Restructure how tool data is stored

This commit is contained in:
Yousef Khadadeh 2025-08-02 20:10:33 +03:00
parent d07eaf4207
commit 90374da228
37 changed files with 790 additions and 801 deletions

View file

@ -1,31 +1,26 @@
#pragma once
#include <include/core/SkCanvas.h>
#include "../DrawData.hpp"
#include "DrawingProgramToolBase.hpp"
#include <Helpers/SCollision.hpp>
#include "../CoordSpaceHelper.hpp"
#include "../DrawComponents/DrawComponent.hpp"
class DrawingProgram;
class RectSelectTool {
class RectSelectTool : public DrawingProgramToolBase {
public:
RectSelectTool(DrawingProgram& initDrawP);
void gui_toolbox();
void tool_update();
void draw(SkCanvas* canvas, const DrawData& drawData);
void reset_tool();
virtual DrawingProgramToolType get_type() override;
virtual void gui_toolbox() override;
virtual void tool_update() override;
virtual void draw(SkCanvas* canvas, const DrawData& drawData) override;
virtual void reset_tool() override;
virtual bool prevent_undo_or_redo() override;
bool prevent_undo_or_redo();
private:
struct RectSelectControls {
int selectionMode = 0;
CoordSpaceHelper coords;
Vector2f selectStartAt;
std::array<Vector2f, 4> newT;
} controls;
DrawingProgram& drawP;
};