#include "RectSelectTool.hpp" #include #include "DrawingProgram.hpp" #include "../Server/CommandList.hpp" #include "../MainProgram.hpp" #include "../DrawData.hpp" #include "Helpers/FixedPoint.hpp" #include "Helpers/MathExtras.hpp" #include "Helpers/SCollision.hpp" #include "Helpers/Serializers.hpp" #include "../CoordSpaceHelper.hpp" #include #include #include #ifdef USE_SKIA_BACKEND_GRAPHITE #include #elif USE_SKIA_BACKEND_GANESH #include #include #endif #define ROTATION_POINT_RADIUS_MULTIPLIER 0.7 #define ROTATION_POINTS_DISTANCE 20.0 RectSelectTool::RectSelectTool(DrawingProgram& initDrawP): drawP(initDrawP) { } void RectSelectTool::gui_toolbox() { drawP.world.main.toolbar.gui.text_label_centered("Rectangle Select"); } void RectSelectTool::reset_tool() { drawP.selection.deselect_all(); controls = RectSelectControls(); } void RectSelectTool::tool_update() { switch(controls.selectionMode) { case 0: { if(drawP.controls.leftClick) { if(drawP.selection.is_something_selected()) { if(!drawP.selection.mouse_collided_with_selection()) reset_tool(); } else { reset_tool(); controls.coords = drawP.world.drawData.cam.c; controls.selectStartAt = controls.coords.get_mouse_pos(drawP.world); controls.selectionMode = 1; } } break; } case 1: { using namespace SCollision; Vector2f mPos = controls.coords.get_mouse_pos(drawP.world); Vector2f newP1 = cwise_vec_min(controls.selectStartAt, mPos); Vector2f newP2 = cwise_vec_max(controls.selectStartAt, mPos); controls.newT = triangle_from_rect_points(newP1, newP2); if(!drawP.controls.leftClickHeld) { ColliderCollection cC; cC.triangle.emplace_back(controls.newT[0], controls.newT[1], controls.newT[2]); cC.triangle.emplace_back(controls.newT[2], controls.newT[3], controls.newT[0]); drawP.selection.add_from_cam_coord_collider_to_selection(cC); controls.selectionMode = 0; } break; } } } bool RectSelectTool::prevent_undo_or_redo() { return drawP.selection.is_something_selected() || controls.selectionMode == 1; } void RectSelectTool::draw(SkCanvas* canvas, const DrawData& drawData) { if(controls.selectionMode == 1) { canvas->save(); controls.coords.transform_sk_canvas(canvas, drawData); SkPaint selectionPaint; selectionPaint.setColor4f({0.3f, 0.6f, 0.9f, 0.4f}); SkRect r = SkRect::MakeLTRB(controls.newT[0].x(), controls.newT[0].y(), controls.newT[2].x(), controls.newT[2].y()); canvas->drawRect(r, selectionPaint); canvas->restore(); canvas->restore(); } }