#pragma once #include "GUIStuff/GUIManager.hpp" class GUIHolder { public: GUIHolder(); GUIStuff::GUIManager gui; void load_icons_at(const std::filesystem::path& pathToLoad); void load_default_theme(); void save_theme(const std::filesystem::path& configPath, const std::string& themeName); bool load_theme(const std::filesystem::path& configPath, const std::string& themeName); void update(); void draw(SkCanvas* canvas); void input_key_callback(const InputManager::KeyCallbackArgs& key); void input_mouse_button_callback(const InputManager::MouseButtonCallbackArgs& button); void input_mouse_motion_callback(const InputManager::MouseMotionCallbackArgs& motion); void input_mouse_wheel_callback(const InputManager::MouseWheelCallbackArgs& wheel); void input_finger_touch_callback(const InputManager::FingerTouchCallbackArgs& touch); void input_finger_motion_callback(const InputManager::FingerMotionCallbackArgs& motion); };