199 lines
9.2 KiB
C++
199 lines
9.2 KiB
C++
#include "BrushTool.hpp"
|
|
#include <Helpers/ConvertVec.hpp>
|
|
#include "../DrawComponents/DrawBrushStroke.hpp"
|
|
#include "../GUIStuff/GUIManager.hpp"
|
|
#include "DrawingProgram.hpp"
|
|
#include "../MainProgram.hpp"
|
|
#include "DrawingProgramToolBase.hpp"
|
|
#include <chrono>
|
|
|
|
#define VEL_SMOOTH_MIN 0.6
|
|
#define VEL_SMOOTH_MAX 1.0
|
|
#define MINIMUM_DISTANCE_TO_NEXT_POINT 0.002f
|
|
|
|
BrushTool::BrushTool(DrawingProgram& initDrawP):
|
|
DrawingProgramToolBase(initDrawP)
|
|
{}
|
|
|
|
DrawingProgramToolType BrushTool::get_type() {
|
|
return DrawingProgramToolType::BRUSH;
|
|
}
|
|
|
|
void BrushTool::switch_tool(DrawingProgramToolType newTool) {
|
|
commit_stroke();
|
|
}
|
|
|
|
bool BrushTool::extensive_point_checking(const Vector2f& newPoint) {
|
|
auto& points = controls.intermediateItem->d->points;
|
|
if(points.size() >= 1 && (newPoint - points[points.size() - 1].pos).norm() < MINIMUM_DISTANCE_TO_NEXT_POINT)
|
|
return false;
|
|
if(points.size() >= 2 && (newPoint - points[points.size() - 2].pos).norm() < MINIMUM_DISTANCE_TO_NEXT_POINT)
|
|
return false;
|
|
if(points.size() >= 3 && (newPoint - points[points.size() - 3].pos).norm() < MINIMUM_DISTANCE_TO_NEXT_POINT)
|
|
return false;
|
|
return true;
|
|
}
|
|
|
|
bool BrushTool::extensive_point_checking_back(const Vector2f& newPoint) {
|
|
auto& points = controls.intermediateItem->d->points;
|
|
if(points.size() >= 2 && (newPoint - points[points.size() - 2].pos).norm() < MINIMUM_DISTANCE_TO_NEXT_POINT)
|
|
return false;
|
|
if(points.size() >= 3 && (newPoint - points[points.size() - 3].pos).norm() < MINIMUM_DISTANCE_TO_NEXT_POINT)
|
|
return false;
|
|
if(points.size() >= 4 && (newPoint - points[points.size() - 4].pos).norm() < MINIMUM_DISTANCE_TO_NEXT_POINT)
|
|
return false;
|
|
return true;
|
|
}
|
|
|
|
void BrushTool::tool_update() {
|
|
if(drawP.controls.cursorHoveringOverCanvas)
|
|
drawP.world.main.input.hideCursor = true;
|
|
|
|
if(!controls.isDrawing)
|
|
controls.penSmoothingData.clear();
|
|
|
|
float averageScreenSize = (drawP.world.main.window.size.x() + drawP.world.main.window.size.y()) / 2.0f;
|
|
float minVel = 0.2f * averageScreenSize;
|
|
float maxVel = 3.5f * averageScreenSize;
|
|
|
|
while(!controls.velocitySmoothingData.empty() && (std::chrono::steady_clock::now() - controls.velocitySmoothingData.front().t) > std::chrono::milliseconds(200))
|
|
controls.velocitySmoothingData.pop_front();
|
|
controls.velocitySmoothingData.emplace_back(
|
|
drawP.world.main.input.mouse.move.norm() / drawP.world.main.deltaTime,
|
|
std::chrono::steady_clock::now()
|
|
);
|
|
|
|
if(drawP.world.main.input.pen.isDown && drawP.controls.leftClickHeld && drawP.world.main.toolbar.tabletOptions.pressureAffectsBrushWidth) {
|
|
while(!controls.penSmoothingData.empty() && (std::chrono::steady_clock::now() - controls.penSmoothingData.front().t) > std::chrono::milliseconds(static_cast<int>(drawP.world.main.toolbar.tabletOptions.smoothingSamplingTime * 1000.0f)))
