472 lines
22 KiB
C++
472 lines
22 KiB
C++
#include "DrawingProgramCache.hpp"
|
|
#include "DrawingProgram.hpp"
|
|
#include "../World.hpp"
|
|
#include "../MainProgram.hpp"
|
|
#include "Helpers/Parallel.hpp"
|
|
#include <chrono>
|
|
#include <optional>
|
|
|
|
#ifdef USE_SKIA_BACKEND_GRAPHITE
|
|
#include <include/gpu/graphite/Surface.h>
|
|
#elif USE_SKIA_BACKEND_GANESH
|
|
#include <include/gpu/ganesh/GrDirectContext.h>
|
|
#include <include/gpu/ganesh/SkSurfaceGanesh.h>
|
|
#endif
|
|
|
|
#define MAXIMUM_DRAW_CACHE_SURFACES 40
|
|
|
|
std::unordered_set<std::shared_ptr<DrawingProgramCacheBVHNode>> DrawingProgramCache::nodesWithCachedSurfaces;
|
|
|
|
DrawingProgramCache::DrawingProgramCache(DrawingProgram& initDrawP):
|
|
drawP(initDrawP)
|
|
{
|
|
lastBvhBuildTime = std::chrono::steady_clock::now();
|
|
}
|
|
|
|
void DrawingProgramCache::build(std::vector<CollabListType::ObjectInfoPtr> components) {
|
|
bvhRoot = std::make_shared<DrawingProgramCacheBVHNode>();
|
|
unsortedComponents.clear();
|
|
clear_own_cached_surfaces();
|
|
std::erase_if(components, [&](auto& c) {
|
|
if(!c->obj->worldAABB) {
|
|
unsortedComponents.emplace_back(c);
|
|
c->obj->parentBvhNode.reset();
|
|
return true;
|
|
}
|
|
return false;
|
|
});
|
|
build_bvh_node(bvhRoot, components);
|
|
lastBvhBuildTime = std::chrono::steady_clock::now();
|
|
}
|
|
|
|
void DrawingProgramCache::clear() {
|
|
bvhRoot = nullptr;
|
|
unsortedComponents.clear();
|
|
clear_own_cached_surfaces();
|
|
}
|
|
|
|
void DrawingProgramCache::clear_own_cached_surfaces() {
|
|
std::erase_if(nodesWithCachedSurfaces, [&](auto& n) {
|
|
if(n->drawCache.value().attachedCache == this) {
|
|
n->drawCache = std::nullopt;
|
|
return true;
|
|
}
|
|
return false;
|
|
});
|
|
}
|
|
|
|
bool DrawingProgramCache::check_if_rebuild_should_occur() {
|
|
return (unsortedComponents.size() >= MINIMUM_COMPONENTS_TO_START_REBUILD);
|
|
}
|
|
|
|
void DrawingProgramCache::test_rebuild(const std::vector<CollabListType::ObjectInfoPtr>& comps, bool force) {
|
|
if(force || check_if_rebuild_should_occur())
|
|
force_rebuild(comps);
|
|
}
|
|
|
|
void DrawingProgramCache::test_rebuild_dont_include_set(const std::vector<CollabListType::ObjectInfoPtr>& comps, const std::unordered_set<CollabListType::ObjectInfoPtr>& objsToNotInclude, bool force) {
|
|
if(force || check_if_rebuild_should_occur())
|
|
force_rebuild_dont_include_objs(comps, objsToNotInclude);
|
|
}
|
|
|
|
void DrawingProgramCache::test_rebuild_dont_include_set_dont_include_nodes(const std::vector<CollabListType::ObjectInfoPtr>& comps, const std::unordered_set<CollabListType::ObjectInfoPtr>& objsToNotInclude, const std::unordered_set<std::shared_ptr<DrawingProgramCacheBVHNode>>& nodesToNotInclude, bool force) {
|
|
if(force || check_if_rebuild_should_occur()) {
|
|
auto objsToNotIncludeNew = objsToNotInclude;
|
|
move_components_from_bvh_nodes_to_set(objsToNotIncludeNew, nodesToNotInclude);
|
|
force_rebuild_dont_include_objs(comps, objsToNotIncludeNew);
|
|
}
|
|
}
|
|
|
|
