infinipaint/src/GUIStuff/Elements/RadioButton.hpp

22 lines
864 B
C++

#pragma once
#include "Element.hpp"
namespace GUIStuff {
class RadioButton : public Element {
public:
RadioButton(GUIManager& gui);
virtual void clay_draw(SkCanvas* canvas, UpdateInputData& io, Clay_RenderCommand* command, bool skiaAA) override;
virtual bool input_mouse_button_callback(const InputManager::MouseButtonCallbackArgs& button, bool mouseHovering) override;
virtual bool input_mouse_motion_callback(const InputManager::MouseMotionCallbackArgs& motion, bool mouseHovering) override;
void layout(const std::function<bool()>& isTicked, const std::function<void()>& onClick);
private:
static constexpr float RADIOBUTTON_ANIMATION_TIME = 0.3;
bool isHovering = false;
float hoverAnimation2 = 0.0;
std::function<bool()> isTicked;
std::function<void()> onClick;
};
}