infinipaint/src/TimePoint.hpp
2026-04-08 17:34:50 +03:00

45 lines
1.4 KiB
C++

#pragma once
#include <chrono>
#include <algorithm>
#include <cmath>
#include <Helpers/BezierEasing.hpp>
#include <include/core/SkColor.h>
#include "SharedTypes.hpp"
template <typename T> T lerp_time(T t, T tEnd, T tStart = 0) {
return std::clamp<T>((t - tStart) / (tEnd - tStart), 0, 1);
}
WorldVec lerp_world_vec_double(const WorldVec& v1, const WorldVec& v2, double t);
template<typename T, typename TimeType> std::enable_if_t<!std::is_arithmetic_v<T>, T> lerp_vec(const T& v1, const T& v2, TimeType t) {
T item;
for(unsigned i = 0; i < v1.size(); i++)
item[i] = std::lerp(v1[i], v2[i], t);
return item;
}
template<typename T, typename TimeType> std::enable_if_t<std::is_arithmetic_v<T>, T> lerp_vec(T v1, T v2, TimeType t) {
return std::lerp(v1, v2, t);
}
template<typename TimeType> SkColor4f lerp_vec(const SkColor4f& t1, const SkColor4f& t2, TimeType t) {
return {std::lerp(t1[0], t2[0], t),
std::lerp(t1[1], t2[1], t),
std::lerp(t1[2], t2[2], t),
std::lerp(t1[3], t2[3], t)};
}
bool smooth_two_way_time(float& timeToUpdate, float deltaTime, bool isWay1, float animDuration);
class TimePoint {
public:
TimePoint();
void update_time_point();
void update_time_since();
float get_time_since() const;
operator float() const;
private:
std::chrono::time_point<std::chrono::steady_clock> tp;
float timeSince;
};