath colliderPath;
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};
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