#pragma once #include "CanvasComponent.hpp" #include "../CoordSpaceHelper.hpp" #include class EllipseCanvasComponent : public CanvasComponent { public: virtual CanvasComponentType get_type() const override; virtual void save(cereal::PortableBinaryOutputArchive& a) const override; virtual void load(cereal::PortableBinaryInputArchive& a) override; virtual void save_file(cereal::PortableBinaryOutputArchive& a) const override; virtual void load_file(cereal::PortableBinaryInputArchive& a, VersionNumber version) override; virtual void change_stroke_color(const Vector4f& newStrokeColor) override; virtual std::optional get_stroke_color() const override; virtual std::unique_ptr get_data_copy() const override; virtual void set_data_from(const CanvasComponent& other) override; // User input data struct Data { Vector4f strokeColor; Vector4f fillColor; float strokeWidth; Vector2f p1; Vector2f p2; uint8_t fillStrokeMode; bool operator==(const Data& o) const = default; } d; private: void create_draw_data(); void create_collider(); virtual void draw(SkCanvas* canvas, const DrawData& drawData) const override; virtual void initialize_draw_data(DrawingProgram& drawP) override; virtual bool collides_within_coords(const SCollision::ColliderCollection& checkAgainst) const override; virtual SCollision::AABB get_obj_coord_bounds() const override; void create_triangles(const std::function& passTriangleFunc); SCollision::BVHContainer collisionTree; SkPath ellipsePath; };