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Publish the portable zip to public Forgejo from the private GitHub builder, and force Ninja so MSVC 195 deps build without CMake 4.2.
85 lines
3.9 KiB
C++
85 lines
3.9 KiB
C++
/*
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* InfiniPaint
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* Copyright (C) 2025-2026 Yousef Khadadeh
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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#include "CanvasComponentAllocator.hpp"
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#include "CanvasComponentContainer.hpp"
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#include "../DrawingProgram/DrawingProgram.hpp"
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#include "../DrawingProgram/Layers/DrawingProgramLayerListItem.hpp"
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#include "../World.hpp"
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#include <Helpers/NetworkingObjects/DelayUpdateSerializedClassManager.hpp>
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#include "CanvasComponent.hpp"
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CanvasComponentAllocator::CanvasComponentAllocator() {}
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CanvasComponentAllocator::CanvasComponentAllocator(CanvasComponentType typeToAllocate) {
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comp = std::unique_ptr<CanvasComponent>(CanvasComponent::allocate_comp(typeToAllocate));
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}
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void CanvasComponentAllocator::register_class(World& world) {
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world.delayedUpdateObjectManager.register_class<CanvasComponentAllocator>(world.netObjMan, NetworkingObjects::DelayUpdateSerializedClassManager::CustomConstructors<CanvasComponentAllocator>{
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.writeConstructor = [](const CanvasComponentAllocator& o, cereal::PortableBinaryOutputArchive& a) {
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a(o.comp->get_type());
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a(*o.comp);
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},
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.readConstructor = [](CanvasComponentAllocator& o, cereal::PortableBinaryInputArchive& a, const std::shared_ptr<NetServer::ClientData>& c) {
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CanvasComponentType typeToAllocate;
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a(typeToAllocate);
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o.comp = std::unique_ptr<CanvasComponent>(CanvasComponent::allocate_comp(typeToAllocate));
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a(*o.comp);
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},
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.writeUpdate = [](const CanvasComponentAllocator& o, cereal::PortableBinaryOutputArchive& a) {
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a(*o.comp);
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},
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.readUpdate = [](CanvasComponentAllocator& o, cereal::PortableBinaryInputArchive& a, const std::shared_ptr<NetServer::ClientData>& c) {
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// Host rejects client edits of fog/locked-layer components (still consume the payload).
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if(c && o.comp && o.comp->compContainer && o.comp->compContainer->parentLayer
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&& o.comp->compContainer->parentLayer->is_player_edit_blocked()) {
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auto junk = std::unique_ptr<CanvasComponent>(CanvasComponent::allocate_comp(o.comp->get_type()));
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a(*junk);
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return;
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}
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a(*o.comp);
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},
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.allocateCopy = [](const CanvasComponentAllocator& o) {
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auto theCopy = std::make_shared<CanvasComponentAllocator>();
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theCopy->comp = std::unique_ptr<CanvasComponent>(CanvasComponent::allocate_comp(o.comp->get_type()));
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// Maybe do an assignment here
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return theCopy;
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},
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.assignmentFunc = [](CanvasComponentAllocator& o, const CanvasComponentAllocator& o2) {
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o.comp->set_data_from(*o2.comp);
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},
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.postUpdateFunc = [&drawP = world.drawProg](CanvasComponentAllocator& o) {
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o.comp->compContainer->commit_update(drawP);
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// Fog mesh reshape / content edit can change who is fully covered.
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drawP.layerMan.mark_fog_client_projection_dirty();
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}
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});
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}
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void CanvasComponentAllocator::save_file(cereal::PortableBinaryOutputArchive& a) const {
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a(comp->get_type());
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comp->save_file(a);
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}
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void CanvasComponentAllocator::load_file(cereal::PortableBinaryInputArchive& a, VersionNumber version) {
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CanvasComponentType t;
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a(t);
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comp = std::unique_ptr<CanvasComponent>(CanvasComponent::allocate_comp(t));
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comp->load_file(a, version);
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}
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