36 lines
907 B
C++
36 lines
907 B
C++
#include "GridManager.hpp"
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#include "World.hpp"
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GridManager::GridManager(World& w):
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world(w) {}
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void GridManager::init_client_callbacks() {
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}
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void GridManager::add_grid(const std::string& name) {
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WorldGrid g;
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g.color = color_mul_alpha(convert_vec4<Vector4f>(world.canvasTheme.toolFrontColor), 0.6f);
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grids[name] = g;
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changed = true;
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}
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void GridManager::remove_grid(const std::string& name) {
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grids.erase(name);
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changed = true;
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}
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const std::vector<std::string>& GridManager::sorted_names() {
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if(changed) {
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sortedNames.clear();
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for(auto& [k, v] : grids)
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sortedNames.emplace_back(k);
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std::sort(sortedNames.begin(), sortedNames.end());
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changed = false;
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}
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return sortedNames;
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}
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void GridManager::draw(SkCanvas* canvas, const DrawData& drawData) {
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for(auto& [str, g] : grids)
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g.draw(*this, canvas, drawData);
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}
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