Update README.md
Outdated Godot renderer link.
This commit is contained in:
parent
da3eaadfb9
commit
018785fb06
1 changed files with 1 additions and 1 deletions
|
|
@ -2,7 +2,7 @@
|
|||
|
||||
# Overview
|
||||
|
||||
**Note**: This is a tracking library, **not** a stand-alone avatar puppeteering program. I'm also working on [VSeeFace](https://www.vseeface.icu/), which allows animating [VRM](https://vrm.dev/en/how_to_make_vrm/) and [VSFAvatar](https://www.youtube.com/watch?v=jhQ8DF87I5I) 3D models by using OpenSeeFace tracking. [VTube Studio](https://denchisoft.com/) uses OpenSeeFace for webcam based tracking to animate Live2D models. A renderer for the Godot engine can be found [here](https://github.com/you-win/openseeface-gd).
|
||||
**Note**: This is a tracking library, **not** a stand-alone avatar puppeteering program. I'm also working on [VSeeFace](https://www.vseeface.icu/), which allows animating [VRM](https://vrm.dev/en/how_to_make_vrm/) and [VSFAvatar](https://www.youtube.com/watch?v=jhQ8DF87I5I) 3D models by using OpenSeeFace tracking. [VTube Studio](https://denchisoft.com/) uses OpenSeeFace for webcam based tracking to animate Live2D models. A renderer for the Godot engine can be found [here](https://github.com/virtual-puppet-project/vpuppr).
|
||||
|
||||
This project implements a facial landmark detection model based on MobileNetV3.
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue