frosty/ios/Runner.xcodeproj/xcshareddata/xcschemes/Runner.xcscheme

109 lines
4.2 KiB
Text
Raw Normal View History

2021-08-18 09:38:00 -04:00
<?xml version="1.0" encoding="UTF-8"?>
<Scheme
LastUpgradeVersion = "1510"
2021-08-18 09:38:00 -04:00
version = "1.3">
<BuildAction
parallelizeBuildables = "YES"
buildImplicitDependencies = "YES">
feat(video,chat): native player, ad-break awareness, chat send/delay reliability, and tab redesign (#567) Squash-merge commit. Covers four areas: native video player, chat reliability, multi-tab, and hardening. ## Native video player - Direct HLS playback via `better_native_video_player` (forked from `plug-and-pay/flutter-native-video-player`, patched on `frosty-patches` branch) - Twitch GQL playback token fetching with platform cookie extraction (iOS Swift + Android Kotlin plugins) for authenticated streams - Quality selection (source, 720p, 480p, 360p, 160p, audio-only) persisted per channel - Picture-in-picture: iOS automatic inline PiP, Android auto-PiP on API 31+ guarded against older devices - Latency polling, chat latency sync, stall detection/recovery, startup auto-pause recovery, watchdog timers - **Twitch stitched-ad break detection** (HLS `EXT-X-DATERANGE`) on both platforms, emitting `adBreakChanged` so the host suspends latency/stall recovery and chat sync during ads (program-date-time is unreliable then). Matches `CLASS="twitch-stitched-ad"` / `ID="stitched-ad-"` **and** the `X-TV-TWITCH-AD-*` attribute prefix (the durable signal streamlink/yt-dlp use) - Shared `VideoPlayerInterface` so WebView and native paths are interchangeable via settings toggle - `PlaybackAccessToken` model, `TwitchGqlApi` client ## Chat delay & send reliability - **Optimistic send-finalize**: Twitch acks a sent message with a per-PRIVMSG USERSTATE (not an echo), which it can intermittently drop — more so under a long chat delay. A missing ack no longer shows a false "message may not have been sent" error; the send is finalized optimistically (local echo rendered), and only genuine rejection NOTICEs surface an error. Ack timeout scaled by the chat delay. - **Per-line chat-delay bypass**: control/state lines (USERSTATE/ROOMSTATE/GLOBALUSERSTATE), rejection NOTICEs, the reconnect notice, and untagged server lines bypass the delay so send-acks and PONGs aren't stalled; only displayable chat content is delayed, staying in sync with delayed video. - **Measured chat bottom-bar height**: the message list reflows to the composer's real measured height, fixing the input overlapping messages when a long message expands it (replaces a fixed-constant estimate). - IRC tag parsing handles valueless and escaped tags per the IRCv3 message-tags spec (fixes a recent-messages RangeError on certain tags). ## Chat / multi-tab - Redesigned tab chips: unread dot indicator, chips dim until WebSocket connects - Animated tab options popover replacing `MenuAnchor` (no animation hook in Flutter 3.44) - Simplified `ChatTabs` from `StatefulWidget` to `StatelessWidget` - Focus-current-channel fade bump to 0.55; section-header alpha lifted to match the muted-label tier - `addTab` now calls `setActiveTab` to snapshot outgoing tab's `lastSeenMessageId` — fixes spurious unread dots after adding a tab - `onActivateSourceTab` threaded into `ChatUserModal` so Reply in merged mode switches to the correct source tab's composer ## Bug fixes and hardening - **Reverted the experimental iOS low-latency mode** (5s live-edge join + 1.05x catch-up): AVPlayer can't sustain <~18s on Twitch (declared `TARGETDURATION:6` paces playlist refreshes), and the offset starved the buffer into pause-on-launch. Default join distance restored. - Fork (Android): **cap `BEHIND_LIVE_WINDOW` recovery** so a stream repeatedly falling off the live window can't silently re-prepare forever; emits `error` on exhaustion so the host recovery ladder takes over - Guard all Android `setAutoPipMode` calls with `_autoPipAvailable` — prevents `PlatformException` on Android 8–11; check `_disposed` after `isAutoPipAvailable` await to prevent post-dispose auto-PiP re-enable - Remove `_isInPipMode` guard from `_onPaused` so `_paused` tracks actual state, fixing PiP play/pause toggle getting stuck - Tighten iOS cookie domain check to exact `twitch.tv` / `.twitch.tv` suffix - Invalidate the stored web session token when Twitch rejects it with a 401 (profile card flips back to unlinked; future loads skip the doomed authenticated request), and re-extract the cookie on launch when logged in without a linked session - Send `play_session_id` and `player_backend=mediaplayer` to Usher, matching the web client / streamlink - Fork (iOS): restore program-date-time latency measurement (a prior rev measured distance to the manifest edge, reading ~0s and silently disabling high-latency recovery / chat-delay auto-sync); release platform views on dispose (per-stream view + AVPlayerViewController leak), track the observed AVPlayerItem for KVO removal (sibling-view crash), main-thread seek results, resolve superseded load futures - Fork (Android): clean up method handlers orphaned by PiP-time view disposal (leaked audio-focus listeners), drop the live-offset re-anchoring seekTo on metadata updates (latency creep), restore pre-duck volume, respect user pause in the stall watchdog, resolve superseded load futures - Deep review pass: expire the quality-switch flag so stall recovery isn't disabled for the session, cap latency-driven recovery (clock-skew loop), generation-guard the error overlay, two-strike offline confirmation, controller null-safety on quality switch - Tighten `/me` local-echo match (no longer renders `/meow ...