infinipaint/src/World.hpp
2026-04-05 20:26:03 +03:00

135 lines
5.4 KiB
C++

#pragma once
#include <Helpers/NetworkingObjects/DelayUpdateSerializedClassManager.hpp>
#include <Helpers/NetworkingObjects/NetObjOrderedList.hpp>
#include "CustomEvents.hpp"
#include "Helpers/NetworkingObjects/NetObjUnorderedSet.hpp"
#include "WorldUndoManager.hpp"
#include "Bookmarks/BookmarkManager.hpp"
#include "ResourceManager.hpp"
#include "DrawingProgram/DrawingProgram.hpp"
#include "Toolbar.hpp"
#include "SharedTypes.hpp"
#include "CanvasTheme.hpp"
#include "GridManager.hpp"
#include <Helpers/NetworkingObjects/NetObjManager.hpp>
#include <chrono>
#include <filesystem>
#include "ClientData.hpp"
class MainProgram;
//#define ENABLE_ORDERED_LIST_TEST
class World {
public:
static constexpr std::string FILE_EXTENSION = "infpnt";
static constexpr size_t CHAT_SIZE = 10;
World(MainProgram& initMain, const CustomEvents::OpenInfiniPaintFileEventData& worldInfo);
// NOTE: Keep at the very beginning so that it's destroyed last
NetworkingObjects::NetObjManager netObjMan;
void save_file(cereal::PortableBinaryOutputArchive& a) const;
void load_file(cereal::PortableBinaryInputArchive& a, VersionNumber version);
MainProgram& main;
DrawData drawData;
WorldUndoManager undo;
ResourceManager rMan;
DrawingProgram drawProg;
BookmarkManager bMan;
GridManager gridMan;
std::deque<Toolbar::ChatMessage> chatMessages;
std::string netSource;
void start_hosting(const std::string& initNetSource, const std::string& serverLocalID);
void send_chat_message(const std::string& message);
void add_chat_message(const std::string& name, const std::string& message, Toolbar::ChatMessage::Type type);
WorldScalar calculate_zoom_from_uniform_zoom(WorldScalar uniformZoom, WorldVec oldWindowSize);
void focus_update();
void unfocus_update();
void on_tab_out();
void draw(SkCanvas* canvas, const DrawData& calledDrawData);
void early_destroy();
bool clientStillConnecting = false;
void autosave_to_directory(const std::filesystem::path& directoryToSaveAt);
void save_to_file(const std::filesystem::path& filePathToSaveAt);
void load_from_file(const std::filesystem::path& filePathToLoadFrom, std::string_view buffer);
void undo_with_checks();
void redo_with_checks();
std::filesystem::path filePath;
std::string name;
NetworkingObjects::NetObjTemporaryPtr<ClientData> ownClientData;
NetworkingObjects::NetObjOwnerPtr<NetworkingObjects::NetObjUnorderedSet<ClientData>> clients;
CanvasTheme canvasTheme;
void scale_up(const WorldScalar& scaleUpAmount);
void scale_up_step();
bool should_ask_before_closing();
void set_has_unsaved_local_changes(bool newHasUnsavedLocalChangesVal);
bool is_focus();
NetworkingObjects::DelayUpdateSerializedClassManager delayedUpdateObjectManager;
std::shared_ptr<NetServer> netServer;
std::shared_ptr<NetClient> netClient;
void input_paste_callback(const CustomEvents::PasteEventData& paste);
void input_drop_file_callback(const InputManager::DropCallbackArgs& drop);
void input_drop_text_callback(const InputManager::DropCallbackArgs& drop);
void input_text_key_callback(const InputManager::KeyCallbackArgs& key);
void input_text_callback(const InputManager::TextCallbackArgs& text);
void input_key_callback(const InputManager::KeyCallbackArgs& key);
void input_mouse_button_callback(const InputManager::MouseButtonCallbackArgs& button);
void input_mouse_motion_callback(const InputManager::MouseMotionCallbackArgs& motion);
void input_mouse_wheel_callback(const InputManager::MouseWheelCallbackArgs& wheel);
void input_pen_button_callback(const InputManager::PenButtonCallbackArgs& button);
void input_pen_touch_callback(const InputManager::PenTouchCallbackArgs& touch);
void input_pen_motion_callback(const InputManager::PenMotionCallbackArgs& motion);
void input_pen_axis_callback(const InputManager::PenAxisCallbackArgs& axis);
void input_multi_finger_touch_callback(const InputManager::MultiFingerTouchCallbackArgs& touch);
void input_multi_finger_motion_callback(const InputManager::MultiFingerMotionCallbackArgs& motion);
private:
bool hasUnsavedLocalChanges = false;
void load_empty_canvas();
Vector3f get_random_cursor_color();
void init_client_data_list();
void init_client_data_list_callbacks();
void init_net_obj_type_list();
void init_client(const std::string& serverFullID);
void set_name(const std::string& n);
void draw_other_player_cursors(SkCanvas* canvas, const DrawData& drawData);
void ensure_display_name_unique(std::string& displayName);
bool connection_update();
TimePoint timeToSendCameraData;
std::chrono::steady_clock::time_point lastKeepAliveSent;
#ifdef ENABLE_ORDERED_LIST_TEST
NetworkingObjects::NetObjOwnerPtr<NetworkingObjects::NetObjOrderedList<uint16_t>> listDebugTest;
void list_debug_test_update();
std::chrono::steady_clock::time_point listDebugTestTimeStart = std::chrono::steady_clock::now();
std::chrono::steady_clock::time_point nextSendTime = std::chrono::steady_clock::now();
#endif
};