#include "GUIManager.hpp" #include #include #include #include #include #include "Elements/SVGIcon.hpp" #include "Elements/SelectableButton.hpp" #include "Elements/RotateWheel.hpp" #include "Elements/MovableTabList.hpp" #include "Elements/Element.hpp" #include #include #include #include #include namespace GUIStuff { GUIManager::GUIManager() { Clay_SetMaxMeasureTextCacheWordCount(100000); clayArena = Clay_CreateArenaWithCapacityAndMemory(Clay_MinMemorySize(), malloc(Clay_MinMemorySize())); clayInstance = Clay_Initialize(clayArena, Clay_Dimensions(1.0f, 1.0f), (Clay_ErrorHandler)clay_error_handler); Clay_SetMeasureTextFunction(clay_skia_measure_text, this); //Clay_SetDebugModeEnabled(true); } Clay_Dimensions GUIManager::clay_skia_measure_text(Clay_StringSlice str, Clay_TextElementConfig* config, void* userData) { GUIManager* window = static_cast(userData); SkFont font = window->io->get_font(config->fontSize); SkFontMetrics metrics; font.getMetrics(&metrics); float nextText = font.measureText(str.chars, str.length, SkTextEncoding::kUTF8, nullptr); return Clay_Dimensions(nextText, - metrics.fAscent + metrics.fDescent); } void GUIManager::begin() { for(auto& [id, e] : elements) e.isUsedThisFrame = false; io->mouse.pos = io->mouse.globalPos - windowPos; io->strArena = &strArena; Clay_SetLayoutDimensions(Clay_Dimensions(windowSize.x(), windowSize.y())); Clay_SetPointerState(Clay_Vector2((float)io->mouse.pos.x(), (float)io->mouse.pos.y()), io->mouse.leftHeld); Clay_UpdateScrollContainers(false, Clay_Vector2(io->mouse.scroll.y(), io->mouse.scroll.y()), io->deltaTime * 2.0f); Clay_SetCurrentContext(clayInstance); strArena.reset(); Clay_BeginLayout(); } void GUIManager::end() { renderCommands = Clay_EndLayout(); if(!idStack.empty()) throw std::runtime_error("[GUIManager::end] ID Stack is not empty on end (push_id and pop_id calls not equal)"); std::erase_if(elements, [](auto& p) { return !p.second.isUsedThisFrame; }); } void GUIManager::draw(SkCanvas* canvas) { canvas->save(); canvas->translate(windowPos.x(), windowPos.y()); for(size_t i = 0; i < static_cast(renderCommands.length); i++) { Clay_RenderCommand* command = Clay_RenderCommandArray_Get(&renderCommands, i); Clay_BoundingBox bb = command->boundingBox; switch(command->commandType) { case CLAY_RENDER_COMMAND_TYPE_RECTANGLE: { Clay_RectangleRenderData* config = &command->renderData.rectangle; SkVector radii[4] = { {config->cornerRadius.topLeft, config->cornerRadius.topLeft}, {config->cornerRadius.topRight, config->cornerRadius.topRight}, {config->cornerRadius.bottomRight, config->cornerRadius.bottomRight}, {config->cornerRadius.bottomLeft, config->cornerRadius.bottomLeft} }; SkRRect rrect; rrect.setRectRadii( SkRect::MakeXYWH(bb.x, bb.y, bb.width, bb.height), radii ); SkPaint paint; paint.setStyle(SkPaint::kFill_Style); paint.setColor4f(convert_vec4(config->backgroundColor)); canvas->drawRRect(rrect, paint); break; } case CLAY_RENDER_COMMAND_TYPE_TEXT: { Clay_TextRenderData* config = &command->renderData.text; SkPaint paint; paint.setColor4f(convert_vec4(config->textColor)); SkFont f = io->get_font(config->fontSize); SkFontMetrics metrics; f.getMetrics(&metrics); canvas->drawSimpleText(config->stringContents.chars, config->stringContents.length, SkTextEncoding::kUTF8, bb.x, (bb.y + bb.height - metrics.fDescent), io->get_font(config->fontSize), paint); break; } case CLAY_RENDER_COMMAND_TYPE_BORDER: { Clay_BorderRenderData* config = &command->renderData.border; SkPaint p; p.setColor4f(convert_vec4(config->color)); p.setStyle(SkPaint::kStroke_Style); float halfLineWidth = 0.0f; // Top Left corner if (config->cornerRadius.topLeft > 0.0f) { SkPath path; float lineWidth = config->width.top; p.setStrokeWidth(lineWidth); path.moveTo(bb.x + halfLineWidth, bb.y + config->cornerRadius.topLeft + halfLineWidth); path.arcTo((bb.x + halfLineWidth), (bb.y + halfLineWidth), (bb.x + config->cornerRadius.topLeft + halfLineWidth), (bb.y + halfLineWidth), config->cornerRadius.topLeft); canvas->drawPath(path, p); } // Top border if (config->width.top > 0.0f) { SkPath path; float lineWidth = config->width.top; p.setStrokeWidth(lineWidth); path.moveTo((bb.x + config->cornerRadius.topLeft + halfLineWidth), (bb.y + halfLineWidth)); path.lineTo((bb.x + bb.width - config->cornerRadius.topRight - halfLineWidth), (bb.y + halfLineWidth)); canvas->drawPath(path, p); } // Top Right Corner if (config->cornerRadius.topRight > 0.0f) { SkPath path; float lineWidth = config->width.top; p.setStrokeWidth(lineWidth); path.moveTo((bb.x + bb.width - config->cornerRadius.topRight - halfLineWidth), (bb.y + halfLineWidth)); path.arcTo((bb.x + bb.width - halfLineWidth), (bb.y + halfLineWidth), (bb.x + bb.width - halfLineWidth), (bb.y + config->cornerRadius.topRight + halfLineWidth), config->cornerRadius.topRight); canvas->drawPath(path, p); } // Right border if (config->width.right > 0.0f) { SkPath path; float lineWidth = config->width.right; p.setStrokeWidth(lineWidth); path.moveTo((bb.x + bb.width - halfLineWidth), (bb.y + config->cornerRadius.topRight + halfLineWidth)); path.lineTo((bb.x + bb.width - halfLineWidth), (bb.y + bb.height - config->cornerRadius.bottomRight - halfLineWidth)); canvas->drawPath(path, p); } // Bottom Right Corner if (config->cornerRadius.bottomRight > 0.0f) { SkPath path; float lineWidth = config->width.bottom; p.setStrokeWidth(lineWidth); path.moveTo((bb.x + bb.width - halfLineWidth), (bb.y + bb.height - config->cornerRadius.bottomRight - halfLineWidth)); path.arcTo((bb.x + bb.width - halfLineWidth), (bb.y + bb.height - halfLineWidth), (bb.x + bb.width - config->cornerRadius.bottomRight - halfLineWidth), (bb.y + bb.height - halfLineWidth), config->cornerRadius.bottomRight); canvas->drawPath(path, p); } // Bottom Border if (config->width.bottom > 0.0f) { SkPath path; float lineWidth = config->width.bottom; p.setStrokeWidth(lineWidth); path.moveTo((bb.x + config->cornerRadius.bottomLeft + halfLineWidth), (bb.y + bb.height - halfLineWidth)); path.lineTo((bb.x + bb.width - config->cornerRadius.bottomRight - halfLineWidth), (bb.y + bb.height - halfLineWidth)); canvas->drawPath(path, p); } // Bottom Left Corner if (config->cornerRadius.bottomLeft > 0.0f) { SkPath path; float lineWidth = config->width.bottom; p.setStrokeWidth(lineWidth); path.moveTo((bb.x + config->cornerRadius.bottomLeft + halfLineWidth), (bb.y + bb.height - halfLineWidth)); path.arcTo((bb.x + halfLineWidth), (bb.y + bb.height - halfLineWidth), (bb.x + halfLineWidth), (bb.y + bb.height - config->cornerRadius.bottomLeft - halfLineWidth), config->cornerRadius.bottomLeft); canvas->drawPath(path, p); } // Left Border if (config->width.left > 0.0f) { SkPath path; float