From 7d1ecdbedff8bf57f18617ea9455351f1af8ed1e Mon Sep 17 00:00:00 2001 From: Yousef Khadadeh Date: Tue, 23 Sep 2025 22:08:24 +0300 Subject: [PATCH] Gradual alpha decrease removed from subdivisions, makes subdivisions more clear in grid --- src/WorldGrid.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/WorldGrid.cpp b/src/WorldGrid.cpp index c52d204..e997a6b 100644 --- a/src/WorldGrid.cpp +++ b/src/WorldGrid.cpp @@ -9,7 +9,7 @@ sk_sp WorldGrid::squarePointEffect; sk_sp WorldGrid::squareLinesEffect; sk_sp WorldGrid::ruledEffect; Vector2f WorldGrid::oldWindowSize = Vector2f{0.0f, 0.0f}; -unsigned WorldGrid::GRID_UNIT_PIXEL_SIZE = 100; +unsigned WorldGrid::GRID_UNIT_PIXEL_SIZE = 75; // NOTE: Skia shaders return premultiplied alpha colors @@ -259,7 +259,7 @@ void WorldGrid::draw(GridManager& gMan, SkCanvas* canvas, const DrawData& drawDa .mainGridClosestPoint = closestGridPointScreenPos, .mainGridPointSize = gridPointSize, - .divGridAlphaFrac = finalDivMultiplier, + .divGridAlphaFrac = 0.3f, .divGridScale = floatSubDivWorldSize, .divGridClosestPoint = subClosestGridPointScreenPos, .divGridPointSize = gridPointSize * finalDivMultiplier @@ -303,7 +303,7 @@ void WorldGrid::draw(GridManager& gMan, SkCanvas* canvas, const DrawData& drawDa .mainGridClosestPoint = closestGridPointScreenPos, .mainGridPointSize = gridPointSize, - .divGridAlphaFrac = 0.5f, + .divGridAlphaFrac = 0.3f, .divGridScale = floatSubDivWorldSize, .divGridClosestPoint = subClosestGridPointScreenPos, .divGridPointSize = gridPointSize * 0.5f