void DrawingProgramCache::move_components_from_bvh_nodes_to_set(std::unordered_set<CollabListType::ObjectInfoPtr>& s, const std::unordered_set<std::shared_ptr<DrawingProgramCacheBVHNode>>& bvhNodes) {
|
|
for(auto& b : bvhNodes)
|
|
move_components_from_bvh_node_to_set(s, b);
|
|
}
|
|
|
|
void DrawingProgramCache::move_components_from_bvh_node_to_set(std::unordered_set<CollabListType::ObjectInfoPtr>& s, const std::shared_ptr<DrawingProgramCacheBVHNode>& bvhNode) {
|
|
for(auto& c : bvhNode->components)
|
|
s.emplace(c);
|
|
for(auto& p : bvhNode->children)
|
|
move_components_from_bvh_node_to_set(s, p);
|
|
}
|
|
|
|
void DrawingProgramCache::force_rebuild_dont_include_objs(std::vector<CollabListType::ObjectInfoPtr> componentsToBuild, const std::unordered_set<CollabListType::ObjectInfoPtr>& objsToNotInclude) {
|
|
std::erase_if(componentsToBuild, [&objsToNotInclude](auto& c) {
|
|
return objsToNotInclude.contains(c);
|
|
});
|
|
build(componentsToBuild);
|
|
}
|
|
|
|
void DrawingProgramCache::force_rebuild(const std::vector<CollabListType::ObjectInfoPtr>& componentsToBuild) {
|
|
build(componentsToBuild);
|
|
}
|
|
|
|
const std::vector<CollabListType::ObjectInfoPtr>& DrawingProgramCache::get_unsorted_component_list() const {
|
|
return unsortedComponents;
|
|
}
|
|
|
|
const std::chrono::steady_clock::time_point& DrawingProgramCache::get_last_bvh_build_time() const {
|
|
return lastBvhBuildTime;
|
|
}
|
|
|
|
void DrawingProgramCache::add_component(const CollabListType::ObjectInfoPtr& c) {
|
|
unsortedComponents.emplace_back(c);
|
|
invalidate_cache_at_optional_aabb_before_pos(c->obj->worldAABB, c->pos);
|
|
}
|
|
|
|
void DrawingProgramCache::erase_component(const CollabListType::ObjectInfoPtr& c) {
|
|
auto parentBvhNode = c->obj->parentBvhNode.lock();
|
|
if(parentBvhNode) {
|
|
std::erase(parentBvhNode->components, c);
|
|
c->obj->parentBvhNode.reset();
|
|
}
|
|
else
|
|
std::erase(unsortedComponents, c);
|
|
invalidate_cache_at_optional_aabb_before_pos(c->obj->worldAABB, c->pos);
|
|
}
|
|
|
|
std::pair<std::shared_ptr<DrawingProgramCacheBVHNode>, std::vector<CollabListType::ObjectInfoPtr>::iterator> DrawingProgramCache::get_bvh_node_fully_containing_recursive(const std::shared_ptr<DrawingProgramCacheBVHNode>& bvhNode, DrawComponent* c) {
|
|
SCollision::AABB<WorldScalar>& cAABB = c->worldAABB.value();
|
|
if(!bvhNode->bounds.fully_contains_aabb(cAABB))
|
|
return {nullptr, bvhNode->components.end()};
|
|
auto it = std::find_if(bvhNode->components.begin(), bvhNode->components.end(), [&](const auto& comp) {
|
|
return comp->obj.get() == c;
|
|
});
|
|
if(it != bvhNode->components.end())
|
|
return {bvhNode, it};
|
|
for(auto& p : bvhNode->children) {
|
|
auto toRet = get_bvh_node_fully_containing_recursive(p, c);
|
|
if(toRet.first)
|
|
return toRet;
|
|
}
|
|
return {nullptr, bvhNode->components.end()};
|
|
}
|
|
|
|
void DrawingProgramCache::traverse_bvh_erase_function(const SCollision::AABB<WorldScalar>& aabb, std::function<bool(const std::shared_ptr<DrawingProgramCacheBVHNode>& node, std::vector<CollabListType::ObjectInfoPtr>& components)> f) {
|
|
f(nullptr, unsortedComponents);
|
|