|
|
controls.penSmoothingData.pop_front();
|
|
controls.penSmoothingData.emplace_back(
|
|
drawP.world.main.input.pen.pressure,
|
|
std::chrono::steady_clock::now()
|
|
);
|
|
float averagePressure = 0.0f;
|
|
for(auto& [width, t] : controls.penSmoothingData)
|
|
averagePressure += width;
|
|
averagePressure /= controls.penSmoothingData.size();
|
|
controls.penWidth = averagePressure;
|
|
}
|
|
else if(drawP.world.main.toolbar.velocityAffectsBrushWidth) {
|
|
float averageVel = 0.0f;
|
|
for(auto& [width, t] : controls.velocitySmoothingData)
|
|
averageVel += width;
|
|
averageVel /= controls.velocitySmoothingData.size();
|
|
controls.penWidth = std::clamp<float>((averageVel - minVel) / (maxVel - minVel), VEL_SMOOTH_MIN, VEL_SMOOTH_MAX);
|
|
}
|
|
else
|
|
controls.penWidth = 1.0f;
|
|
|
|
bool isPenDown = false;
|
|
if(drawP.world.main.input.pen.isDown && drawP.controls.leftClickHeld)
|
|
isPenDown = controls.penWidth != 0.0;
|
|
else if(drawP.controls.leftClickHeld)
|
|
isPenDown = true;
|
|
|
|
if(isPenDown) {
|
|
if(!controls.isDrawing) {
|
|
controls.isDrawing = true;
|
|
controls.intermediateItem = std::make_shared<DrawBrushStroke>();
|
|
DrawBrushStrokePoint p;
|
|
p.pos = drawP.world.main.input.mouse.pos;
|
|
p.width = drawP.controls.relativeWidth * controls.penWidth;
|
|
controls.prevPointUnaltered = p.pos;
|
|
controls.intermediateItem->d->points.emplace_back(p);
|
|
controls.intermediateItem->d->color = drawP.controls.foregroundColor;
|
|
controls.intermediateItem->d->hasRoundCaps = controls.hasRoundCaps;
|
|
controls.intermediateItem->coords = drawP.world.drawData.cam.c;
|
|
controls.intermediateItem->lastUpdateTime = std::chrono::steady_clock::now();
|
|
uint64_t placement = drawP.components.client_list().size();
|
|
auto objAdd = drawP.components.client_insert(placement, controls.intermediateItem);
|
|
controls.intermediateItem->commit_update(drawP);
|
|
controls.intermediateItem->client_send_place(drawP);
|
|
// NOTE: The data isnt finallized at this point, so a BVH isn't generated for an object that you undo while youre drawing (this isnt just for brush strokes)
|
|
// The fix for now is to generate a BVH for an object when you redo it
|
|
drawP.add_undo_place_component(objAdd);
|
|
controls.addedTemporaryPoint = false;
|
|
}
|
|
else {
|
|
controls.intermediateItem->lastUpdateTime = std::chrono::steady_clock::now();
|
|
|
|
DrawBrushStrokePoint p;
|
|
p.pos = controls.intermediateItem->coords.get_mouse_pos(drawP.world);
|
|
p.width = drawP.controls.relativeWidth * controls.penWidth;
|
|
|
|
if(!controls.addedTemporaryPoint) {
|
|
if(extensive_point_checking(p.pos)) {
|
|
controls.intermediateItem->d->points.emplace_back(p);
|
|
controls.addedTemporaryPoint = true;
|
|
}
|
|
else
|
|
controls.intermediateItem->d->points.back().width = std::max(controls.intermediateItem->d->points.back().width, p.width);