lineWidth = config->width.left; p.setStrokeWidth(lineWidth); path.moveTo((bb.x + halfLineWidth), (bb.y + bb.height - config->cornerRadius.bottomLeft - halfLineWidth)); path.lineTo((bb.x + halfLineWidth), (bb.y + config->cornerRadius.topRight + halfLineWidth)); canvas->drawPath(path, p); } break; } case CLAY_RENDER_COMMAND_TYPE_SCISSOR_START: { canvas->save(); SkRect clipRect = SkRect::MakeXYWH(bb.x, bb.y, bb.width, bb.height); canvas->clipRect(clipRect); break; } case CLAY_RENDER_COMMAND_TYPE_SCISSOR_END: { canvas->restore(); break; } case CLAY_RENDER_COMMAND_TYPE_CUSTOM: { Element* customElement = (Element*)command->renderData.custom.customData; customElement->clay_draw(canvas, *io, command); break; } default: break; } } canvas->restore(); } void GUIManager::top_to_bottom_window_popup_layout(Clay_SizingAxis x, Clay_SizingAxis y, const std::function& elemUpdate) { CLAY({.layout = { .sizing = {.width = x, .height = y }, .padding = CLAY_PADDING_ALL(io->theme->padding1), .childGap = io->theme->childGap1, .layoutDirection = CLAY_TOP_TO_BOTTOM }, .backgroundColor = convert_vec4(io->theme->backColor1), .cornerRadius = CLAY_CORNER_RADIUS(10), .floating = { .attachTo = CLAY_ATTACH_TO_PARENT }, .border = {.color = convert_vec4(io->theme->backColor2), .width = CLAY_BORDER_OUTSIDE(2)} }) { if(Clay_Hovered()) io->hoverObstructed = true; elemUpdate(); } } void GUIManager::left_to_right_layout(Clay_SizingAxis x, Clay_SizingAxis y, const std::function& elemUpdate) { CLAY({.layout = { .sizing = {.width = x, .height = y }, .childGap = io->theme->childGap1, .childAlignment = {.x = CLAY_ALIGN_X_LEFT, .y = CLAY_ALIGN_Y_CENTER}, .layoutDirection = CLAY_LEFT_TO_RIGHT, } }) { elemUpdate(); } } void GUIManager::left_to_right_line_layout(const std::function& elemUpdate) { left_to_right_layout(CLAY_SIZING_GROW(0), CLAY_SIZING_FIT(0), elemUpdate); } void GUIManager::text_label_size(const std::string& val, float modifier) { CLAY_TEXT(strArena.std_str_to_clay_str(val), CLAY_TEXT_CONFIG({.textColor = convert_vec4(io->theme->frontColor1), .fontSize = static_cast(io->fontSize * modifier)})); } void GUIManager::text_label_color(const std::string& val, const SkColor4f& color) { CLAY_TEXT(strArena.std_str_to_clay_str(val), CLAY_TEXT_CONFIG({.textColor = convert_vec4(color), .fontSize = io->fontSize })); } void GUIManager::text_label(const std::string& val) { CLAY_TEXT(strArena.std_str_to_clay_str(val), CLAY_TEXT_CONFIG({.textColor = convert_vec4(io->theme->frontColor1), .fontSize = io->fontSize })); } void GUIManager::text_label_centered(const std::string& val) { CLAY({ .layout = { .sizing = {.width = CLAY_SIZING_GROW(0), .height = CLAY_SIZING_FIT(0) }, .childAlignment = {.x = CLAY_ALIGN_X_CENTER, .y = CLAY_ALIGN_Y_CENTER}, } }) { CLAY_TEXT(strArena.std_str_to_clay_str(val), CLAY_TEXT_CONFIG({.textColor = convert_vec4(io->theme->frontColor1), .fontSize = io->fontSize })); } } bool GUIManager::radio_button(const std::string& id, bool val, const std::function& elemUpdate) { push_id(id); RadioButton* e = insert_element(); e->update(*io, val, elemUpdate); pop_id(); return e->selection.clicked; } void GUIManager::checkbox(const std::string& id, bool* val, const std::function& elemUpdate) { push_id(id); CheckBox* e = insert_element(); e->update(*io, *val, elemUpdate); if(e->selection.clicked) *val = !