infinipaint/src/GUIHolder.hpp
2026-05-17 19:14:03 +03:00

66 lines
2.6 KiB
C++

/*
* InfiniPaint
* Copyright (C) 2025-2026 Yousef Khadadeh
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#pragma once
#include "CustomEvents.hpp"
#include "GUIStuff/GUIManager.hpp"
class MainProgram;
class GUIHolder {
public:
GUIHolder(MainProgram& m);
GUIStuff::GUIManager gui;
void load_icons_at(const std::filesystem::path& pathToLoad);
void load_default_theme();
void save_theme(const std::filesystem::path& configPath, const std::string& themeName);
bool load_theme(const std::filesystem::path& configPath, const std::string& themeName);
void update();
void window_update();
void delete_cache_surface();
void draw(SkCanvas* canvas, bool skiaAA);
void input_paste_callback(const CustomEvents::PasteEvent& paste);
void input_android_text_box_input_callback(const CustomEvents::AndroidTextBoxInputEvent& textboxInput);
void input_text_key_callback(const InputManager::KeyCallbackArgs& key);
void input_text_callback(const InputManager::TextCallbackArgs& text);
void input_key_callback(const InputManager::KeyCallbackArgs& key);
void input_text_key_callback();
void input_text_input_callback();
void input_mouse_button_callback(const InputManager::MouseButtonCallbackArgs& button);
void input_mouse_motion_callback(const InputManager::MouseMotionCallbackArgs& motion);
void input_mouse_wheel_callback(const InputManager::MouseWheelCallbackArgs& wheel);
void input_finger_touch_callback(const InputManager::FingerTouchCallbackArgs& touch);
void input_finger_motion_callback(const InputManager::FingerMotionCallbackArgs& motion);
std::optional<InputManager::TextBoxStartInfo> get_text_box_start_info();
float final_gui_scale();
float final_gui_scale_not_fit();
private:
void calculate_final_gui_scale();
float finalCalculatedGuiScale;
MainProgram& main;
};