Working on meshes

This commit is contained in:
Yousef Khadadeh 2026-05-23 18:27:45 +03:00
parent c479ccb9e2
commit 7b472fe18d
652 changed files with 81120 additions and 852 deletions

View file

@ -0,0 +1,43 @@
/*
* InfiniPaint
* Copyright (C) 2025-2026 Yousef Khadadeh
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#pragma once
#include "../CoordSpaceHelper.hpp"
#include <include/core/SkPathBuilder.h>
struct MeshShapeData {
std::vector<std::vector<Vector2f>> contours;
template <typename Archive> void serialize(Archive& a) {
a(contours);
}
};
namespace BrushComponentCode {
struct BrushPoint {
Vector2f pos;
float width;
template <typename Archive> void serialize(Archive& a) {
a(pos, width);
}
};
MeshShapeData brush_stroke_to_mesh_points(const std::vector<BrushPoint>& brushPoints, bool hasRoundCaps);
void create_triangles(std::vector<Vector2f>& brushMeshPointList, const std::vector<BrushPoint>& regularPoints, const std::vector<BrushPoint>& smoothedPoints, bool hasRoundCaps);
std::vector<size_t> get_wedge_indices(const std::vector<BrushPoint>& points);
std::vector<BrushPoint> smooth_points(const std::vector<BrushPoint>& points, size_t beginIndex, size_t endIndex, unsigned numOfDivisions);
}