(*val); pop_id(); } void GUIManager::input_text_field(const std::string& id, const std::string& name, std::string* val, const std::function& elemUpdate) { left_to_right_line_layout([&]() { text_label(name); input_text(id, val, elemUpdate); }); } void GUIManager::input_path_field(const std::string& id, const std::string& name, std::filesystem::path* val, std::filesystem::file_type fileTypeRestriction, const std::function& elemUpdate) { left_to_right_line_layout([&]() { text_label(name); input_path(id, val, fileTypeRestriction, elemUpdate); }); } void GUIManager::checkbox_field(const std::string& id, const std::string& name, bool* val, const std::function& elemUpdate) { left_to_right_line_layout([&]() { checkbox(id, val, elemUpdate); text_label(name); }); } bool GUIManager::radio_button_field(const std::string& id, const std::string& name, bool val, const std::function& elemUpdate) { bool toRet; left_to_right_line_layout([&]() { toRet = radio_button(id, val, elemUpdate); text_label(name); }); return toRet; } void GUIManager::input_color_component_255(const std::string& id, float* val, const std::function& elemUpdate) { push_id(id); insert_element>()->update(*io, val, [&](const std::string& str) { int roundTo255; std::stringstream ss; ss << str; ss >> roundTo255; return std::clamp(static_cast(roundTo255) / 255.0f, 0.0f, 1.0f); }, [&](const float& colorFloat) { int convertTo255 = colorFloat * 255; std::stringstream ss; ss << convertTo255; return ss.str(); }, true, false, elemUpdate); pop_id(); } void GUIManager::input_text(const std::string& id, std::string* val, const std::function& elemUpdate) { push_id(id); insert_element>()->update(*io, val, [&](const std::string& str) { return str; }, [&](const std::string& str) { return str; }, true, true, elemUpdate); pop_id(); } bool GUIManager::selectable_button(const std::string& id, const std::function& elemUpdate, bool hasBorder, bool hasBorderPadding, bool isSelected) { push_id(id); SelectableButton* e = insert_element(); e->update(*io, hasBorder, hasBorderPadding, elemUpdate, isSelected); bool toRet = e->selection.clicked; pop_id(); return toRet; } void GUIManager::svg_icon(const std::string& id, const std::string& svgPath, bool isHighlighted, const std::function& elemUpdate) { push_id(id); insert_element()->update(*io, svgPath, isHighlighted, elemUpdate); pop_id(); } bool GUIManager::svg_icon_button(const std::string& id, const std::string& svgPath, bool isSelected, float size, bool hasBorder, const std::function& elemUpdate) { bool toRet = false; push_id(id); CLAY ({.layout = {.sizing = {.width = CLAY_SIZING_FIXED(size), .height = CLAY_SIZING_FIXED(size) } } }) { toRet = selectable_button("0", [&](SelectionHelper& s, bool is) { svg_icon("1", svgPath, is || s.held || s.hovered); if(elemUpdate) elemUpdate(); }, hasBorder, true, isSelected); } pop_id(); return toRet; } bool GUIManager::text_button_sized(const std::string& id, const std::string& text, Clay_SizingAxis x, Clay_SizingAxis y, bool isSelected, const std::function& elemUpdate) { bool toRet = false; CLAY ({.layout = {.sizing = {.width = x, .height = y } } }) { toRet = selectable_button(id, [&](SelectionHelper& s, bool iS) { text_label(text); if(elemUpdate) elemUpdate(); }, true, true, isSelected); } return toRet; } bool GUIManager::text_button(const std::string& id, const std::string& text, bool