#pragma once #include #include "../DrawData.hpp" #include "../DrawComponents/DrawTextBox.hpp" #include #include class DrawingProgram; class TextBoxTool { public: TextBoxTool(DrawingProgram& initDrawP); void gui_toolbox(); void tool_update(); void draw(SkCanvas* canvas, const DrawData& drawData); void reset_tool(); void edit_start(const std::shared_ptr& a, std::any& prevData); void commit_edit_updates(const std::shared_ptr& a, std::any& prevData); bool edit_update(const std::shared_ptr& a); bool edit_gui(const std::shared_ptr& a); bool prevent_undo_or_redo(); private: void edit_text(std::function toRun, const std::shared_ptr& textBox); void update_textbox_network(const std::shared_ptr& textBox); void commit(); struct TextBoxControls { float textRelativeSize = 20.0f; Vector2f startAt; Vector2f endAt; int drawStage = 0; std::shared_ptr intermediateItem; } controls; DrawingProgram& drawP; };