|
|
}
|
|
|
|
if(controls.addedTemporaryPoint) {
|
|
const DrawBrushStrokePoint& prevP = controls.intermediateItem->d->points[controls.intermediateItem->d->points.size() - 2];
|
|
float distToPrev = (p.pos - prevP.pos).norm();
|
|
if(extensive_point_checking_back(p.pos)) {
|
|
controls.intermediateItem->d->points.back().pos = p.pos;
|
|
controls.intermediateItem->d->points.back().width = std::max(controls.intermediateItem->d->points.back().width, p.width);
|
|
controls.intermediateItem->d->points[controls.intermediateItem->d->points.size() - 2].width = std::max(controls.intermediateItem->d->points[controls.intermediateItem->d->points.size() - 2].width, p.width);
|
|
}
|
|
if((!controls.drawingMinimumRelativeToSize && distToPrev >= 10.0) || (controls.drawingMinimumRelativeToSize && distToPrev >= drawP.controls.relativeWidth * DRAW_MINIMUM_LIMIT)) {
|
|
controls.intermediateItem->d->points.back() = p;
|
|
controls.addedTemporaryPoint = false;
|
|
controls.intermediateItem->client_send_update(drawP, false);
|
|
|
|
if(controls.midwayInterpolation) {
|
|
if(controls.intermediateItem->d->points.size() != 2) // Don't interpolate the first point
|
|
controls.intermediateItem->d->points[controls.intermediateItem->d->points.size() - 2].pos = (controls.prevPointUnaltered + p.pos) * 0.5;
|
|
controls.prevPointUnaltered = p.pos;
|
|
}
|
|
}
|
|
controls.intermediateItem->commit_update(drawP);
|
|
}
|
|
}
|
|
}
|
|
else if(controls.isDrawing) {
|
|
controls.isDrawing = false;
|
|
commit_stroke();
|
|
}
|
|
}
|
|
|
|
void BrushTool::gui_toolbox() {
|
|
Toolbar& t = drawP.world.main.toolbar;
|
|
t.gui.push_id("brush tool");
|
|
t.gui.text_label_centered("Brush");
|
|
t.gui.checkbox_field("hasroundcaps", "Round Caps", &controls.hasRoundCaps);
|
|
t.gui.slider_scalar_field("relwidth", "Size", &drawP.controls.relativeWidth, 3.0f, 40.0f);
|
|
t.gui.pop_id();
|
|
}
|
|
|
|
bool BrushTool::prevent_undo_or_redo() {
|
|
return controls.intermediateItem != nullptr;
|
|
}
|
|
|
|
void BrushTool::commit_stroke() {
|
|
if(controls.intermediateItem && controls.intermediateItem->collabListInfo.lock()) {
|
|
if(!controls.intermediateItem->d->points.empty()) {
|
|
controls.intermediateItem->client_send_update(drawP, true);
|
|
controls.intermediateItem->commit_update(drawP);
|
|
}
|
|
}
|
|
controls.intermediateItem = nullptr;
|
|
}
|
|
|
|
void BrushTool::draw(SkCanvas* canvas, const DrawData& drawData) {
|
|
if(!drawData.main->toolbar.io->hoverObstructed) {
|
|
SkPaint linePaint;
|
|
linePaint.setColor4f(drawP.world.canvasTheme.toolFrontColor);
|
|
linePaint.setStroke(true);
|
|
linePaint.setStrokeWidth(0.0f);
|
|
float width;
|
|
if(controls.isDrawing)
|
|
width = drawP.controls.relativeWidth * controls.penWidth * 0.5f;
|
|
else
|
|
width = drawP.controls.relativeWidth * 0.5f;
|
|
Vector2f pos = drawData.main->input.mouse.pos;
|
|
canvas->drawCircle(pos.x(), pos.y(), width, linePaint);
|
|
}
|
|
}
|