if(traverse_bvh_erase_function_recursive(bvhRoot, aabb, f))
|
|
bvhRoot = nullptr;
|
|
}
|
|
|
|
bool DrawingProgramCache::traverse_bvh_erase_function_recursive(const std::shared_ptr<DrawingProgramCacheBVHNode>& bvhNode, const SCollision::AABB<WorldScalar>& aabb, std::function<bool(const std::shared_ptr<DrawingProgramCacheBVHNode>& node, std::vector<CollabListType::ObjectInfoPtr>& components)> f) {
|
|
if(bvhNode && SCollision::collide(aabb, bvhNode->bounds)) {
|
|
if(f(bvhNode, bvhNode->components))
|
|
return true;
|
|
std::erase_if(bvhNode->children, [&](auto& p) {
|
|
return traverse_bvh_erase_function_recursive(p, aabb, f);
|
|
});
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void DrawingProgramCache::traverse_bvh_run_function(const SCollision::AABB<WorldScalar>& aabb, std::function<bool(const std::shared_ptr<DrawingProgramCacheBVHNode>& node, const std::vector<CollabListType::ObjectInfoPtr>& components)> f) {
|
|
f(nullptr, unsortedComponents);
|
|
traverse_bvh_run_function_recursive(bvhRoot, aabb, f);
|
|
}
|
|
|
|
void DrawingProgramCache::traverse_bvh_run_function_recursive(const std::shared_ptr<DrawingProgramCacheBVHNode>& bvhNode, const SCollision::AABB<WorldScalar>& aabb, std::function<bool(const std::shared_ptr<DrawingProgramCacheBVHNode>& node, const std::vector<CollabListType::ObjectInfoPtr>& components)> f) {
|
|
if(bvhNode && SCollision::collide(aabb, bvhNode->bounds) && f(bvhNode, bvhNode->components)) {
|
|
for(auto& p : bvhNode->children)
|
|
traverse_bvh_run_function_recursive(p, aabb, f);
|
|
}
|
|
}
|
|
|
|
void DrawingProgramCache::preupdate_component(const CollabListType::ObjectInfoPtr& c) {
|
|
auto parentBvhNode = c->obj->parentBvhNode.lock();
|
|
if(parentBvhNode) {
|
|
unsortedComponents.emplace_back(c);
|
|
std::erase(parentBvhNode->components, c);
|
|
c->obj->parentBvhNode.reset();
|
|
}
|
|
invalidate_cache_at_optional_aabb_before_pos(c->obj->worldAABB, c->pos);
|
|
}
|
|
|
|
void DrawingProgramCache::build_bvh_node(const std::shared_ptr<DrawingProgramCacheBVHNode>& bvhNode, const std::vector<CollabListType::ObjectInfoPtr>& components) {
|
|
if(components.empty())
|
|
return;
|
|
|
|
bvhNode->bounds = components.front()->obj->worldAABB.value();
|
|
for(auto& c : components)
|
|
bvhNode->bounds.include_aabb_in_bounds(c->obj->worldAABB.value());
|
|
|
|
build_bvh_node_coords_and_resolution(*bvhNode);
|
|
|
|
if(components.size() < MAXIMUM_COMPONENTS_IN_SINGLE_NODE) {
|
|
bvhNode->components = components;
|
|
for(auto& c : bvhNode->components)
|
|
c->obj->parentBvhNode = bvhNode;
|
|
return;
|
|
}
|
|
|
|
WorldVec boundsCenter = bvhNode->bounds.center();
|
|
|
|
std::array<std::vector<CollabListType::ObjectInfoPtr>, 4> parts;
|
|
|
|
for(auto& c : components) {
|
|
const auto& cAABB = c->obj->worldAABB.value();
|
|
if(cAABB.min.x() < boundsCenter.x() && cAABB.max.x() < boundsCenter.x() && cAABB.min.y() < boundsCenter.y() && cAABB.max.y() < boundsCenter.y())
|
|
parts[0].emplace_back(c);
|
|
else if(cAABB.min.x() > boundsCenter.x() && cAABB.max.x() > boundsCenter.x() && cAABB.min.y() < boundsCenter.y() && cAABB.max.y() < boundsCenter.y())