isSelected, const std::function& elemUpdate) { bool toRet = false; CLAY ({.layout = {.sizing = {.width = CLAY_SIZING_FIT(0), .height = CLAY_SIZING_FIT(0) } } }) { toRet = selectable_button(id, [&](SelectionHelper& s, bool iS) { text_label(text); if(elemUpdate) elemUpdate(); }, true, true, isSelected); } return toRet; } bool GUIManager::text_button_wide(const std::string& id, const std::string& text, bool isSelected, const std::function& elemUpdate) { bool toRet = false; CLAY ({.layout = {.sizing = {.width = CLAY_SIZING_GROW(0), .height = CLAY_SIZING_FIT(0) } } }) { toRet = selectable_button(id, [&](SelectionHelper& s, bool iS) { text_label(text); if(elemUpdate) elemUpdate(); }, true, true, isSelected); } return toRet; } void GUIManager::input_scalar(const std::string& id, uint8_t* val, uint8_t min, uint8_t max, int decimalPrecision, const std::function& elemUpdate) { push_id(id); insert_element>()->update(*io, val, [&](const std::string& a) { if(a.empty()) return min; uint32_t toRet; std::stringstream ss; ss << a; ss >> toRet; if(ss.fail()) return min; return std::clamp(toRet, min, max); }, [&](const uint8_t& a) { return std::to_string(static_cast(a)); }, true, false, elemUpdate); pop_id(); } void GUIManager::input_path(const std::string& id, std::filesystem::path* val, std::filesystem::file_type fileTypeRestriction, const std::function& elemUpdate) { push_id(id); insert_element>()->update(*io, val, [&](const std::string& a) { std::filesystem::path toRet = std::filesystem::path(a); if(fileTypeRestriction != std::filesystem::file_type::none && std::filesystem::status(toRet).type() != fileTypeRestriction) return std::optional(std::nullopt); return std::optional(toRet); }, [&](const std::filesystem::path& a) { return a.string(); }, true, false, elemUpdate); pop_id(); } void GUIManager::tab_list(const std::string& id, const std::vector>& tabNames, size_t& selectedTab, std::optional& closedTab, const std::function& elemUpdate) { push_id(id); insert_element()->update(*io, tabNames, selectedTab, closedTab, elemUpdate); pop_id(); } void GUIManager::dropdown_select(const std::string& id, size_t* val, const std::vector& selections, float width, const std::function& hoverboxElemUpdate) { push_id(id); bool& dropDownOpen = insert_any_with_id(0, false); left_to_right_layout(CLAY_SIZING_FIXED(width), CLAY_SIZING_FIT(0), [&]() { bool click = selectable_button(id, [&](SelectionHelper& s, bool iS) { CLAY({ .layout = { .sizing = {.width = CLAY_SIZING_GROW(0), .height = CLAY_SIZING_GROW(0) }, .padding = {.left = 4, .right = 4}, .childGap = io->theme->childGap1, .childAlignment = {.x = CLAY_ALIGN_X_LEFT, .y = CLAY_ALIGN_Y_CENTER}, .layoutDirection = CLAY_LEFT_TO_RIGHT, } }) { text_label(selections[*val]); CLAY({.layout = {.sizing = {.width = CLAY_SIZING_GROW(0), .height = CLAY_SIZING_GROW(0)}}}) {} CLAY({ .layout = { .sizing = {.width = CLAY_SIZING_FIT(20), .height = CLAY_SIZING_FIT(20)} } }) { svg_icon("dropico", "data/icons/droparrow.svg", dropDownOpen); } } }, true, false, dropDownOpen); if(dropDownOpen) { CLAY({ .layout = { .sizing = {.width = CLAY_SIZING_FIXED(width), .height = CLAY_SIZING_FIT(0)}, .padding = {.left = 2, .right = 2}, .childAlignment = {.x = CLAY_ALIGN_X_LEFT, .y = CLAY_ALIGN_Y_TOP}, .layoutDirection = CLAY_TOP_TO_BOTTOM }, .cornerRadius = CLAY_CORNER_RADIUS(4), .floating = { .offset = { .y = 4 }, .attachPoints = { .element = CLAY_ATTACH_POINT_LEFT_TOP, .parent = CLAY_ATTACH_POINT_LEFT_BOTTOM }, .attachTo = CLAY_ATTACH_TO_PARENT }, .border = { .color = convert_vec4(io->theme->backColor3), .width = CLAY_BORDER_OUTSIDE(4) } }) { obstructing_window(); for(size_t i = 0; i < selections.size(); i++) { bool selectedEntry = *val == i; CLAY({ .layout = { .sizing = {.width = CLAY_SIZING_GROW(0), .height = CLAY_SIZING_FIT(0)}, }, }) { SkColor4f entryColor; if(selectedEntry) entryColor = io->theme->backColor2; else if(Clay_Hovered()) entryColor = io->theme->backColor3; else entryColor = io->theme->backColor1; CLAY({ .layout = { .sizing = {.width = CLAY_SIZING_GROW(0), .height = CLAY_SIZING_FIT(0)}, }, .backgroundColor = convert_vec4(entryColor) }) { text_label(selections[i]); if(io->mouse.leftClick && Clay_Hovered()) { *val = i; dropDownOpen = false; } } } } if(hoverboxElemUpdate) hoverboxElemUpdate(); } } if(click) dropDownOpen = !dropDownOpen; }); pop_id(); } void GUIManager::scroll_bar_area(const std::string& uniqueId, const std::function& elemUpdate) { CLAY({ .layout = { .sizing = {.width = CLAY_SIZING_GROW(0), .height = CLAY_SIZING_GROW(0)}, .childAlignment = {.x = CLAY_ALIGN_X_LEFT, .y = CLAY_ALIGN_Y_TOP}, .layoutDirection = CLAY_LEFT_TO_RIGHT } }) { struct ScrollAreaData { float currentScrollPos = 0.0f; bool isMoving = false; float contentDimensions = 100.0f; float containerDimensions = 100.0f; }; push_id(uniqueId); ScrollAreaData& sD = insert_any(ScrollAreaData{}); pop_id(); Clay_ElementId clayID = Clay_GetElementId(strArena.std_str_to_clay_str(uniqueId)); CLAY({ .id = clayID, .layout = { .sizing = {.width = CLAY_SIZING_GROW(0), .height = CLAY_SIZING_GROW(0)}, .childAlignment = {.x = CLAY_ALIGN_X_LEFT, .y = CLAY_ALIGN_Y_TOP}, .layoutDirection = CLAY_TOP_TO_BOTTOM }, .clip = {.vertical = true, .childOffset = Clay_GetScrollOffset()} }) { elemUpdate(sD.contentDimensions, sD.containerDimensions, sD.currentScrollPos); } // Make sure you are accessing this data after the element has been created Clay_ScrollContainerData scrollData = Clay_GetScrollContainerData(clayID); Clay_BoundingBox scrollAreaBB = Clay_GetElementData(clayID).boundingBox; sD.contentDimensions = scrollData.contentDimensions.height; sD.containerDimensions = scrollData.scrollContainerDimensions.height; if(scrollData.contentDimensions.height > scrollData.scrollContainerDimensions.height) { float sAreaDim = scrollData.scrollContainerDimensions.height; float contDim = scrollData.contentDimensions.height; float scrollerSize = (sAreaDim / contDim) * sAreaDim; float scrollPosMax = (contDim - sAreaDim) + 3.0f; // NOTE: Adding + 3.0f to prevent bug with scroller that pushes everything under it when its at the bottom of the scroll area float scrollerPos = std::fabs(scrollData.scrollPosition->y / scrollPosMax); float areaAboveScrollerSize = scrollerPos * (sAreaDim - scrollerSize); if(Clay_Hovered()) sD.currentScrollPos += io->mouse.scroll.y() * io->deltaTime * 3000.0f; CLAY({ .layout = { .sizing = {.width = CLAY_SIZING_FIXED(12), .height = CLAY_SIZING_GROW(0)}, .childAlignment = {.x = CLAY_ALIGN_X_LEFT, .y = CLAY_ALIGN_Y_TOP}, .layoutDirection = CLAY_TOP_TO_BOTTOM }, .backgroundColor = convert_vec4(io->theme->backColor1) }) { SkColor4f scrollerColor; if(sD.isMoving) scrollerColor = io->theme->fillColor1; else