#pragma once #include "DrawingProgramToolBase.hpp" #include #include #include #include #include #include #include "../../CanvasComponents/CanvasComponentContainer.hpp" #include class DrawingProgram; struct DrawData; class BrushStrokeCanvasComponent; class BrushTool : public DrawingProgramToolBase { public: BrushTool(DrawingProgram& initDrawP); virtual DrawingProgramToolType get_type() override; virtual void gui_toolbox() override; virtual void tool_update() override; virtual bool right_click_popup_gui(Vector2f popupPos) override; virtual void erase_component(CanvasComponentContainer::ObjInfo* erasedComp) override; virtual void switch_tool(DrawingProgramToolType newTool) override; virtual void draw(SkCanvas* canvas, const DrawData& drawData) override; virtual bool prevent_undo_or_redo() override; private: bool extensive_point_checking_back(const BrushStrokeCanvasComponent& brushStroke, const Vector2f& newPoint); bool extensive_point_checking(const BrushStrokeCanvasComponent& brushStroke, const Vector2f& newPoint); void commit_stroke(); float penWidth = 1.0f; bool addedTemporaryPoint = false; struct SmoothingPoint { float val; std::chrono::steady_clock::time_point t; }; std::deque penSmoothingData; CanvasComponentContainer::ObjInfo* objInfoBeingEdited = nullptr; bool hasRoundCaps = true; bool drawingMinimumRelativeToSize = true; bool midwayInterpolation = true; Vector2f prevPointUnaltered = {0, 0}; };