|
|
parts[1].emplace_back(c);
|
|
else if(cAABB.min.x() < boundsCenter.x() && cAABB.max.x() < boundsCenter.x() && cAABB.min.y() > boundsCenter.y() && cAABB.max.y() > boundsCenter.y())
|
|
parts[2].emplace_back(c);
|
|
else if(cAABB.min.x() > boundsCenter.x() && cAABB.max.x() > boundsCenter.x() && cAABB.min.y() > boundsCenter.y() && cAABB.max.y() > boundsCenter.y())
|
|
parts[3].emplace_back(c);
|
|
else {
|
|
bvhNode->components.emplace_back(c);
|
|
c->obj->parentBvhNode = bvhNode;
|
|
}
|
|
}
|
|
|
|
for(auto& p : parts) {
|
|
if(!p.empty())
|
|
build_bvh_node(bvhNode->children.emplace_back(std::make_shared<DrawingProgramCacheBVHNode>()), p);
|
|
}
|
|
}
|
|
|
|
void DrawingProgramCache::build_bvh_node_coords_and_resolution(DrawingProgramCacheBVHNode& node) {
|
|
// These are part of the draw cache data, but we're putting it out here, because:
|
|
// - We dont have to recalculate it every time we refresh the cache
|
|
// - Some of the data here is needed to determine whether to generate the cache in the first place
|
|
|
|
const int MAX_DIMENSION_RESOLUTION = 2000;
|
|
|
|
WorldVec cacheBoundDim = node.bounds.dim();
|
|
if(cacheBoundDim.x() > cacheBoundDim.y()) {
|
|
node.resolution.x() = MAX_DIMENSION_RESOLUTION;
|
|
node.resolution.y() = MAX_DIMENSION_RESOLUTION * static_cast<double>(cacheBoundDim.y() / cacheBoundDim.x());
|
|
}
|
|
else {
|
|
node.resolution.y() = MAX_DIMENSION_RESOLUTION;
|
|
node.resolution.x() = MAX_DIMENSION_RESOLUTION * static_cast<double>(cacheBoundDim.x() / cacheBoundDim.y());
|
|
}
|
|
node.coords.rotation = 0.0;
|
|
node.coords.pos = node.bounds.min;
|
|
// Not necessary, but we choose the number that had less operations done on it for more accuracy
|
|
if(node.resolution.x() > node.resolution.y())
|
|
node.coords.inverseScale = cacheBoundDim.x().divide_double(node.resolution.x());
|
|
else
|
|
node.coords.inverseScale = cacheBoundDim.y().divide_double(node.resolution.y());
|
|
}
|
|
|
|
void DrawingProgramCache::invalidate_cache_before_pos(uint64_t placementToInvalidateAt) {
|
|
// We could use worldAABB of component to invalidate specific areas. However, that comes with some issues:
|
|
// - The AABB couldve been changed from the last frame, so the current worldAABB doesnt actually represent what we should update
|
|
// - The worldAABB might not be calculated yet, or mightve been invalidated (worldAABB = nullopt)
|
|
// For now, we will ignore worldAABB and just clear cache by placement in list
|
|
|
|
std::erase_if(nodesWithCachedSurfaces, [&](auto& n) {
|
|
if(n->drawCache.value().attachedCache == this && placementToInvalidateAt <= n->drawCache.value().lastDrawnComponentPlacement) {
|
|
n->drawCache = std::nullopt;
|
|
return true;
|
|
}
|
|
return false;
|
|
});
|
|
}
|
|
|
|
void DrawingProgramCache::invalidate_cache_at_optional_aabb_before_pos(const std::optional<SCollision::AABB<WorldScalar>>& aabb, uint64_t placementToInvalidateAt) {
|
|
if(aabb)
|
|
invalidate_cache_at_aabb_before_pos(aabb.value(), placementToInvalidateAt);
|
|
else
|
|
invalidate_cache_before_pos(placementToInvalidateAt);
