/* * InfiniPaint * Copyright (C) 2025-2026 Yousef Khadadeh * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #pragma once #include "WorldGrid.hpp" #include "cereal/archives/portable_binary.hpp" #include #include class World; class GridManager { public: GridManager(World& w); void server_init_no_file(); void read_create_message(cereal::PortableBinaryInputArchive& a); void set_grid_list_callbacks(); void add_default_grid(const std::string& newName); template void save(Archive& a) const { a(grids->size()); for(uint32_t i = 0; i < grids->size(); i++) a(*grids->at(i)); } template void load(Archive& a) { uint32_t newSize = grids->size(); for(uint32_t i = 0; i < newSize; i++) { WorldGrid b; a(b); grids->emplace_back_direct(grids, b); } } void remove_grid(uint32_t indexToRemove); void draw_back(SkCanvas* canvas, const DrawData& drawData); void draw_front(SkCanvas* canvas, const DrawData& drawData); void draw_coordinates(SkCanvas* canvas, const DrawData& drawData); void scale_up(const WorldScalar& scaleUpAmount); void save_file(cereal::PortableBinaryOutputArchive& a) const; void load_file(cereal::PortableBinaryInputArchive& a, VersionNumber version); void finalize_grid_modify(const NetworkingObjects::NetObjTemporaryPtr& wGrid, const WorldGrid& oldGridData); void refresh_gui_data(); void setup_list_gui(const std::function& onStartModify); struct GridMenuGUIData { std::string newName; uint32_t selectedGrid = std::numeric_limits::max(); } gridMenu; NetworkingObjects::NetObjOwnerPtr> grids; World& world; };