infinipaint/src/GUIStuff/Elements/Element.hpp
2026-04-09 16:30:28 +03:00

42 lines
1.8 KiB
C++

#pragma once
#include "GUIStuffHelpers.hpp"
namespace GUIStuff {
class GUIManager;
class Element {
public:
Element(GUIManager& initGUI);
virtual void clay_draw(SkCanvas* canvas, UpdateInputData& io, Clay_RenderCommand* command, bool skiaAA);
virtual bool collides_with_point(const Vector2f& p) const;
void set_bounding_box_from_elem_data(const Clay_ElementData& elemData);
void set_parent_clipping_region(const std::optional<SCollision::AABB<float>>& bb);
const std::optional<SCollision::AABB<float>>& get_bb() const;
virtual ~Element() = default;
int16_t zIndex;
bool mouseHovering = false;
bool childMouseHovering = false;
Element* parent = nullptr;
virtual void update();
virtual void deselect();
virtual void input_paste_callback(const CustomEvents::PasteEventData& paste);
virtual void input_text_key_callback(const InputManager::KeyCallbackArgs& key);
virtual void input_text_callback(const InputManager::TextCallbackArgs& text);
virtual void input_mouse_button_callback(const InputManager::MouseButtonCallbackArgs& button);
virtual void input_mouse_motion_callback(const InputManager::MouseMotionCallbackArgs& motion);
virtual void input_mouse_wheel_callback(const InputManager::MouseWheelCallbackArgs& wheel);
virtual void input_key_callback(const InputManager::KeyCallbackArgs& key);
protected:
static SCollision::AABB<float> get_bb_from_command(Clay_RenderCommand* command);
std::optional<SCollision::AABB<float>> boundingBox;
std::optional<SCollision::AABB<float>> parentClippingRegion;
GUIManager& gui;
};
}