` as an action); clear pending send text on disconnect ## Web / docs - Remove stale Cloudflare Images binding from `wrangler.jsonc` (covered by `images.unoptimized: true`) - Correct `web/AGENTS.md` Cache Components claim (feature not enabled) - Repo and agent config cleanup ## Test plan - [x] `flutter analyze` — clean (frosty + plugin lib) - [x] `flutter test` — 319/319 pass (adds `ChatLatencySync`, `StreamInfoPoller`, video timing invariants, `PlaybackAccessToken`, IRC tag parsing) - [x] Android plugin Kotlin compiles against the bumped fork rev - [ ] Native player plays live streams on iOS and Android - [ ] Quality switching works and persists across channel reopens - [ ] PiP enters/exits correctly; pause/resume toggle in PiP window works - [ ] Audio-only mode does not crash on Android < API 31 - [ ] Sending under a long synced chat delay no longer shows a false "may not have been sent" error - [ ] Long composer text reflows the message list (no input/message overlap) - [ ] Multi-tab: adding a tab does not mark previous tab as unread - [ ] Merged chat: Reply from user modal targets the correct tab's composer 🤖 Generated with [Claude Code](https://claude.com/claude-code)
2026-06-13 17:06:24 -04:00
<PreActions>
<ExecutionAction
ActionType = "Xcode.IDEStandardExecutionActionsCore.ExecutionActionType.ShellScriptAction">
<ActionContent
title = "Run Prepare Flutter Framework Script"
scriptText = "/bin/sh &quot;$FLUTTER_ROOT/packages/flutter_tools/bin/xcode_backend.sh&quot; prepare&#10;">
<EnvironmentBuildable>
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "97C146ED1CF9000F007C117D"
BuildableName = "Runner.app"
BlueprintName = "Runner"
ReferencedContainer = "container:Runner.xcodeproj">
</BuildableReference>
</EnvironmentBuildable>
</ActionContent>
</ExecutionAction>
</PreActions>
2021-08-18 09:38:00 -04:00
<BuildActionEntries>
<BuildActionEntry
buildForTesting = "YES"
buildForRunning = "YES"
buildForProfiling = "YES"
buildForArchiving = "YES"
buildForAnalyzing = "YES">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "97C146ED1CF9000F007C117D"
BuildableName = "Runner.app"
BlueprintName = "Runner"
ReferencedContainer = "container:Runner.xcodeproj">
</BuildableReference>
</BuildActionEntry>
</BuildActionEntries>
</BuildAction>
<TestAction
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
2025-05-26 11:59:42 -07:00
customLLDBInitFile = "$(SRCROOT)/Flutter/ephemeral/flutter_lldbinit"
2021-08-18 09:38:00 -04:00
shouldUseLaunchSchemeArgsEnv = "YES">
<MacroExpansion>
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "97C146ED1CF9000F007C117D"
BuildableName = "Runner.app"
BlueprintName = "Runner"
ReferencedContainer = "container:Runner.xcodeproj">
</BuildableReference>
</MacroExpansion>
2021-12-16 01:13:23 -05:00
<Testables>
</Testables>
2021-08-18 09:38:00 -04:00
</TestAction>
<LaunchAction
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
2025-05-26 11:59:42 -07:00
customLLDBInitFile = "$(SRCROOT)/Flutter/ephemeral/flutter_lldbinit"
2021-08-18 09:38:00 -04:00
launchStyle = "0"
useCustomWorkingDirectory = "NO"
ignoresPersistentStateOnLaunch = "NO"
debugDocumentVersioning = "YES"
debugServiceExtension = "internal"
enableGPUValidationMode = "1"
2021-08-18 09:38:00 -04:00
allowLocationSimulation = "YES">
<BuildableProductRunnable
runnableDebuggingMode = "0">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "97C146ED1CF9000F007C117D"
BuildableName = "Runner.app"
BlueprintName = "Runner"
ReferencedContainer = "container:Runner.xcodeproj">
</BuildableReference>
</BuildableProductRunnable>
</LaunchAction>
<ProfileAction
buildConfiguration = "Profile"
shouldUseLaunchSchemeArgsEnv = "YES"
savedToolIdentifier = ""
useCustomWorkingDirectory = "NO"
debugDocumentVersioning = "YES">
<BuildableProductRunnable
runnableDebuggingMode = "0">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "97C146ED1CF9000F007C117D"
BuildableName = "Runner.app"
BlueprintName = "Runner"
ReferencedContainer = "container:Runner.xcodeproj">
</BuildableReference>
</BuildableProductRunnable>
</ProfileAction>
<AnalyzeAction
buildConfiguration = "Debug">
</AnalyzeAction>
<ArchiveAction
buildConfiguration = "Release"
revealArchiveInOrganizer = "YES">
</ArchiveAction>
</Scheme>