infinipaint/include/Helpers/NetworkingObjects
2025-12-17 14:46:27 +03:00
..
DelayUpdateSerializedClassManager.cpp Added generic delayed update objects 2025-12-10 17:23:05 +03:00
DelayUpdateSerializedClassManager.hpp All tools now converted to use new net objects 2025-12-15 15:36:42 +03:00
NetObjGenericSerializedClass.hpp Added all canvas component classes 2025-12-13 13:03:27 +03:00
NetObjID.cpp Added generic serialized class and changed to random 128 bit IDs for objects 2025-12-08 14:28:01 +03:00
NetObjID.hpp Same make_obj call allocates the correct type 2025-12-08 20:51:11 +03:00
NetObjManager.cpp Added all canvas component classes 2025-12-13 13:03:27 +03:00
NetObjManager.hpp Completely removed MainServer code. All server code is now part of the program 2025-12-17 14:46:27 +03:00
NetObjManagerTypeList.cpp Added sync code to client ordered list 2025-12-09 13:00:38 +03:00
NetObjManagerTypeList.hpp Added all canvas component classes 2025-12-13 13:03:27 +03:00
NetObjOrderedList.hpp Erase multiple objects from net list now works from client to server 2025-12-15 18:14:12 +03:00
NetObjOwnerPtr.decl.hpp Fixed compilation errors 2025-12-11 22:41:53 +03:00
NetObjOwnerPtr.hpp Started canvas component work, and moving to unique network pointers (build is broken) 2025-12-11 16:05:41 +03:00
NetObjOwnerPtr.impl.hpp Added all canvas component classes 2025-12-13 13:03:27 +03:00
NetObjTemporaryPtr.decl.hpp Fixed compilation errors 2025-12-11 22:41:53 +03:00
NetObjTemporaryPtr.hpp Started canvas component work, and moving to unique network pointers (build is broken) 2025-12-11 16:05:41 +03:00
NetObjTemporaryPtr.impl.hpp Added all canvas component classes 2025-12-13 13:03:27 +03:00
NetObjUnorderedSet.hpp Completely removed MainServer code. All server code is now part of the program 2025-12-17 14:46:27 +03:00
NetObjWeakPtr.hpp Working on moving canvas code to net objects (broken build) 2025-12-14 18:57:40 +03:00