infinipaint/src/GUIStuff/Elements/PaintCircleMenu.hpp

35 lines
1.4 KiB
C++

#pragma once
#include "Element.hpp"
namespace GUIStuff {
class PaintCircleMenu : public Element {
public:
PaintCircleMenu(GUIManager& gui);
struct Data {
double* rotationAngle = nullptr;
Vector4f* selectedColor = nullptr;
std::vector<Vector3f> palette;
std::function<void()> onRotate;
std::function<void()> onPaletteClick;
};
void layout(const Data& data);
virtual bool collides_with_point(const Vector2f& p) const override;
virtual void clay_draw(SkCanvas* canvas, UpdateInputData& io, Clay_RenderCommand* command, bool skiaAA) override;
virtual bool input_mouse_button_callback(const InputManager::MouseButtonCallbackArgs& button, bool mouseHovering) override;
virtual bool input_mouse_motion_callback(const InputManager::MouseMotionCallbackArgs& motion, bool mouseHovering) override;
private:
void draw_rotate_bar(SkCanvas* canvas, UpdateInputData& io, bool skiaAA);
void draw_palette_bar(SkCanvas* canvas, UpdateInputData& io, bool skiaAA);
Data d;
unsigned colorSelectionIndex = 0;
bool isHovering = false;
bool isRotateBarHeld = false;
bool isRotateBarHovered = false;
bool isColorBarHovered = false;
bool isHeld = false;
void update_paint_circle_menu_mouse(const Vector2f& p, bool leftClicked);
};
}