#include "DrawData.hpp" #include "CanvasComponents/CanvasComponentContainer.hpp" void DrawData::refresh_draw_optimizing_values() { clampDrawBetween = true; clampDrawMinimum = cam.c.inverseScale >> CanvasComponentContainer::COMP_MIN_SHIFT_BEFORE_DISAPPEAR; mipMapLevelOne = cam.c.inverseScale >> CanvasComponentContainer::COMP_MIPMAP_LEVEL_ONE; mipMapLevelTwo = cam.c.inverseScale >> CanvasComponentContainer::COMP_MIPMAP_LEVEL_TWO; }