|
|
}
|
|
|
|
void DrawingProgramCache::invalidate_cache_at_aabb_before_pos(const SCollision::AABB<WorldScalar>& aabb, uint64_t placementToInvalidateAt) {
|
|
std::for_each(nodesWithCachedSurfaces.begin(), nodesWithCachedSurfaces.end(), [&](auto& n) {
|
|
if(n->drawCache.value().attachedCache == this && SCollision::collide(aabb, n->bounds)) {
|
|
auto& dCache = n->drawCache.value();
|
|
if(dCache.invalidBounds.has_value()) {
|
|
auto& iBounds = dCache.invalidBounds.value();
|
|
iBounds.include_aabb_in_bounds(aabb);
|
|
}
|
|
else
|
|
dCache.invalidBounds = aabb;
|
|
|
|
if(placementToInvalidateAt <= n->drawCache.value().lastDrawnComponentPlacement)
|
|
dCache.isInvalid = true;
|
|
}
|
|
});
|
|
}
|
|
|
|
void DrawingProgramCache::refresh_all_draw_cache(const DrawData& drawData) {
|
|
std::deque<std::shared_ptr<DrawingProgramCacheBVHNode>> nodeFlatList; // We want to render children before parents, so that parents can make use of the cached children
|
|
traverse_bvh_run_function(drawData.cam.viewingAreaGenerousCollider, [&](std::shared_ptr<DrawingProgramCacheBVHNode> node, const std::vector<CollabListType::ObjectInfoPtr>& comps) {
|
|
if(node && node->coords.inverseScale <= drawData.cam.c.inverseScale) {
|
|
if(!node->drawCache || node->drawCache.value().isInvalid)
|
|
nodeFlatList.emplace_front(node);
|
|
return false;
|
|
}
|
|
return true;
|
|
});
|
|
if(!nodeFlatList.empty())
|
|
refresh_draw_cache(nodeFlatList.front(), drawData);
|
|
}
|
|
|
|
void DrawingProgramCache::refresh_draw_cache(const std::shared_ptr<DrawingProgramCacheBVHNode>& bvhNode, const DrawData& drawData) {
|
|
if(bvhNode->children.empty() && bvhNode->components.empty())
|
|
return;
|
|
|
|
DrawingProgramCacheBVHNode::DrawCacheData drawCache;
|
|
if(bvhNode->drawCache) {
|
|
drawCache = bvhNode->drawCache.value();
|
|
bvhNode->drawCache = std::nullopt; // Ensure drawCache is nullopt, so that the draw_components_to_canvas function doesnt use it while drawing
|
|
}
|
|
else {
|
|
#ifdef USE_BACKEND_OPENGLES_3_0
|
|
SkImageInfo imgInfo = SkImageInfo::Make(bvhNode->resolution.x(), bvhNode->resolution.y(), kRGBA_8888_SkColorType, kPremul_SkAlphaType);
|
|
#else
|
|
SkImageInfo imgInfo = SkImageInfo::MakeN32Premul(bvhNode->resolution.x(), bvhNode->resolution.y());
|
|
#endif
|
|
#ifdef USE_SKIA_BACKEND_GRAPHITE
|
|
drawCache.surface = SkSurfaces::RenderTarget(drawP.world.main.window.recorder(), imgInfo, skgpu::Mipmapped::kNo, drawP.world.main.window.defaultMSAASurfaceProps);
|
|
#elif USE_SKIA_BACKEND_GANESH
|
|
drawCache.surface = SkSurfaces::RenderTarget(drawP.world.main.window.ctx.get(), skgpu::Budgeted::kNo, imgInfo, drawP.world.main.window.defaultMSAASampleCount, &drawP.world.main.window.defaultMSAASurfaceProps);
|
|
#endif
|
|
|
|
if(!drawCache.surface)
|
|
throw std::runtime_error("[DrawingProgramCache::refresh_draw_cache] Could not make cache surface");
|
|
}
|
|
|
|
SkCanvas* cacheCanvas = drawCache.surface->getCanvas();
|
|
|
|
DrawData cacheDrawData = drawData;
|
|
cacheDrawData.cam.c = bvhNode->coords;
|
|
cacheDrawData.cam.set_viewing_area(bvhNode->resolution.cast<float>());
