#pragma once #include "DrawCamera.hpp" #include "ResourceManager.hpp" #include "FontData.hpp" using namespace Eigen; class Toolbar; class MainProgram; struct DrawData { DrawCamera cam; ResourceManager* rMan; MainProgram* main; bool dontUseDrawProgCache = false; bool clampDrawBetween = true; WorldScalar clampDrawMinimum; WorldScalar clampDrawMaximum; };