#pragma once #include #include #include "SharedTypes.hpp" #include #include "CoordSpaceHelper.hpp" #include #include "InputManager.hpp" using namespace Eigen; class World; class DrawCamera { public: DrawCamera(); CoordSpaceHelper c; Vector2f viewingArea{-1, -1}; SCollision::AABB viewingAreaGenerousCollider; void set_viewing_area(Vector2f viewingAreaNew); void smooth_move_to(World& w, const CoordSpaceHelper& c, Vector2f windowSize, bool instantJump = false); void set_based_on_properties(World& w, const WorldVec& newPos, const WorldScalar& newZoom, double newRotate); void set_based_on_center(World& w, const WorldVec& newPos, const WorldScalar& newZoom, double newRotate); void update_main(World& main); void scale_up(World& w, const WorldScalar& scaleUpAmount); void save_file(cereal::PortableBinaryOutputArchive& a, const World& w) const; void load_file(cereal::PortableBinaryInputArchive& a, VersionNumber version, World& w); void input_key_callback(const InputManager::KeyCallbackArgs& key); void input_mouse_button_on_canvas_callback(World& w, const InputManager::MouseButtonCallbackArgs& button); void input_mouse_motion_callback(World& w, const InputManager::MouseMotionCallbackArgs& motion); void input_mouse_wheel_callback(World& w, const InputManager::MouseWheelCallbackArgs& wheel); void input_multi_finger_touch_callback(World& w, const InputManager::MultiFingerTouchCallbackArgs& touch); void input_multi_finger_motion_callback(World& w, const InputManager::MultiFingerMotionCallbackArgs& motion); private: struct SmoothMove { CoordSpaceHelper start; WorldVec startCenter; WorldVec endCenter; WorldScalar endUniformZoom; CoordSpaceHelper end; Vector2f endWindowSize; bool occurring = false; float moveTime; } smoothMove; WorldScalar startZoomVal; WorldVec startZoomMousePos; WorldVec startZoomCameraPos; bool isAccurateZooming = false; CoordSpaceHelper touchInitialC; std::vector touchInitialPositions; bool isTouchTransforming = false; };