Restructure how tool data is stored

This commit is contained in:
Yousef Khadadeh 2025-08-02 20:10:33 +03:00
parent d07eaf4207
commit 90374da228
37 changed files with 790 additions and 801 deletions

View file

@ -4,18 +4,20 @@
#include <Helpers/SCollision.hpp>
#include "../CoordSpaceHelper.hpp"
#include "../DrawComponents/DrawComponent.hpp"
#include "DrawingProgramToolBase.hpp"
class DrawingProgram;
class LassoSelectTool {
class LassoSelectTool : public DrawingProgramToolBase {
public:
LassoSelectTool(DrawingProgram& initDrawP);
void gui_toolbox();
void tool_update();
void draw(SkCanvas* canvas, const DrawData& drawData);
void reset_tool();
virtual DrawingProgramToolType get_type() override;
virtual void gui_toolbox() override;
virtual void tool_update() override;
virtual void draw(SkCanvas* canvas, const DrawData& drawData) override;
virtual void reset_tool() override;
virtual bool prevent_undo_or_redo() override;
bool prevent_undo_or_redo();
private:
struct LassoSelectControls {
int selectionMode = 0;
@ -24,6 +26,4 @@ class LassoSelectTool {
std::vector<Vector2f> lassoPoints;
} controls;
DrawingProgram& drawP;
};