|
|
cacheDrawData.refresh_draw_optimizing_values();
|
|
|
|
if(drawCache.isInvalid) {
|
|
auto iBounds = drawCache.invalidBounds.value();
|
|
iBounds = bvhNode->bounds.get_intersection_between_aabbs(iBounds);
|
|
|
|
WorldVec bDim = bvhNode->bounds.dim();
|
|
|
|
Vector2f clipBoundMin{static_cast<float>((iBounds.min.x() - bvhNode->bounds.min.x()) / bDim.x()) * bvhNode->resolution.x(),
|
|
static_cast<float>((iBounds.min.y() - bvhNode->bounds.min.y()) / bDim.y()) * bvhNode->resolution.y()};
|
|
Vector2f clipBoundMax{static_cast<float>((iBounds.max.x() - bvhNode->bounds.min.x()) / bDim.x()) * bvhNode->resolution.x(),
|
|
static_cast<float>((iBounds.max.y() - bvhNode->bounds.min.y()) / bDim.y()) * bvhNode->resolution.y()};
|
|
|
|
SkIRect clipRect = SkIRect::MakeLTRB(clipBoundMin.x() - 2,
|
|
clipBoundMin.y() - 2,
|
|
clipBoundMax.x() + 2,
|
|
clipBoundMax.y() + 2);
|
|
|
|
SCollision::AABB<float> clipRectBoundAABB{clipBoundMin - Vector2f{4, 4}, clipBoundMax + Vector2f{4, 4}};
|
|
SCollision::AABB<WorldScalar> clipRectBoundAABBWorld{
|
|
bvhNode->coords.from_space(clipRectBoundAABB.min),
|
|
bvhNode->coords.from_space(clipRectBoundAABB.max)
|
|
};
|
|
|
|
cacheCanvas->save();
|
|
cacheCanvas->clipIRect(clipRect);
|
|
cacheCanvas->clear(SkColor4f{0, 0, 0, 0});
|
|
draw_components_to_canvas(cacheCanvas, cacheDrawData, {
|
|
.lastDrawnComponentPlacement = &drawCache.lastDrawnComponentPlacement,
|
|
.drawBounds = clipRectBoundAABBWorld,
|
|
});
|
|
cacheCanvas->restore();
|
|
drawCache.invalidBounds = std::nullopt;
|
|
drawCache.isInvalid = false;
|
|
}
|
|
else {
|
|
cacheCanvas->clear(SkColor4f{0, 0, 0, 0});
|
|
draw_components_to_canvas(cacheCanvas, cacheDrawData, {
|
|
.lastDrawnComponentPlacement = &drawCache.lastDrawnComponentPlacement,
|
|
});
|
|
}
|
|
|
|
drawCache.lastRenderTime = std::chrono::steady_clock::now();
|
|
drawCache.attachedCache = this;
|
|
|
|
bvhNode->drawCache = drawCache; // Set the drawCache after rendering is done, so that the draw function doesnt assume we have this node cached
|
|
|
|
while(nodesWithCachedSurfaces.size() >= MAXIMUM_DRAW_CACHE_SURFACES) {
|
|
std::shared_ptr<DrawingProgramCacheBVHNode> leastUsedNode = *nodesWithCachedSurfaces.begin();
|
|
for(const std::shared_ptr<DrawingProgramCacheBVHNode>& n : nodesWithCachedSurfaces) {
|
|
if(n->drawCache.value().lastRenderTime < leastUsedNode->drawCache.value().lastRenderTime)
|
|
leastUsedNode = n;
|
|
}
|
|
leastUsedNode->drawCache = std::nullopt;
|
|
nodesWithCachedSurfaces.erase(leastUsedNode);
|
|
}
|
|
|
|
nodesWithCachedSurfaces.emplace(bvhNode);
|
|
}
|
|
|
|
void DrawingProgramCache::draw_components_to_canvas(SkCanvas* canvas, const DrawData& drawData, DrawComponentsToCanvasOptionalData optData) {
|
|
uint64_t lastComponentDrawn = 0;
|
|
|
|
std::vector<std::shared_ptr<DrawingProgramCacheBVHNode>> cachedNodesToDraw;
|
|
struct UncachedObjectToDraw {
|
|
CollabListType::ObjectInfoPtr comp;
|
|
bool isAnUnsortedObject;
|
|
};
|
|
std::vector<UncachedObjectToDraw> uncachedCompsToDraw;
|
|
|
|