if(Clay_Hovered()) scrollerColor = io->theme->fillColor2; else scrollerColor = io->theme->backColor3; CLAY({ .layout = { .sizing = {.width = CLAY_SIZING_GROW(0), .height = CLAY_SIZING_FIXED(areaAboveScrollerSize)} } }) {} CLAY({ .layout = {.sizing = {.width = CLAY_SIZING_GROW(0), .height = CLAY_SIZING_FIXED(scrollerSize)}}, .backgroundColor = convert_vec4(scrollerColor), .cornerRadius = CLAY_CORNER_RADIUS(3), }) { } CLAY({ .layout = {.sizing = {.width = CLAY_SIZING_GROW(0), .height = CLAY_SIZING_GROW(0)}}}) {} if(Clay_Hovered() && io->mouse.leftClick) sD.isMoving = true; if(!io->mouse.leftHeld) sD.isMoving = false; if(sD.isMoving) sD.currentScrollPos = ((io->mouse.pos.y() - scrollAreaBB.y) / scrollAreaBB.height) * (-scrollPosMax); sD.currentScrollPos = std::clamp(sD.currentScrollPos, -scrollPosMax, 0.0f); scrollData.scrollPosition->y = sD.currentScrollPos; } } else sD.currentScrollPos = 0.0f; } } void GUIManager::scroll_bar_many_entries_area(const std::string& uniqueId, float entryHeight, size_t entryCount, const std::function& entryUpdate, const std::function& elemUpdate) { push_id(uniqueId); scroll_bar_area(uniqueId, [&](float scrollContentHeight, float containerHeight, float scrollAmount) { if(elemUpdate) elemUpdate(scrollContentHeight, containerHeight, scrollAmount); bool listHovered = Clay_Hovered(); scrollAmount = std::fabs(scrollAmount); float entryHeight = 25.0f; size_t startPoint = scrollAmount / entryHeight; size_t elementsContainable = (containerHeight / entryHeight) + 1; size_t endPoint = std::min(entryCount, startPoint + elementsContainable); if(startPoint != 0) { CLAY({ .layout = { .sizing = {.width = CLAY_SIZING_GROW(0), .height = CLAY_SIZING_FIXED(startPoint * entryHeight)}, } }) { } } for(size_t i = startPoint; i < endPoint; i++) { push_id(i); entryUpdate(i, listHovered); pop_id(); } if(endPoint != entryCount) { CLAY({ .layout = { .sizing = {.width = CLAY_SIZING_GROW(0), .height = CLAY_SIZING_FIXED((entryCount - endPoint) * entryHeight)}, } }) { } } }); pop_id(); } bool GUIManager::rotate_wheel(const std::string& id, double* angle, float size, const std::function& elemUpdate) { bool toRet = false; push_id(id); CLAY ({.layout = {.sizing = {.width = CLAY_SIZING_FIXED(size), .height = CLAY_SIZING_FIXED(size) } } }) { RotateWheel* e = insert_element(); e->update(*io, angle, elemUpdate); toRet = e->selection.clicked; } pop_id(); return toRet; } void GUIManager::paint_circle_popup_menu(const std::string& id, const Vector2f& centerPos, const PaintCircleMenu::Data& val, const std::function& elemUpdate) { float size = 300.0f; push_id(id); CLAY({.layout = { .sizing = {.width = CLAY_SIZING_FIXED(size), .height = CLAY_SIZING_FIXED(size)} }, .floating = { .offset = {centerPos.x() - size * 0.5f, centerPos.y() - size * 0.5f}, .zIndex = -1, .attachTo = CLAY_ATTACH_TO_ROOT } }) { PaintCircleMenu* e = insert_element(); e->update(*io, val, elemUpdate); } pop_id(); } void GUIManager::obstructing_window() { if(Clay_Hovered()) io->hoverObstructed = true; } void GUIManager::clay_error_handler(Clay_ErrorData errorData) { std::cout << "[Clay Error] " << errorData.errorText.chars << std::endl; } void GUIManager::push_id(int64_t id) { idStack.emplace_back(id); } void GUIManager::push_id(const std::string& id) { idStack.emplace_back(id); } void GUIManager::pop_id() { idStack.pop_back(); } }