#include "DrawingProgramScreen.hpp" #include "../MainProgram.hpp" DrawingProgramScreen::DrawingProgramScreen(MainProgram& m): Screen(m), toolbar(m) {} void DrawingProgramScreen::update() { toolbar.update(); main.world->focus_update(); } void DrawingProgramScreen::gui_layout_run() { toolbar.layout_run(); } bool DrawingProgramScreen::app_close_requested() { return toolbar.app_close_requested(); } void DrawingProgramScreen::input_add_file_to_canvas_callback(const CustomEvents::AddFileToCanvasEvent& addFile) { main.world->input_add_file_to_canvas_callback(addFile); } void DrawingProgramScreen::input_open_infinipaint_file_callback(const CustomEvents::OpenInfiniPaintFileEvent& openFile) { main.create_new_tab(openFile); } void DrawingProgramScreen::input_paste_callback(const CustomEvents::PasteEvent& paste) { main.world->input_paste_callback(paste); } void DrawingProgramScreen::input_drop_file_callback(const InputManager::DropCallbackArgs& drop) { if(std::filesystem::is_regular_file(drop.data)) { std::filesystem::path droppedFilePath(drop.data); if(droppedFilePath.has_extension() && droppedFilePath.extension().string() == std::string("." + World::FILE_EXTENSION)) { CustomEvents::emit_event({ .isClient = false, .filePathSource = droppedFilePath }); return; } } main.world->input_drop_file_callback(drop); } void DrawingProgramScreen::input_drop_text_callback(const InputManager::DropCallbackArgs& drop) { main.world->input_drop_text_callback(drop); } void DrawingProgramScreen::input_key_callback(const InputManager::KeyCallbackArgs& key) { switch(key.key) { case InputManager::KEY_NOGUI: { if(key.down && !key.repeat) { toolbar.drawGui = !toolbar.drawGui; main.g.gui.set_to_layout(); } break; } case InputManager::KEY_SAVE: { if(key.down && !key.repeat) toolbar.save_func(); break; } case InputManager::KEY_SAVE_AS: { if(key.down && !key.repeat) toolbar.save_as_func(); break; } case InputManager::KEY_OPEN_CHAT: { if(key.down && !key.repeat) toolbar.open_chatbox(); break; } } main.world->input_key_callback(key); } void DrawingProgramScreen::input_text_key_callback(const InputManager::KeyCallbackArgs& key) { switch(key.key) { case InputManager::KEY_GENERIC_ESCAPE: { if(key.down && !key.repeat) toolbar.close_chatbox(); break; } } main.world->input_text_key_callback(key); } void DrawingProgramScreen::input_text_callback(const InputManager::TextCallbackArgs& text) { main.world->input_text_callback(text); } void DrawingProgramScreen::input_mouse_button_callback(const InputManager::MouseButtonCallbackArgs& button) { main.world->input_mouse_button_callback(button); } void DrawingProgramScreen::input_mouse_motion_callback(const InputManager::MouseMotionCallbackArgs& motion) { main.world->input_mouse_motion_callback(motion); } void DrawingProgramScreen::input_mouse_wheel_callback(const InputManager::MouseWheelCallbackArgs& wheel) { main.world->input_mouse_wheel_callback(wheel); } void DrawingProgramScreen::input_pen_button_callback(const InputManager::PenButtonCallbackArgs& button) { main.world->input_pen_button_callback(button); } void DrawingProgramScreen::input_pen_touch_callback(const InputManager::PenTouchCallbackArgs& touch) { main.world->input_pen_touch_callback(touch); } void DrawingProgramScreen::input_pen_motion_callback(const InputManager::PenMotionCallbackArgs& motion) { main.world->input_pen_motion_callback(motion); } void DrawingProgramScreen::input_pen_axis_callback(const InputManager::PenAxisCallbackArgs& axis) { main.world->input_pen_axis_callback(axis); } void DrawingProgramScreen::input_multi_finger_touch_callback(const InputManager::MultiFingerTouchCallbackArgs& touch) { main.world->input_multi_finger_touch_callback(touch); } void DrawingProgramScreen::input_multi_finger_motion_callback(const InputManager::MultiFingerMotionCallbackArgs& motion) { main.world->input_multi_finger_motion_callback(motion); } void DrawingProgramScreen::input_finger_touch_callback(const InputManager::FingerTouchCallbackArgs& touch) { } void DrawingProgramScreen::input_finger_motion_callback(const InputManager::FingerMotionCallbackArgs& motion) { } void DrawingProgramScreen::input_window_resize_callback(const InputManager::WindowResizeCallbackArgs& w) { } void DrawingProgramScreen::input_window_scale_callback(const InputManager::WindowScaleCallbackArgs& w) { }