#pragma once #include #include #include #include "BookmarkListItem.hpp" class World; class BookmarkManager { public: BookmarkManager(World& w); void init(); void scale_up(const WorldScalar& scaleUpAmount); void setup_list_gui(const std::string& id); template void save(Archive& a) const { } template void load(Archive& a) { } NetworkingObjects::NetObjOwnerPtr bookmarkListRoot; private: World& world; };