#pragma once #include #include #include #include #include #include "CanvasComponentType.hpp" #include "CanvasComponentContainer.hpp" class DrawingProgram; class CanvasComponent { public: virtual CanvasComponentType get_type() const = 0; virtual ~CanvasComponent(); static CanvasComponent* allocate_comp(CanvasComponentType type); virtual void save(cereal::PortableBinaryOutputArchive& a) const = 0; virtual void load(cereal::PortableBinaryInputArchive& a) = 0; virtual void save_file(cereal::PortableBinaryOutputArchive& a) const = 0; virtual void load_file(cereal::PortableBinaryInputArchive& a, VersionNumber version) = 0; virtual void update(DrawingProgram& drawP); virtual void set_data_from(const CanvasComponent& other) = 0; protected: friend class CanvasComponentContainer; friend class CanvasComponentAllocator; virtual void draw(SkCanvas* canvas, const DrawData& drawData) const = 0; virtual void initialize_draw_data(DrawingProgram& drawP) = 0; virtual bool collides_within_coords(const SCollision::ColliderCollection& checkAgainst) const = 0; virtual SCollision::AABB get_obj_coord_bounds() const = 0; CanvasComponentContainer* compContainer = nullptr; };