#pragma once #include "DrawingProgramCache.hpp" class DrawingProgram; class DrawingProgramSelection { public: DrawingProgramSelection(DrawingProgram& initDrawP); void add_from_cam_coord_collider_to_selection(const SCollision::ColliderCollection& cC); void deselect_all(); void update(); void draw(SkCanvas* canvas, const DrawData& drawData); bool is_something_selected(); private: void calculate_aabb(); bool mouse_collided_with_selection_aabb(); SCollision::AABB selectionAABB; CoordSpaceHelper selectionTransformCoords; std::unordered_set selectedSet; DrawingProgramCache cache; DrawingProgram& drawP; };