infinipaint/src/MainProgram.hpp
Yousef Khadadeh 919e41db22 Add screens
2026-04-12 12:36:00 +03:00

168 lines
6 KiB
C++

#pragma once
#include "CustomEvents.hpp"
#include "DrawData.hpp"
#include <SDL3/SDL_render.h>
#include <chrono>
#include <include/core/SkCanvas.h>
#include "Helpers/Hashes.hpp"
#include "InputManager.hpp"
#include "FontData.hpp"
#include "TimePoint.hpp"
#include "SharedTypes.hpp"
#include <Eigen/Dense>
#include <include/core/SkSurfaceProps.h>
#include "Toolbar.hpp"
#include "World.hpp"
#include "DrawingProgram/ToolConfiguration.hpp"
#include "GUIHolder.hpp"
#include "GlobalConfig.hpp"
#include "Screens/Screen.hpp"
#ifdef USE_SKIA_BACKEND_GRAPHITE
#include "include/gpu/graphite/Recorder.h"
#elif USE_SKIA_BACKEND_GANESH
#include "include/gpu/ganesh/GrDirectContext.h"
#endif
using namespace Eigen;
struct UserLogMessage {
static constexpr float DISPLAY_TIME = 8.0f;
static constexpr float FADE_START_TIME = 7.0f;
std::string text;
enum {
COLOR_NORMAL = 0,
COLOR_ERROR
} color;
TimePoint time;
};
class MainProgram {
public:
static constexpr size_t LOG_SIZE = 30;
InputManager input;
struct Window {
std::chrono::steady_clock::duration lastFrameTime = std::chrono::milliseconds(16);
Vector2i size = {-1, -1};
Vector2i pos = {-1, -1};
Vector2i writtenSize = {-1, -1};
Vector2i writtenPos = {-1, -1};
bool maximized = false;
bool fullscreen = false;
SkColorType defaultColorType;
SkAlphaType defaultAlphaType;
float density = 1.0f;
float scale = 1.0f;
int defaultMSAASampleCount = 0;
SkSurfaceProps defaultMSAASurfaceProps;
#ifdef USE_SKIA_BACKEND_GRAPHITE
std::function<skgpu::graphite::Recorder*()> recorder;
#elif USE_SKIA_BACKEND_GANESH
sk_sp<GrDirectContext> ctx;
#endif
sk_sp<SkSurface> nativeSurface;
sk_sp<SkSurface> intermediateSurfaceMSAA;
SDL_Window* sdlWindow;
bool canCreateSurfaces = false;
} window;
struct Clipboard {
std::vector<std::unique_ptr<CanvasComponentContainer::CopyData>> components;
std::unordered_map<NetworkingObjects::NetObjID, ResourceData> resources;
WorldVec pos;
WorldScalar inverseScale;
} clipboard;
std::shared_ptr<FontData> fonts;
TimePoint deltaTime;
GUIHolder g;
ToolConfiguration toolConfig;
std::ofstream* logFile;
std::deque<UserLogMessage> logMessages;
std::unique_ptr<Screen> screen;
MainProgram();
void update();
void draw(SkCanvas* canvas, std::shared_ptr<World> worldToDraw, const DrawData& drawData);
sk_sp<SkSurface> create_native_surface(Vector2i resolution, bool isMSAA);
bool setToQuit = false;
void early_destroy();
bool network_being_used();
bool net_server_hosted();
void update_display_names();
void save_config();
void load_config();
void init_net_library();
void set_vsync_value(int vsyncValue);
void update_scale_and_density();
float get_scale_and_density_factor_gui();
bool app_close_requested();
void toggle_full_screen();
void refresh_draw_surfaces();
std::filesystem::path homePath;
std::filesystem::path documentsPath;
bool drawGui = true;
size_t worldIndex = 0;
std::shared_ptr<World> world;
std::vector<std::shared_ptr<World>> worlds;
GlobalConfig conf;
std::optional<unsigned> keybindWaiting;
void input_add_file_to_canvas_callback(const CustomEvents::AddFileToCanvasEvent& addFile);
void input_open_infinipaint_file_callback(const CustomEvents::OpenInfiniPaintFileEvent& openFile);
void input_paste_callback(const CustomEvents::PasteEvent& paste);
bool input_keybind_callback(const Vector2ui32& newKey);
void input_drop_file_callback(const InputManager::DropCallbackArgs& drop);
void input_drop_text_callback(const InputManager::DropCallbackArgs& drop);
void input_key_callback(const InputManager::KeyCallbackArgs& key);
void input_text_key_callback(const InputManager::KeyCallbackArgs& key);
void input_text_callback(const InputManager::TextCallbackArgs& text);
void input_mouse_button_callback(const InputManager::MouseButtonCallbackArgs& button);
void input_mouse_motion_callback(const InputManager::MouseMotionCallbackArgs& motion);
void input_mouse_wheel_callback(const InputManager::MouseWheelCallbackArgs& wheel);
void input_pen_button_callback(const InputManager::PenButtonCallbackArgs& button);
void input_pen_touch_callback(const InputManager::PenTouchCallbackArgs& touch);
void input_pen_motion_callback(const InputManager::PenMotionCallbackArgs& motion);
void input_pen_axis_callback(const InputManager::PenAxisCallbackArgs& axis);
void input_multi_finger_touch_callback(const InputManager::MultiFingerTouchCallbackArgs& touch);
void input_multi_finger_motion_callback(const InputManager::MultiFingerMotionCallbackArgs& motion);
void input_finger_touch_callback(const InputManager::FingerTouchCallbackArgs& touch);
void input_finger_motion_callback(const InputManager::FingerMotionCallbackArgs& motion);
void input_window_resize_callback(const InputManager::WindowResizeCallbackArgs& w);
void input_window_scale_callback(const InputManager::WindowScaleCallbackArgs& w);
void create_new_tab(const CustomEvents::OpenInfiniPaintFileEvent& openFile);
void set_tab_to_close(World* world);
void switch_to_tab(size_t wIndex);
~MainProgram();
private:
std::unordered_set<World*> tabsToClose;
void close_set_to_close_tabs();
void post_callback();
std::string gen_random_display_name();
void gui();
void draw_grid(SkCanvas* canvas);
};