Gradual alpha decrease removed from subdivisions, makes subdivisions more clear in grid
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041c50b107
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7d1ecdbedf
1 changed files with 3 additions and 3 deletions
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@ -9,7 +9,7 @@ sk_sp<SkRuntimeEffect> WorldGrid::squarePointEffect;
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sk_sp<SkRuntimeEffect> WorldGrid::squareLinesEffect;
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sk_sp<SkRuntimeEffect> WorldGrid::ruledEffect;
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Vector2f WorldGrid::oldWindowSize = Vector2f{0.0f, 0.0f};
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unsigned WorldGrid::GRID_UNIT_PIXEL_SIZE = 100;
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unsigned WorldGrid::GRID_UNIT_PIXEL_SIZE = 75;
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// NOTE: Skia shaders return premultiplied alpha colors
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@ -259,7 +259,7 @@ void WorldGrid::draw(GridManager& gMan, SkCanvas* canvas, const DrawData& drawDa
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.mainGridClosestPoint = closestGridPointScreenPos,
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.mainGridPointSize = gridPointSize,
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.divGridAlphaFrac = finalDivMultiplier,
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.divGridAlphaFrac = 0.3f,
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.divGridScale = floatSubDivWorldSize,
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.divGridClosestPoint = subClosestGridPointScreenPos,
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.divGridPointSize = gridPointSize * finalDivMultiplier
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@ -303,7 +303,7 @@ void WorldGrid::draw(GridManager& gMan, SkCanvas* canvas, const DrawData& drawDa
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.mainGridClosestPoint = closestGridPointScreenPos,
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.mainGridPointSize = gridPointSize,
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.divGridAlphaFrac = 0.5f,
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.divGridAlphaFrac = 0.3f,
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.divGridScale = floatSubDivWorldSize,
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.divGridClosestPoint = subClosestGridPointScreenPos,
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.divGridPointSize = gridPointSize * 0.5f
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