Wire quest flow and combat across all levels.
Connect bear-save, massage, farm paywall, cheese catapults, Dressler hijack, final boss phases, fat-stim UI, and scene fixes so the satire path plays through.
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parent
938cc4bc82
commit
1d9e0a6532
51 changed files with 1899 additions and 251 deletions
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@ -96,6 +96,9 @@ def player_scene() -> str:
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radius = 0.35
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height = 1.0
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[sub_resource type="SphereShape3D" id="SphereShape3D_spring"]
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radius = 0.2
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[node name="Player" type="CharacterBody3D"]
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collision_layer = 2
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collision_mask = 1
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@ -106,7 +109,20 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0)
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shape = SubResource("CapsuleShape3D_1")
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[node name="BillboardSprite" parent="." instance=ExtResource("2")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.6, 0)
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)
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[node name="CameraYaw" type="Node3D" parent="."]
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[node name="SpringArm3D" type="SpringArm3D" parent="CameraYaw"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.4, 0)
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spring_length = 5.5
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collision_mask = 1
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margin = 0.2
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shape = SubResource("SphereShape3D_spring")
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[node name="Camera3D" type="Camera3D" parent="CameraYaw/SpringArm3D"]
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current = true
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fov = 70.0
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"""
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@ -120,7 +136,7 @@ def entity_scene(name: str, script: str, extras: str = "") -> str:
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script = ExtResource("1")
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{extras}
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[node name="BillboardSprite" parent="." instance=ExtResource("2")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.6, 0)
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)
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"""
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@ -373,11 +389,6 @@ script = ExtResource("1")
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transform = Transform3D(0.866, -0.354, 0.354, 0, 0.707, 0.707, -0.5, -0.612, 0.612, 0, 8, 0)
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shadow_enabled = false
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[node name="Camera3D" type="Camera3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 0.707, 0.707, 0, -0.707, 0.707, 0, 12, 12)
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current = true
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fov = 50.0
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[node name="Ground" type="StaticBody3D" parent="."]
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collision_layer = 1
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