infinipaint/src/GUIStuff/Elements/PaintCircleMenu.hpp
2026-04-08 17:34:50 +03:00

47 lines
1.9 KiB
C++

#pragma once
#include "Element.hpp"
namespace GUIStuff {
class PaintCircleMenu : public Element {
public:
PaintCircleMenu(GUIManager& gui);
struct Data {
double* rotationAngle = nullptr;
Vector4f* selectedColor = nullptr;
std::vector<Vector3f> palette;
std::function<void()> onRotate;
std::function<void()> onPaletteClick;
std::function<void(const InputManager::MouseButtonCallbackArgs& button, bool mouseHovering)> mouseButton;
};
void layout(const Clay_ElementId& id, const Data& data);
virtual void update() override;
virtual bool collides_with_point(const Vector2f& p) const override;
virtual void clay_draw(SkCanvas* canvas, UpdateInputData& io, Clay_RenderCommand* command, bool skiaAA) override;
virtual void input_mouse_button_callback(const InputManager::MouseButtonCallbackArgs& button) override;
virtual void input_mouse_motion_callback(const InputManager::MouseMotionCallbackArgs& motion) override;
private:
void draw_rotate_bar(SkCanvas* canvas, UpdateInputData& io, bool skiaAA);
void draw_palette_bar(SkCanvas* canvas, UpdateInputData& io, bool skiaAA);
Data d;
struct DisplayData {
Vector4f selectedColorDisplayed = {0.0f, 0.0f, 0.0f, 0.0f};
double rotationAngleDisplayed = 0.0;
unsigned colorSelectionIndex = 0;
bool isRotateBarHeld = false;
bool isRotateBarHovered = false;
bool isColorBarHovered = false;
bool isHeld = false;
bool operator!=(const DisplayData&) const = default;
bool operator==(const DisplayData&) const = default;
};
DisplayData dd;
DisplayData oldDD;
void update_paint_circle_menu_mouse_hover(const Vector2f& p);
void update_paint_circle_menu_mouse(const Vector2f& p, bool leftClicked);
};
}