#include "GridManager.hpp" #include "MainProgram.hpp" #include #include #include #define GRID_CACHE_SIZE 10.0f #define GRID_CACHE_SIZE_INT 10 #define GRID_DOT_SIZE 0.5f const char* squareDotGridSkSl = R"V(half4 main(float2 fragCoord) { float m1 = step(mod(fragCoord.x + 0.25, 10.0), 0.5); float m2 = step(mod(fragCoord.y + 0.25, 10.0), 0.5); float fin = m1 * m2; return half4(fin); })V"; const char* circleDotGridSkSl = R"V(half4 main(float2 fragCoord) { float2 modCoord = mod(fragCoord + float2(5.0), float2(10.0)); float fin = step(distance(float2(5.0), modCoord), 0.25); return half4(fin); })V"; GridManager::GridManager(MainProgram& initMain): main(initMain) { auto [effect, err] = SkRuntimeEffect::MakeForShader(SkString(circleDotGridSkSl)); if(!err.isEmpty()) { std::cout << "[GridManager::GridManager] Circle dot shader construction error\n"; std::cout << err.c_str() << std::endl; } else circleDotShader = effect->makeShader(nullptr, {nullptr, 0}); auto [effect2, err2] = SkRuntimeEffect::MakeForShader(SkString(squareDotGridSkSl)); if(!err2.isEmpty()) { std::cout << "[GridManager::GridManager] Square dot shader construction error\n"; std::cout << err2.c_str() << std::endl; } else squareDotShader = effect2->makeShader(nullptr, {nullptr, 0}); } void GridManager::draw(SkCanvas* canvas, const DrawData& drawData) { if(gridType == GRIDTYPE_NONE) return; if(oldWindowSize != main.window.size.cast()) { gridPath = SkPath(); float maxDim = std::max(main.window.size.x(), main.window.size.y()) * 2.0f; for(float i = 0.0f; i < maxDim; i += GRID_CACHE_SIZE) { gridPath.moveTo(i, -maxDim); gridPath.lineTo(i, maxDim); gridPath.moveTo(-maxDim, i); gridPath.lineTo(maxDim, i); } for(float i = 0.0f; i > -maxDim; i -= GRID_CACHE_SIZE) { gridPath.moveTo(i, -maxDim); gridPath.lineTo(i, maxDim); gridPath.moveTo(-maxDim, i); gridPath.lineTo(maxDim, i); } oldWindowSize = main.window.size.cast(); } float alteredZoom = static_cast(((size / WorldScalar(GRID_CACHE_SIZE_INT)) / drawData.cam.c.inverseScale)); if(alteredZoom > 0.5f) { Vector2f fracCamPos; fracCamPos.x() = static_cast((drawData.cam.c.pos.x() % size) / drawData.cam.c.inverseScale); fracCamPos.y() = static_cast((drawData.cam.c.pos.y() % size) / drawData.cam.c.inverseScale); SkPaint linePaint; if(gridType == GRIDTYPE_CIRCLEDOT || gridType == GRIDTYPE_SQUAREDOT) { linePaint.setShader(gridType == 1 ? circleDotShader : squareDotShader); linePaint.setAlphaf(std::clamp(alteredZoom / 20.0f, 0.0f, 0.4f)); } else if(gridType == GRIDTYPE_LINE) { linePaint.setColor4f({1.0f, 1.0f, 1.0f, 1.0f}); linePaint.setStyle(SkPaint::kStroke_Style); linePaint.setStrokeWidth(0.0f); linePaint.setAlphaf(std::clamp(alteredZoom / 35.0f, 0.0f, 0.3f)); } canvas->save(); canvas->rotate(-drawData.cam.c.rotation * 180.0 / std::numbers::pi); canvas->translate(-fracCamPos.x(), -fracCamPos.y()); canvas->scale(alteredZoom, alteredZoom); if(gridType == GRIDTYPE_CIRCLEDOT || gridType == GRIDTYPE_SQUAREDOT) canvas->drawPaint(linePaint); else if(gridType == GRIDTYPE_LINE) canvas->drawPath(gridPath, linePaint); canvas->restore(); } }