infinipaint/src/GridManager.cpp
2025-09-16 16:44:33 +03:00

36 lines
907 B
C++

#include "GridManager.hpp"
#include "World.hpp"
GridManager::GridManager(World& w):
world(w) {}
void GridManager::init_client_callbacks() {
}
void GridManager::add_grid(const std::string& name) {
WorldGrid g;
g.color = color_mul_alpha(convert_vec4<Vector4f>(world.canvasTheme.toolFrontColor), 0.6f);
grids[name] = g;
changed = true;
}
void GridManager::remove_grid(const std::string& name) {
grids.erase(name);
changed = true;
}
const std::vector<std::string>& GridManager::sorted_names() {
if(changed) {
sortedNames.clear();
for(auto& [k, v] : grids)
sortedNames.emplace_back(k);
std::sort(sortedNames.begin(), sortedNames.end());
changed = false;
}
return sortedNames;
}
void GridManager::draw(SkCanvas* canvas, const DrawData& drawData) {
for(auto& [str, g] : grids)
g.draw(*this, canvas, drawData);
}