traverse_bvh_run_function(drawData.cam.viewingAreaGenerousCollider, [&](const std::shared_ptr<DrawingProgramCacheBVHNode>& node, const std::vector<CollabListType::ObjectInfoPtr>& comps) {
|
|
if(node && node->drawCache && !node->drawCache.value().isInvalid && node->coords.inverseScale <= drawData.cam.c.inverseScale) {
|
|
cachedNodesToDraw.emplace_back(node);
|
|
lastComponentDrawn = std::max(lastComponentDrawn, node->drawCache->lastDrawnComponentPlacement);
|
|
return false;
|
|
}
|
|
|
|
for(auto& c : comps) {
|
|
if(!optData.drawBounds.has_value() || !c->obj->worldAABB.has_value() || SCollision::collide(optData.drawBounds.value(), c->obj->worldAABB.value())) {
|
|
c->obj->calculate_draw_transform(drawData);
|
|
uncachedCompsToDraw.emplace_back(c, !node);
|
|
}
|
|
lastComponentDrawn = std::max(lastComponentDrawn, c->pos);
|
|
}
|
|
|
|
return true;
|
|
});
|
|
|
|
std::sort(uncachedCompsToDraw.begin(), uncachedCompsToDraw.end(), [](auto& a, auto& b) {
|
|
return a.comp->pos < b.comp->pos;
|
|
});
|
|
std::sort(cachedNodesToDraw.begin(), cachedNodesToDraw.end(), [](auto& a, auto& b) {
|
|
return a->drawCache.value().lastDrawnComponentPlacement < b->drawCache.value().lastDrawnComponentPlacement;
|
|
});
|
|
size_t nextCacheToRender = 0;
|
|
|
|
std::chrono::microseconds unsortedCompDrawTime(0);
|
|
|
|
for(auto& uncachedComp : uncachedCompsToDraw) {
|
|
for(;;) {
|
|
if(nextCacheToRender >= cachedNodesToDraw.size() || uncachedComp.comp->pos <= cachedNodesToDraw[nextCacheToRender]->drawCache.value().lastDrawnComponentPlacement)
|
|
break;
|
|
draw_cache_image_to_canvas(canvas, drawData, cachedNodesToDraw[nextCacheToRender]);
|
|
nextCacheToRender++;
|
|
}
|
|
std::chrono::time_point drawStartTime = std::chrono::steady_clock::now();
|
|
uncachedComp.comp->obj->draw(canvas, drawData);
|
|
if(uncachedComp.isAnUnsortedObject)
|
|
unsortedCompDrawTime += std::chrono::duration_cast<std::chrono::microseconds>(std::chrono::steady_clock::now() - drawStartTime);
|
|
|
|
uncachedComp.comp->obj->drawSetupData.shouldDraw = false;
|
|
}
|
|
for(;nextCacheToRender < cachedNodesToDraw.size(); nextCacheToRender++)
|
|
draw_cache_image_to_canvas(canvas, drawData, cachedNodesToDraw[nextCacheToRender]);
|
|
|
|
if(optData.lastDrawnComponentPlacement)
|
|
*optData.lastDrawnComponentPlacement = lastComponentDrawn;
|
|
|
|
if(optData.timeToDrawUnsortedComponents)
|
|
*optData.timeToDrawUnsortedComponents = unsortedCompDrawTime;
|
|
}
|
|
|
|
void DrawingProgramCache::draw_cache_image_to_canvas(SkCanvas* canvas, const DrawData& drawData, const std::shared_ptr<DrawingProgramCacheBVHNode>& bvhNode) {
|
|
auto& drawCache = bvhNode->drawCache.value();
|
|
canvas->save();
|
|
bvhNode->coords.transform_sk_canvas(canvas, drawData);
|
|
drawCache.lastRenderTime = std::chrono::steady_clock::now();
|
|
|
|
SkPaint srcPaint;
|
|
srcPaint.setBlendMode(SkBlendMode::kSrc);
|
|
|
|
canvas->drawImage(drawCache.surface->makeTemporaryImage(), 0, 0, {SkFilterMode::kLinear, SkMipmapMode::kLinear}, &srcPaint);
|
|
|
|
canvas->restore();
|
|
}
|
|
|
|
DrawingProgramCache::~DrawingProgramCache() {
|
|
clear_own_cached_surfaces();
|
|
}
|