infinipaint/src/World.hpp

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#pragma once
#include <Helpers/NetworkingObjects/DelayUpdateSerializedClassManager.hpp>
#include <Helpers/NetworkingObjects/NetObjOrderedList.hpp>
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#include "UndoManager.hpp"
#include "BookmarkManager.hpp"
#include "ResourceManager.hpp"
#include "ConnectionManager.hpp"
#include "DrawingProgram/DrawingProgram.hpp"
#include "Toolbar.hpp"
#include "SharedTypes.hpp"
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#include "GridManager.hpp"
#include <Helpers/NetworkingObjects/NetObjManager.hpp>
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#include <filesystem>
class MainProgram;
#define DEFAULT_CANVAS_BACKGROUND_COLOR Vector3f{0.07f, 0.07f, 0.07f}
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class World {
public:
static constexpr std::string FILE_EXTENSION = "infpnt";
static constexpr size_t CHAT_SIZE = 10;
enum ConnectionType : int {
CONNECTIONTYPE_CLIENT,
CONNECTIONTYPE_SERVER,
CONNECTIONTYPE_LOCAL
};
struct OpenWorldInfo {
ConnectionType conType;
std::optional<std::filesystem::path> filePathSource;
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std::string netSource;
std::string serverLocalID;
std::string_view fileDataBuffer;
};
World(MainProgram& initMain, OpenWorldInfo& worldInfo);
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// NOTE: Keep at the very beginning so that it's destroyed last
NetworkingObjects::NetObjManager netObjMan;
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void save_file(cereal::PortableBinaryOutputArchive& a) const;
void load_file(cereal::PortableBinaryInputArchive& a, VersionNumber version);
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MainProgram& main;
DrawData drawData;
UndoManager undo;
ResourceManager rMan;
DrawingProgram drawProg;
BookmarkManager bMan;
ConnectionManager con;
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GridManager gridMan;
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std::deque<Toolbar::ChatMessage> chatMessages;
std::string netSource;
std::string displayName;
void start_hosting(const std::string& initNetSource, const std::string& serverLocalID);
void send_chat_message(const std::string& message);
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void add_chat_message(const std::string& name, const std::string& message, Toolbar::ChatMessage::Type type);
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WorldVec get_mouse_world_pos();
WorldVec get_mouse_world_move();
WorldScalar calculate_zoom_from_uniform_zoom(WorldScalar uniformZoom, WorldVec oldWindowSize);
void focus_update();
void unfocus_update();
void draw(SkCanvas* canvas);
void early_destroy();
bool network_being_used();
ConnectionType conType;
bool clientStillConnecting = false;
void save_to_file(const std::filesystem::path& filePathToSaveAt);
void load_from_file(const std::filesystem::path& filePathToLoadFrom, std::string_view buffer);
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void undo_with_checks();
void redo_with_checks();
ServerPortionID ownID = 0;
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std::filesystem::path filePath;
Vector3f userColor = {0.0f, 0.0f, 0.0f};
std::string name;
std::unordered_map<ServerPortionID, ClientData> clients;
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void set_canvas_background_color(const Vector3f& newBackColor, bool sendChangeOverNetwork = true);
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struct CanvasTheme {
SkColor4f backColor = {0.0f, 0.0f, 0.0f, 1.0f};
SkColor4f toolFrontColor = {1.0f, 1.0f, 1.0f, 1.0f};
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} canvasTheme;
void scale_up(const WorldScalar& scaleUpAmount);
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void scale_up_step();
uint64_t canvasScale = 0;
bool setToDestroy = false;
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NetworkingObjects::DelayUpdateSerializedClassManager delayedUpdateObjectManager;
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private:
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void init_net_obj_type_list();
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void init_client_callbacks();
void set_name(const std::string& n);
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void draw_other_player_cursors(SkCanvas* canvas, const DrawData& drawData);
TimePoint timeToSendCameraData;
struct SentCameraData {
CoordSpaceHelper camTransform;
Vector2f windowSize;
};
std::optional<SentCameraData> sentCameraData;
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WorldVec mousePreviousWorldVec = {0, 0};
WorldVec mouseWorldMove = {0, 0};
};